in nlsCppSdk/transport/nodeManager.cpp [403:451]
std::string NlsNodeManager::getNodeStatusString(int status) {
std::string ret_str("Unknown");
switch (status) {
case NodeStatusInvalid:
ret_str.assign("NodeStatusInvalid");
break;
case NodeStatusCreated:
ret_str.assign("NodeStatusCreated");
break;
case NodeStatusInvoking:
ret_str.assign("NodeStatusInvoking");
break;
case NodeStatusInvoked:
ret_str.assign("NodeStatusInvoked");
break;
case NodeStatusConnecting:
ret_str.assign("NodeStatusConnecting");
break;
case NodeStatusConnected:
ret_str.assign("NodeStatusConnected");
break;
case NodeStatusHandshaking:
ret_str.assign("NodeStatusHandshaking");
break;
case NodeStatusHandshaked:
ret_str.assign("NodeStatusHandshaked");
break;
case NodeStatusRunning:
ret_str.assign("NodeStatusRunning");
break;
case NodeStatusCancelling:
ret_str.assign("NodeStatusCancelling");
break;
case NodeStatusClosing:
ret_str.assign("NodeStatusClosing");
break;
case NodeStatusClosed:
ret_str.assign("NodeStatusClosed");
break;
case NodeStatusReleased:
ret_str.assign("NodeStatusReleased");
break;
default:
ret_str.assign("Unknown");
break;
}
return ret_str;
}