cloudgameapi-20200728/alibabacloud_cloudgameapi20200728/models.py (8,582 lines of code) (raw):

# -*- coding: utf-8 -*- # This file is auto-generated, don't edit it. Thanks. from Tea.model import TeaModel from typing import Dict, List, Any class AdaptGameVersionRequest(TeaModel): def __init__( self, frame_rate: str = None, resolution: str = None, version_id: str = None, ): self.frame_rate = frame_rate self.resolution = resolution self.version_id = version_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.frame_rate is not None: result['FrameRate'] = self.frame_rate if self.resolution is not None: result['Resolution'] = self.resolution if self.version_id is not None: result['VersionId'] = self.version_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('FrameRate') is not None: self.frame_rate = m.get('FrameRate') if m.get('Resolution') is not None: self.resolution = m.get('Resolution') if m.get('VersionId') is not None: self.version_id = m.get('VersionId') return self class AdaptGameVersionResponseBody(TeaModel): def __init__( self, request_id: str = None, task_id: str = None, ): self.request_id = request_id self.task_id = task_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.request_id is not None: result['RequestId'] = self.request_id if self.task_id is not None: result['TaskId'] = self.task_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('RequestId') is not None: self.request_id = m.get('RequestId') if m.get('TaskId') is not None: self.task_id = m.get('TaskId') return self class AdaptGameVersionResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: AdaptGameVersionResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = AdaptGameVersionResponseBody() self.body = temp_model.from_map(m['body']) return self class AddGameToProjectRequest(TeaModel): def __init__( self, game_id: str = None, project_id: str = None, ): self.game_id = game_id self.project_id = project_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.game_id is not None: result['GameId'] = self.game_id if self.project_id is not None: result['ProjectId'] = self.project_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('GameId') is not None: self.game_id = m.get('GameId') if m.get('ProjectId') is not None: self.project_id = m.get('ProjectId') return self class AddGameToProjectResponseBody(TeaModel): def __init__( self, request_id: str = None, ): self.request_id = request_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.request_id is not None: result['RequestId'] = self.request_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('RequestId') is not None: self.request_id = m.get('RequestId') return self class AddGameToProjectResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: AddGameToProjectResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = AddGameToProjectResponseBody() self.body = temp_model.from_map(m['body']) return self class BatchDispatchGameSlotRequest(TeaModel): def __init__( self, queue_user_list: str = None, ): self.queue_user_list = queue_user_list def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.queue_user_list is not None: result['QueueUserList'] = self.queue_user_list return result def from_map(self, m: dict = None): m = m or dict() if m.get('QueueUserList') is not None: self.queue_user_list = m.get('QueueUserList') return self class BatchDispatchGameSlotResponseBodyQueueResultList(TeaModel): def __init__( self, game_id: str = None, game_session: str = None, message: str = None, queue_code: int = None, queue_state: int = None, region_name: str = None, user_id: str = None, ): self.game_id = game_id self.game_session = game_session self.message = message self.queue_code = queue_code self.queue_state = queue_state self.region_name = region_name self.user_id = user_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.game_id is not None: result['GameId'] = self.game_id if self.game_session is not None: result['GameSession'] = self.game_session if self.message is not None: result['Message'] = self.message if self.queue_code is not None: result['QueueCode'] = self.queue_code if self.queue_state is not None: result['QueueState'] = self.queue_state if self.region_name is not None: result['RegionName'] = self.region_name if self.user_id is not None: result['UserId'] = self.user_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('GameId') is not None: self.game_id = m.get('GameId') if m.get('GameSession') is not None: self.game_session = m.get('GameSession') if m.get('Message') is not None: self.message = m.get('Message') if m.get('QueueCode') is not None: self.queue_code = m.get('QueueCode') if m.get('QueueState') is not None: self.queue_state = m.get('QueueState') if m.get('RegionName') is not None: self.region_name = m.get('RegionName') if m.get('UserId') is not None: self.user_id = m.get('UserId') return self class BatchDispatchGameSlotResponseBody(TeaModel): def __init__( self, queue_result_list: List[BatchDispatchGameSlotResponseBodyQueueResultList] = None, request_id: str = None, ): self.queue_result_list = queue_result_list self.request_id = request_id def validate(self): if self.queue_result_list: for k in self.queue_result_list: if k: k.