size_t win_iocp_io_context::do_one()

in demo_example/asio/asio/detail/impl/win_iocp_io_context.ipp [410:526]


size_t win_iocp_io_context::do_one(DWORD msec,
    win_iocp_thread_info& this_thread, asio::error_code& ec)
{
  for (;;)
  {
    // Try to acquire responsibility for dispatching timers and completed ops.
    if (::InterlockedCompareExchange(&dispatch_required_, 0, 1) == 1)
    {
      mutex::scoped_lock lock(dispatch_mutex_);

      // Dispatch pending timers and operations.
      op_queue<win_iocp_operation> ops;
      ops.push(completed_ops_);
      timer_queues_.get_ready_timers(ops);
      post_deferred_completions(ops);
      update_timeout();
    }

    // Get the next operation from the queue.
    DWORD bytes_transferred = 0;
    dword_ptr_t completion_key = 0;
    LPOVERLAPPED overlapped = 0;
    ::SetLastError(0);
    BOOL ok = ::GetQueuedCompletionStatus(iocp_.handle,
        &bytes_transferred, &completion_key, &overlapped,
        msec < gqcs_timeout_ ? msec : gqcs_timeout_);
    DWORD last_error = ::GetLastError();

    if (overlapped)
    {
      win_iocp_operation* op = static_cast<win_iocp_operation*>(overlapped);
      asio::error_code result_ec(last_error,
          asio::error::get_system_category());

      // We may have been passed the last_error and bytes_transferred in the
      // OVERLAPPED structure itself.
      if (completion_key == overlapped_contains_result)
      {
        result_ec = asio::error_code(static_cast<int>(op->Offset),
            *reinterpret_cast<asio::error_category*>(op->Internal));
        bytes_transferred = op->OffsetHigh;
      }

      // Otherwise ensure any result has been saved into the OVERLAPPED
      // structure.
      else
      {
        op->Internal = reinterpret_cast<ulong_ptr_t>(&result_ec.category());
        op->Offset = result_ec.value();
        op->OffsetHigh = bytes_transferred;
      }

      // Dispatch the operation only if ready. The operation may not be ready
      // if the initiating function (e.g. a call to WSARecv) has not yet
      // returned. This is because the initiating function still wants access
      // to the operation's OVERLAPPED structure.
      if (::InterlockedCompareExchange(&op->ready_, 1, 0) == 1)
      {
        // Ensure the count of outstanding work is decremented on block exit.
        work_finished_on_block_exit on_exit = { this };
        (void)on_exit;

        op->complete(this, result_ec, bytes_transferred);
        this_thread.rethrow_pending_exception();
        ec = asio::error_code();
        return 1;
      }
    }
    else if (!ok)
    {
      if (last_error != WAIT_TIMEOUT)
      {
        ec = asio::error_code(last_error,
            asio::error::get_system_category());
        return 0;
      }

      // If we're waiting indefinitely we need to keep going until we get a
      // real handler.
      if (msec == INFINITE)
        continue;

      ec = asio::error_code();
      return 0;
    }
    else if (completion_key == wake_for_dispatch)
    {
      // We have been woken up to try to acquire responsibility for dispatching
      // timers and completed operations.
    }
    else
    {
      // Indicate that there is no longer an in-flight stop event.
      ::InterlockedExchange(&stop_event_posted_, 0);

      // The stopped_ flag is always checked to ensure that any leftover
      // stop events from a previous run invocation are ignored.
      if (::InterlockedExchangeAdd(&stopped_, 0) != 0)
      {
        // Wake up next thread that is blocked on GetQueuedCompletionStatus.
        if (::InterlockedExchange(&stop_event_posted_, 1) == 0)
        {
          if (!::PostQueuedCompletionStatus(iocp_.handle, 0, 0, 0))
          {
            last_error = ::GetLastError();
            ec = asio::error_code(last_error,
                asio::error::get_system_category());
            return 0;
          }
        }

        ec = asio::error_code();
        return 0;
      }
    }
  }
}