examples-vite/lite-base/base.ts (40 lines of code) (raw):

import { StandardLayer } from '@polaris.gl/gsi' import { PolarisLite } from '@polaris.gl/lite' import { generateScene } from '@gs.i/utils-random-scene' import { IndicatorProcessor } from '@gs.i/processor-indicator' import { HelperLayer } from '@polaris.gl/layer-std-helper' await test(true, 'PolarisLite', () => { const p = new PolarisLite({ container: document.querySelector('#container') as HTMLDivElement, background: 'transparent', lights: { ambientLight: { type: 'ambient', intensity: 1 } }, // autoplay: false, }) const h = new HelperLayer() p.add(h) h.setProps({ box: false }) // p.addEventListener('viewChange', (e) => { // console.log(e) // }) globalThis.p = p console.log(p) const scene = generateScene({ // scale: 1000, count: 10, depth: 10, useAnimation: true, useSprite: true, usePoint: false, resolution: [500, 500], }) console.log(scene) // const indicator = new IndicatorProcessor({ // // hideOriginal: true, // useBBox: true, // useBSphere: true, // // useWireframe: true, // }) // indicator.traverse(scene) const l = new StandardLayer({}) l.view.gsi.group.add(scene) p.add(l) }) // === async function test(enable: boolean, name: string, fun: () => void, duration = 1000) { if (!enable) return console.group(name) fun() await new Promise((resolve, reject) => { setTimeout(() => resolve(true), duration) }) console.log(`test end (${name})`) console.groupEnd() return }