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() result['QueueResultList'] = [] if self.queue_result_list is not None: for k in self.queue_result_list: result['QueueResultList'].append(k.to_map() if k else None) if self.request_id is not None: result['RequestId'] = self.request_id return result def from_map(self, m: dict = None): m = m or dict() self.queue_result_list = [] if m.get('QueueResultList') is not None: for k in m.get('QueueResultList'): temp_model = BatchDispatchGameSlotResponseBodyQueueResultList() self.queue_result_list.append(temp_model.from_map(k)) if m.get('RequestId') is not None: self.request_id = m.get('RequestId') return self class BatchDispatchGameSlotResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: BatchDispatchGameSlotResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = BatchDispatchGameSlotResponseBody() self.body = temp_model.from_map(m['body']) return self class BatchStopGameSessionsRequest(TeaModel): def __init__( self, game_id: str = None, project_id: str = None, reason: str = None, tags: str = None, token: str = None, track_info: str = None, ): self.game_id = game_id self.project_id = project_id self.reason = reason self.tags = tags self.token = token self.track_info = track_info def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.game_id is not None: result['GameId'] = self.game_id if self.project_id is not None: result['ProjectId'] = self.project_id if self.reason is not None: result['Reason'] = self.reason if self.tags is not None: result['Tags'] = self.tags if self.token is not None: result['Token'] = self.token if self.track_info is not None: result['TrackInfo'] = self.track_info return result def from_map(self, m: dict = None): m = m or dict() if m.get('GameId') is not None: self.game_id = m.get('GameId') if m.get('ProjectId') is not None: self.project_id = m.get('ProjectId') if m.get('Reason') is not None: self.reason = m.get('Reason') if m.get('Tags') is not None: self.tags = m.get('Tags') if m.get('Token') is not None: self.token = m.get('Token') if m.get('TrackInfo') is not None: self.track_info = m.get('TrackInfo') return self class BatchStopGameSessionsResponseBody(TeaModel): def __init__( self, game_id: str = None, message: str = None, project_id: str = None, queue_state: int = None, request_id: str = None, success: bool = None, track_info: str = None, ): self.game_id = game_id self.message = message self.project_id = project_id self.queue_state = queue_state self.request_id = request_id self.success = success self.track_info = track_info def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.game_id is not None: result['GameId'] = self.game_id if self.message is not None: result['Message'] = self.message if self.project_id is not None: result['ProjectId'] = self.project_id if self.queue_state is not None: result['QueueState'] = self.queue_state if self.request_id is not None: result['RequestId'] = self.request_id if self.success is not None: result['Success'] = self.success if self.track_info is not None: result['TrackInfo'] = self.track_info return result def from_map(self, m: dict = None): m = m or dict() if m.get('GameId') is not None: self.game_id = m.get('GameId') if m.get('Message') is not None: self.message = m.get('Message') if m.get('ProjectId') is not None: self.project_id = m.get('ProjectId') if m.get('QueueState') is not None: self.queue_state = m.get('QueueState') if m.get('RequestId') is not None: self.request_id = m.get('RequestId') if m.get('Success') is not None: self.success = m.get('Success') if m.get('TrackInfo') is not None: self.track_info = m.get('TrackInfo') return self class BatchStopGameSessionsResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: BatchStopGameSessionsResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = BatchStopGameSessionsResponseBody() self.body = temp_model.from_map(m['body']) return self class CancelGameHangRequest(TeaModel): def __init__( self, access_key: str = None, game_session: str = None, ): self.access_key = access_key self.game_session = game_session def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.access_key is not None: result['AccessKey'] = self.access_key if self.game_session is not None: result['GameSession'] = self.game_session return result def from_map(self, m: dict = None): m = m or dict() if m.get('AccessKey') is not None: self.access_key = m.get('AccessKey') if m.get('GameSession') is not None: self.game_session = m.get('GameSession') return self class CancelGameHangResponseBody(TeaModel): def __init__( self, code: str = None, game_session: str = None, message: str = None, request_id: str = None, success: bool = None, ): self.code = code self.game_session = game_session self.message = message self.request_id = request_id self.success = success def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.code is not None: result['Code'] = self.code if self.game_session is not None: result['GameSession'] = self.game_session if self.message is not None: result['Message'] = self.message if self.request_id is not None: result['RequestId'] = self.request_id if self.success is not None: result['Success'] = self.success return result def from_map(self, m: dict = None): m = m or dict() if m.get('Code') is not None: self.code = m.get('Code') if m.get('GameSession') is not None: self.game_session = m.get('GameSession') if m.get('Message') is not None: self.message = m.get('Message') if m.get('RequestId') is not None: self.request_id = m.get('RequestId') if