in misc/ScreenBufferTest.cc [198:271]
static void test2(int argc, char *argv[]) {
if (!strcmp(argv[1], "2")) {
startChildProcess(L"2:parent");
return;
}
if (!strcmp(argv[1], "2:parent")) {
g_prefix = "parent: ";
dumpHandles();
HANDLE origBuffer = GetStdHandle(STD_OUTPUT_HANDLE);
writeTest(origBuffer, "<-- origBuffer -->");
HANDLE newBuffer = createBuffer();
writeTest(newBuffer, "<-- newBuffer -->");
setConsoleActiveScreenBuffer(newBuffer);
Sleep(1000);
writeTest(newBuffer, "bInheritHandles=FALSE:");
startChildInSameConsole(L"2:child", FALSE);
Sleep(1000);
writeTest(newBuffer, "bInheritHandles=TRUE:");
startChildInSameConsole(L"2:child", TRUE);
Sleep(1000);
trace("parent:----");
// Close the new buffer. The active screen buffer doesn't automatically
// switch back to origBuffer, because the child process has a handle open
// to the original buffer.
closeHandle(newBuffer);
Sleep(600 * 1000);
return;
}
if (!strcmp(argv[1], "2:child")) {
g_prefix = "child: ";
dumpHandles();
// The child's output isn't visible, because it's still writing to
// origBuffer.
trace("child:----");
writeTest("writing to STDOUT");
// Handle inheritability is curious. The console handles this program
// creates are inheritable, but CreateProcess is called with both
// bInheritHandles=TRUE and bInheritHandles=FALSE.
//
// Vista and Windows 7: bInheritHandles has no effect. The child and
// parent processes have the same STDIN/STDOUT/STDERR handles:
// 0x3, 0x7, and 0xB. The parent has a 0xF handle for newBuffer.
// The child can only write to 0x7, 0xB, and 0xF. Only the writes to
// 0xF are visible (i.e. they touch newBuffer).
//
// Windows 8 or Windows 10 (legacy or non-legacy): the lowest 2 bits of
// the HANDLE to WriteConsole seem to be ignored. The new process'
// console handles always refer to the buffer that was active when they
// started, but the values of the handles depend upon bInheritHandles.
// With bInheritHandles=TRUE, the child has the same
// STDIN/STDOUT/STDERR/newBuffer handles as the parent, and the three
// output handles all work, though their output is all visible. With
// bInheritHandles=FALSE, the child has different STDIN/STDOUT/STDERR
// handles, and only the new STDOUT/STDERR handles work.
//
for (unsigned int i = 0x1; i <= 0xB0; ++i) {
char msg[256];
sprintf(msg, "Write to handle 0x%x", i);
HANDLE h = reinterpret_cast<HANDLE>(i);
writeTest(h, msg);
}
Sleep(600 * 1000);
return;
}
}