packages/storybook/stories/render-circle.stories.tsx (88 lines of code) (raw):

import { createElement, Size } from '@canvas-ui/core' import type { StoryObj } from '@storybook/react' import React, { useEffect, useRef } from 'react' export const RenderCircleTest: StoryObj<React.FC> = () => { const canvasElRef = useRef<HTMLCanvasElement | null>(null) const prevFrameButtonRef = useRef<HTMLButtonElement | null>(null) const nextFrameButtonRef = useRef<HTMLButtonElement | null>(null) useEffect(() => { // 等待布局稳定 setTimeout(() => { if (!canvasElRef.current) { return } const canvasRect = canvasElRef.current.getBoundingClientRect() const surfaceSize = Size.fromWH(canvasRect.width, canvasRect.height) const canvas = createElement('Canvas') canvas.prepareInitialFrame() canvas.el = canvasElRef.current canvas.size = surfaceSize canvas.dpr = devicePixelRatio // // 构造如下结构 // a (Flex) // / \ \ // b c d // const a = createElement('Flex') canvas.child = a const b = createElement('Circle') b.style.width = 100 b.style.height = 100 b.repaintBoundary = true a.appendChild(b) const c = createElement('Circle') c.style.width = 100 c.style.height = 200 a.appendChild(c) const d = createElement('Circle') d.style.width = 200 d.style.height = 300 a.appendChild(d) type FrameCallback = () => void const frameCallbacks: readonly FrameCallback[] = [ // 0: initial frame () => { b.style.height = 100 b.fill = '#EFEFEF' b.style.boxShadow = '12px 12px 2px rgba(0, 0, 255, .2)' c.stroke = '#B5BAD0' c.strokeWidth = 4 c.style.boxShadow = '12px 12px 2px rgba(0, 0, 255, .2)' d.fill = '#FEFEFE' d.stroke = '#CCCCCC' d.strokeWidth = 1 d.style.boxShadow = '4px 4px 4px rgba(0, 0, 0, .2)' d.radius = 0 }, () => { b.style.height = undefined d.radius = 40 } ] let frame = -1 const play = (direction = 1) => { frame += direction if (frame >= frameCallbacks.length) { frame = 0 } else if (frame < 0) { frame = frameCallbacks.length - 1 } frameCallbacks[frame]() } // 绘制首帧 play() prevFrameButtonRef.current?.addEventListener('click', () => { play(-1) }) nextFrameButtonRef.current?.addEventListener('click', () => { play(1) }) }, 100) }, [canvasElRef]) return ( <> <div> <button ref={prevFrameButtonRef}>prev frame</button> <button ref={nextFrameButtonRef}>next frame</button> </div> <canvas style={{ backgroundColor: '#ffffff', width: '500px', height: '500px' }} ref={canvasElRef}></canvas> </> ) } RenderCircleTest.storyName = 'RenderCircle' export default { title: 'core/rendering', component: RenderCircleTest, decorators: [(Story: React.ComponentType) => <div style={{ backgroundColor: '#efefef', width: '100%', height: '100vh' }}><Story /></div>], }