m.get('Success') is not None: self.success = m.get('Success') return self class CancelGameHangResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: CancelGameHangResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = CancelGameHangResponseBody() self.body = temp_model.from_map(m['body']) return self class CloseOrderRequest(TeaModel): def __init__( self, account_domain: str = None, buyer_account_id: str = None, order_id: str = None, ): self.account_domain = account_domain self.buyer_account_id = buyer_account_id self.order_id = order_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.account_domain is not None: result['AccountDomain'] = self.account_domain if self.buyer_account_id is not None: result['BuyerAccountId'] = self.buyer_account_id if self.order_id is not None: result['OrderId'] = self.order_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('AccountDomain') is not None: self.account_domain = m.get('AccountDomain') if m.get('BuyerAccountId') is not None: self.buyer_account_id = m.get('BuyerAccountId') if m.get('OrderId') is not None: self.order_id = m.get('OrderId') return self class CloseOrderResponseBody(TeaModel): def __init__( self, data: bool = None, request_id: str = None, ): self.data = data self.request_id = request_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.data is not None: result['Data'] = self.data if self.request_id is not None: result['RequestId'] = self.request_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('Data') is not None: self.data = m.get('Data') if m.get('RequestId') is not None: self.request_id = m.get('RequestId') return self class CloseOrderResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: CloseOrderResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = CloseOrderResponseBody() self.body = temp_model.from_map(m['body']) return self class CreateGameRequest(TeaModel): def __init__( self, client_token: str = None, game_name: str = None, platform_type: int = None, ): self.client_token = client_token self.game_name = game_name self.platform_type = platform_type def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.client_token is not None: result['ClientToken'] = self.client_token if self.game_name is not None: result['GameName'] = self.game_name if self.platform_type is not None: result['PlatformType'] = self.platform_type return result def from_map(self, m: dict = None): m = m or dict() if m.get('ClientToken') is not None: self.client_token = m.get('ClientToken') if m.get('GameName') is not None: self.game_name = m.get('GameName') if m.get('PlatformType') is not None: self.platform_type = m.get('PlatformType') return self class CreateGameResponseBody(TeaModel): def __init__( self, game_id: str = None, request_id: str = None, ): self.game_id = game_id self.request_id = request_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.game_id is not None: result['GameId'] = self.game_id if self.request_id is not None: result['RequestId'] = self.request_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('GameId') is not None: self.game_id = m.get('GameId') if m.get('RequestId') is not None: self.request_id = m.get('RequestId') return self class CreateGameResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: CreateGameResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = CreateGameResponseBody() self.body = temp_model.from_map(m['body']) return self class CreateGameDeployWorkflowRequest(TeaModel): def __init__( self, download_type: str = None, file_type: str = None, frame_rate: str = None, game_id: str = None, game_version: str = None, hash: str = None, instance: str = None, project_id: str = None, resolution: str = None, version_name: str = None, ): self.download_type = download_type self.file_type = file_type self.frame_rate = frame_rate self.game_id = game_id self.game_version = game_version self.hash = hash self.instance = instance self.project_id = project_id self.resolution = resolution self.version_name = version_name def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.download_type is not None: result['DownloadType'] = self.download_type if self.file_type is not None: result['FileType'] = self.file_type if self.frame_rate is not None: result['FrameRate'] = self.frame_rate if self.game_id is not None: result['GameId'] = self.game_id if self.game_version is not None: result['GameVersion'] = self.game_version if self.hash is not None: result['Hash'] = self.hash if self.instance is not None: result['Instance'] = self.instance if self.project_id is not None: result['ProjectId'] = self.project_id if self.resolution is not None: result['Resolution'] = self.resolution if self.version_name is not None: result['VersionName'] = self.version_name return result def from_map(self, m: dict = None): m = m or dict() if m.get('DownloadType') is not None: self.download_type = m.get('DownloadType') if m.get('FileType') is not None: self.file_type = m.get('FileType') if m.get('FrameRate') is not None: self.frame_rate = m.get('FrameRate') if m.get('GameId') is not None: self.game_id = m.get('GameId') if m.get('GameVersion') is not None: self.game_version = m.get('GameVersion') if m.get('Hash') is not None: self.hash = m.get('Hash') if m.get('Instance') is not None: self.instance = m.get('Instance') if m.get('ProjectId') is not None: self.project_id = m.get('ProjectId') if m.get('Resolution') is not None: self.resolution = m.get('Resolution') if m.get('VersionName') is not None: self.version_name = m.get('VersionName') return self class CreateGameDeployWorkflowResponseBody(TeaModel): def __init__( self, request_id: str = None, task_id: str = None, ): self.request_id = request_id self.task_id = task_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.request_id is not None: result['RequestId'] = self.request_id if self.task_id is not None: result['TaskId'] = self.task_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('RequestId') is not None: self.request_id = m.get('RequestId') if m.get('TaskId') is not None: self.task_id = m.get('TaskId') return self class CreateGameDeployWorkflowResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: CreateGameDeployWorkflowResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = CreateGameDeployWorkflowResponseBody() self.body = temp_model.from_map(m['body']) return self class CreateOrderRequest(TeaModel): def __init__( self, account_domain: str = None, amount: int = None, buyer_account_id: str = None, idempotent_code: str = None, item_id: str = None, origin_price: int = None, settlement_price: int = None, sku_id: str = None, ): self.account_domain = account_domain self.amount = amount self.buyer_account_id = buyer_account_id self.idempotent_code = idempotent_code self.item_id = item_id self.origin_price = origin_price self.settlement_price = settlement_price self.sku_id = sku_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.account_domain is not None: result['AccountDomain'] = self.account_domain if self.amount is not None: result['Amount'] = self.amount if self.buyer_account_id is not None: result['BuyerAccountId'] = self.buyer_account_id if self.idempotent_code is not None: result['IdempotentCode'] = self.idempotent_code if self.item_id is not None: result['ItemId'] = self.item_id if self.origin_price is not None: result['OriginPrice'] = self.origin_price if self.settlement_price is not None: result['SettlementPrice'] = self.settlement_price if self.sku_id is not None: result['SkuId'] = self.sku_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('AccountDomain') is not None: self.account_domain = m.get('AccountDomain') if m.get('Amount') is not None: self.amount = m.get('Amount') if m.get('BuyerAccountId') is not None: self.buyer_account_id = m.get('BuyerAccountId') if m.get('IdempotentCode') is not None: self.idempotent_code = m.get('IdempotentCode') if m.get('ItemId') is not None: self.item_id = m.get('ItemId') if m.get('OriginPrice') is not None: self.origin_price = m.get('OriginPrice') if m.get('SettlementPrice') is not None: self.settlement_price = m.get('SettlementPrice') if m.get('SkuId') is not None: self.sku_id = m.get('SkuId') return self class CreateOrderResponseBodyData(TeaModel): def __init__( self, account_domain: str = None, amount: int = None, apply_delivery_time: int = None, auto_unlock_time: int = None, buyer_account_id: str = None, create_time: int = None, finish_time: int = None, item_id: str = None, order_id: str = None, origin_price: int = None, settlement_price: int = None, sku_id: str = None, status: str = None, ): self.account_domain = account_domain self.amount = amount self.apply_delivery_time = apply_delivery_time self.auto_unlock_time = auto_unlock_time self.buyer_account_id = buyer_account_id self.create_time = create_time self.finish_time = finish_time self.item_id = item_id self.order_id = order_id self.origin_price = origin_price self.settlement_price = settlement_price self.sku_id = sku_id self.status = status def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.account_domain is not None: result['AccountDomain'] = self.account_domain if self.amount is not None: result['Amount'] = self.amount if self.apply_delivery_time is not None: result['ApplyDeliveryTime'] = self.apply_delivery_time if self.auto_unlock_time is not None: result['AutoUnlockTime'] = self.auto_unlock_time if self.buyer_account_id is not None: result['BuyerAccountId'] = self.buyer_account_id if self.create_time is not None: result['CreateTime'] = self.create_time if self.finish_time is not None: result['FinishTime'] = self.finish_time if self.item_id is not None: result['ItemId'] = self.item_id if self.order_id is not None: result['OrderId'] = self.order_id if self.origin_price is not None: result['OriginPrice'] = self.origin_price if self.settlement_price is not None: result['SettlementPrice'] = self.settlement_price if self.sku_id is not None: result['SkuId'] = self.sku_id if self.status is not None: result['Status'] = self.status return result def from_map(self, m: dict = None): m = m or dict() if m.get('AccountDomain') is not None: self.account_domain = m.get('AccountDomain') if m.get('Amount') is not None: self.amount = m.get('Amount') if m.get('ApplyDeliveryTime') is not None: self.apply_delivery_time = m.get('ApplyDeliveryTime') if m.get('AutoUnlockTime') is not None: self.auto_unlock_time = m.get('AutoUnlockTime') if m.get('BuyerAccountId') is not None: self.buyer_account_id = m.get('BuyerAccountId') if m.get('CreateTime') is not None: self.create_time = m.get('CreateTime') if m.get('FinishTime') is not None: self.finish_time = m.get('FinishTime') if m.get('ItemId') is not None: self.item_id = m.get('ItemId') if m.get('OrderId') is not None: self.order_id = m.get('OrderId') if m.get('OriginPrice') is not None: self.origin_price = m.get('OriginPrice') if m.get('SettlementPrice') is not None: self.settlement_price = m.get('SettlementPrice') if m.get('SkuId') is not None: self.sku_id = m.get('SkuId') if m.get('Status') is not None: self.status = m.get('Status') return self class CreateOrderResponseBody(TeaModel): def __init__( self, data: CreateOrderResponseBodyData = None, request_id: str = None, ): self.data = data self.request_id = request_id def validate(self): if self.data: self.data.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.data is not None: result['Data'] = self.data.to_map() if self.request_id is not None: result['RequestId'] = self.request_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('Data') is not None: temp_model = CreateOrderResponseBodyData() self.data = temp_model.from_map(m['Data']) if m.get('RequestId') is not None: self.request_id = m.get('RequestId') return self class CreateOrderResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: CreateOrderResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = CreateOrderResponseBody() self.body = temp_model.from_map(m['body']) return self class CreateProjectRequest(TeaModel): def __init__( self, client_token: str = None, project_name: str = None, ): self.client_token = client_token self.project_name = project_name def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.client_token is not None: result['ClientToken'] = self.client_token if self.project_name is not None: result['ProjectName'] = self.project_name return result def from_map(self, m: dict = None): m = m or dict() if m.get('ClientToken') is not None: self.client_token = m.get('ClientToken') if m.get('ProjectName') is not None: self.project_name = m.get('ProjectName') return self class CreateProjectResponseBody(TeaModel): def __init__( self, project_id: str = None, request_id: str = None, ): self.project_id = project_id self.request_id = request_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.project_id is not None: result['ProjectId'] = self.project_id if self.request_id is not None: result['RequestId'] = self.request_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('ProjectId') is not None: self.project_id = m.get('ProjectId') if m.get('RequestId') is not None: self.request_id = m.get('RequestId') return self class CreateProjectResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: CreateProjectResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = CreateProjectResponseBody() self.body = temp_model.from_map(m['body']) return self class CreateTokenRequest(TeaModel): def __init__( self, client_token: str = None, current_token: str = None, session: str = None, ): self.client_token = client_token self.current_token = current_token self.session = session def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.client_token is not None: result['ClientToken'] = self.client_token if self.current_token is not None: result['CurrentToken'] = self.current_token if self.session is not None: result['Session'] = self.session return result def from_map(self, m: dict = None): m = m or dict() if m.get('ClientToken') is not None: self.client_token = m.get('ClientToken') if m.get('CurrentToken') is not None: self.current_token = m.get('CurrentToken') if m.get('Session') is not None: self.session = m.get('Session') return self class CreateTokenResponseBodyData(TeaModel): def __init__( self, token: str = None, ): self.token = token def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.token is not None: result['Token'] = self.token return result def from_map(self, m: dict = None): m = m or dict() if m.get('Token') is not None: self.token = m.get('Token') return self class CreateTokenResponseBody(TeaModel): def __init__( self, data: CreateTokenResponseBodyData = None, request_id: str = None, ): self.data = data self.request_id = request_id def validate(self): if self.data: self.data.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.data is not None: result['Data'] = self.data.to_map() if self.request_id is not None: result['RequestId'] = self.request_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('Data') is not None: temp_model = CreateTokenResponseBodyData() self.data = temp_model.from_map(m['Data']) if m.get('RequestId') is not None: self.request_id = m.get('RequestId') return self class CreateTokenResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: CreateTokenResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = CreateTokenResponseBody() self.body = temp_model.from_map(m['body']) return self class DeleteGameRequest(TeaModel): def __init__( self, game_id: str = None, ): self.game_id = game_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.game_id is not None: result['GameId'] = self.game_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('GameId') is not None: self.game_id = m.get('GameId') return self class DeleteGameResponseBody(TeaModel): def __init__( self, request_id: str = None, ): self.request_id = request_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.request_id is not None: result['RequestId'] = self.request_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('RequestId') is not None: self.request_id = m.get('RequestId') return self class DeleteGameResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: DeleteGameResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = DeleteGameResponseBody() self.body = temp_model.from_map(m['body']) return self class DeleteGameArchiveRequest(TeaModel): def __init__( self, account_id: str = None, archive_id: str = None, game_id: str = None, ): self.account_id = account_id self.archive_id = archive_id self.game_id = game_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.account_id is not None: result['AccountId'] = self.account_id if self.archive_id is not None: result['ArchiveId'] = self.archive_id if self.game_id is not None: result['GameId'] = self.game_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('AccountId') is not None: self.account_id = m.get('AccountId') if m.get('ArchiveId') is not None: self.archive_id = m.get('ArchiveId') if m.get('GameId') is not None: self.game_id = m.get('GameId') return self class DeleteGameArchiveResponseBody(TeaModel): def __init__( self, request_id: str = None, status: int = None, ): self.request_id = request_id self.status = status def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.request_id is not None: result['RequestId'] = self.request_id if self.status is not None: result['Status'] = self.status return result def from_map(self, m: dict = None): m = m or dict() if m.get('RequestId') is not None: self.request_id = m.get('RequestId') if m.get('Status') is not None: self.status = m.get('Status') return self class DeleteGameArchiveResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: DeleteGameArchiveResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = DeleteGameArchiveResponseBody() self.body = temp_model.from_map(m['body']) return self class DeleteGameVersionRequest(TeaModel): def __init__( self, version_id: str = None, ): self.version_id = version_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.version_id is not None: result['VersionId'] = self.version_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('VersionId') is not None: self.version_id = m.get('VersionId') return self class DeleteGameVersionResponseBody(TeaModel): def __init__( self, request_id: str = None, ): self.request_id = request_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.request_id is not None: result['RequestId'] = self.request_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('RequestId') is not None: self.request_id = m.get('RequestId') return self class DeleteGameVersionResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: DeleteGameVersionResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = DeleteGameVersionResponseBody() self.body = temp_model.from_map(m['body']) return self class DeleteProjectRequest(TeaModel): def __init__( self, project_id: str = None, ): self.project_id = project_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.project_id is not None: result['ProjectId'] = self.project_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('ProjectId') is not None: self.project_id = m.get('ProjectId') return self class DeleteProjectResponseBody(TeaModel): def __init__( self, request_id: str = None, ): self.request_id = request_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.request_id is not None: result['RequestId'] = self.request_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('RequestId') is not None: self.request_id = m.get('RequestId') return self class DeleteProjectResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: DeleteProjectResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = DeleteProjectResponseBody() self.body = temp_model.from_map(m['body']) return self class DeliveryOrderRequest(TeaModel): def __init__( self, account_domain: str = None, buyer_account_id: str = None, order_id: str = None, ): self.account_domain = account_domain self.buyer_account_id = buyer_account_id self.order_id = order_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.account_domain is not None: result['AccountDomain'] = self.account_domain if self.buyer_account_id is not None: result['BuyerAccountId'] = self.buyer_account_id if self.order_id is not None: result['OrderId'] = self.order_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('AccountDomain') is not None: self.account_domain = m.get('AccountDomain') if m.get('BuyerAccountId') is not None: self.buyer_account_id = m.get('BuyerAccountId') if m.get('OrderId') is not None: self.order_id = m.get('OrderId') return self class DeliveryOrderResponseBodyData(TeaModel): def __init__( self, delivery_status: str = None, ): self.delivery_status = delivery_status def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.delivery_status is not None: result['DeliveryStatus'] = self.delivery_status return result def from_map(self, m: dict = None): m = m or dict() if m.get('DeliveryStatus') is not None: self.delivery_status = m.get('DeliveryStatus') return self class DeliveryOrderResponseBody(TeaModel): def __init__( self, data: DeliveryOrderResponseBodyData = None, request_id: str = None, ): self.data = data self.request_id = request_id def validate(self): if self.data: self.data.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.data is not None: result['Data'] = self.data.to_map() if self.request_id is not None: result['RequestId'] = self.request_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('Data') is not None: temp_model = DeliveryOrderResponseBodyData() self.data = temp_model.from_map(m['Data']) if m.get('RequestId') is not None: self.request_id = m.get('RequestId') return self class DeliveryOrderResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: DeliveryOrderResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = DeliveryOrderResponseBody() self.body = temp_model.from_map(m['body']) return self class DispatchGameSlotRequest(TeaModel): def __init__( self, access_key: str = None, biz_param: str = None, cancel: bool = None, client_ip: str = None, game_command: str = None, game_id: str = None, game_session: str = None, game_start_param: str = None, reconnect: bool = None, region_name: str = None, system_info: str = None, tags: str = None, user_id: str = None, user_level: int = None, ): self.access_key = access_key self.biz_param = biz_param self.cancel = cancel self.client_ip = client_ip self.game_command = game_command self.game_id = game_id self.game_session = game_session self.game_start_param = game_start_param self.reconnect = reconnect self.region_name = region_name self.system_info = system_info self.tags = tags self.user_id = user_id self.user_level = user_level def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.access_key is not None: result['AccessKey'] = self.access_key if self.biz_param is not None: result['BizParam'] = self.biz_param if self.cancel is not None: result['Cancel'] = self.cancel if self.client_ip is not None: result['ClientIp'] = self.client_ip if self.game_command is not None: result['GameCommand'] = self.game_command if self.game_id is not None: result['GameId'] = self.game_id if self.game_session is not None: result['GameSession'] = self.game_session if self.game_start_param is not None: result['GameStartParam'] = self.game_start_param if self.reconnect is not None: result['Reconnect'] = self.reconnect if self.region_name is not None: result['RegionName'] = self.region_name if self.system_info is not None: result['SystemInfo'] = self.system_info if self.tags is not None: result['Tags'] = self.tags if self.user_id is not None: result['UserId'] = self.user_id if self.user_level is not None: result['UserLevel'] = self.user_level return result def from_map(self, m: dict = None): m = m or dict() if m.get('AccessKey') is not None: self.access_key = m.get('AccessKey') if m.get('BizParam') is not None: self.biz_param = m.get('BizParam') if m.get('Cancel') is not None: self.cancel = m.get('Cancel') if m.get('ClientIp') is not None: self.client_ip = m.get('ClientIp') if m.get('GameCommand') is not None: self.game_command = m.get('GameCommand') if m.get('GameId') is not None: self.game_id = m.get('GameId') if m.get('GameSession') is not None: self.game_session = m.get('GameSession') if m.get('GameStartParam') is not None: self.game_start_param = m.get('GameStartParam') if m.get('Reconnect') is not None: self.reconnect = m.get('Reconnect') if m.get('RegionName') is not None: self.region_name = m.get('RegionName') if m.get('SystemInfo') is not None: self.system_info = m.get('SystemInfo') if m.get('Tags') is not None: self.tags = m.get('Tags') if m.get('UserId') is not None: self.user_id = m.get('UserId') if m.get('UserLevel') is not None: self.user_level = m.get('UserLevel') return self class DispatchGameSlotResponseBody(TeaModel): def __init__( self, game_id: str = None, game_session: str = None, message: str = None, queue_code: int = None, queue_state: int = None, region_name: str = None, request_id: str = None, user_id: str = None, ): self.game_id = game_id self.game_session = game_session self.message = message self.queue_code = queue_code self.queue_state = queue_state self.region_name = region_name self.request_id = request_id self.user_id = user_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.game_id is not None: result['GameId'] = self.game_id if self.game_session is not None: result['GameSession'] = self.game_session if self.message is not None: result['Message'] = self.message if self.queue_code is not None: result['QueueCode'] = self.queue_code if self.queue_state is not None: result['QueueState'] = self.queue_state if self.region_name is not None: result['RegionName'] = self.region_name if self.request_id is not None: result['RequestId'] = self.request_id if self.user_id is not None: result['UserId'] = self.user_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('GameId') is not None: self.game_id = m.get('GameId') if m.get('GameSession') is not None: self.game_session = m.get('GameSession') if m.get('Message') is not None: self.message = m.get('Message') if m.get('QueueCode') is not None: self.queue_code = m.get('QueueCode') if m.get('QueueState') is not None: self.queue_state = m.get('QueueState') if m.get('RegionName') is not None: self.region_name = m.get('RegionName') if m.get('RequestId') is not None: self.request_id = m.get('RequestId') if m.get('UserId') is not None: self.user_id = m.get('UserId') return self class DispatchGameSlotResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: DispatchGameSlotResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = DispatchGameSlotResponseBody() self.body = temp_model.from_map(m['body']) return self class GetGameCcuRequest(TeaModel): def __init__( self, access_key: str = None, game_id: str = None, region_name: str = None, ): self.access_key = access_key self.game_id = game_id self.region_name = region_name def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.access_key is not None: result['AccessKey'] = self.access_key if self.game_id is not None: result['GameId'] = self.game_id if self.region_name is not None: result['RegionName'] = self.region_name return result def from_map(self, m: dict = None): m = m or dict() if m.get('AccessKey') is not None: self.access_key = m.get('AccessKey') if m.get('GameId') is not None: self.game_id = m.get('GameId') if m.get('RegionName') is not None: self.region_name = m.get('RegionName') return self class GetGameCcuResponseBodyDataList(TeaModel): def __init__( self, ccu: int = None, game_id: str = None, region_id: str = None, ): self.ccu = ccu self.game_id = game_id self.region_id = region_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.ccu is not None: result['Ccu'] = self.ccu if self.game_id is not None: result['GameId'] = self.game_id if self.region_id is not None: result['RegionId'] = self.region_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('Ccu') is not None: self.ccu = m.get('Ccu') if m.get('GameId') is not None: self.game_id = m.get('GameId') if m.get('RegionId') is not None: self.region_id = m.get('RegionId') return self class GetGameCcuResponseBody(TeaModel): def __init__( self, data_list: List[GetGameCcuResponseBodyDataList] = None, request_id: str = None, ): self.data_list = data_list self.request_id = request_id def validate(self): if self.data_list: for k in self.data_list: if k: k.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() result['DataList'] = [] if self.data_list is not None: for k in self.data_list: result['DataList'].append(k.to_map() if k else None) if self.request_id is not None: result['RequestId'] = self.request_id return result def from_map(self, m: dict = None): m = m or dict() self.data_list = [] if m.get('DataList') is not None: for k in m.get('DataList'): temp_model = GetGameCcuResponseBodyDataList() self.data_list.append(temp_model.from_map(k)) if m.get('RequestId') is not None: self.request_id = m.get('RequestId') return self class GetGameCcuResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: GetGameCcuResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = GetGameCcuResponseBody() self.body = temp_model.from_map(m['body']) return self class GetGameStatusRequest(TeaModel): def __init__( self, game_session: str = None, ): self.game_session = game_session def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.game_session is not None: result['GameSession'] = self.game_session return result def from_map(self, m: dict = None): m = m or dict() if m.get('GameSession') is not None: self.game_session = m.get('GameSession') return self class GetGameStatusResponseBodyDataPlayingUsers(TeaModel): def __init__( self, account_id: str = None, start_play_time: int = None, ): self.account_id = account_id self.start_play_time = start_play_time def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.account_id is not None: result['AccountId'] = self.account_id if self.start_play_time is not None: result['StartPlayTime'] = self.start_play_time return result def from_map(self, m: dict = None): m = m or dict() if m.get('AccountId') is not None: self.account_id = m.get('AccountId') if m.get('StartPlayTime') is not None: self.start_play_time = m.get('StartPlayTime') return self class GetGameStatusResponseBodyData(TeaModel): def __init__( self, game_id: str = None, game_session: str = None, game_start_at: int = None, playing_count: int = None, playing_users: List[GetGameStatusResponseBodyDataPlayingUsers] = None, ): self.game_id = game_id self.game_session = game_session self.game_start_at = game_start_at self.playing_count = playing_count self.playing_users = playing_users def validate(self): if self.playing_users: for k in self.playing_users: if k: k.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.game_id is not None: result['GameId'] = self.game_id if self.game_session is not None: result['GameSession'] = self.game_session if self.game_start_at is not None: result['GameStartAt'] = self.game_start_at if self.playing_count is not None: result['PlayingCount'] = self.playing_count result['PlayingUsers'] = [] if self.playing_users is not None: for k in self.playing_users: result['PlayingUsers'].append(k.to_map() if k else None) return result def from_map(self, m: dict = None): m = m or dict() if m.get('GameId') is not None: self.game_id = m.get('GameId') if m.get('GameSession') is not None: self.game_session = m.get('GameSession') if m.get('GameStartAt') is not None: self.game_start_at = m.get('GameStartAt') if m.get('PlayingCount') is not None: self.playing_count = m.get('PlayingCount') self.playing_users = [] if m.get('PlayingUsers') is not None: for k in m.get('PlayingUsers'): temp_model = GetGameStatusResponseBodyDataPlayingUsers() self.playing_users.append(temp_model.from_map(k)) return self class GetGameStatusResponseBody(TeaModel): def __init__( self, data: GetGameStatusResponseBodyData = None, request_id: str = None, ): self.data = data self.request_id = request_id def validate(self): if self.data: self.data.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.data is not None: result['Data'] = self.data.to_map() if self.request_id is not None: result['RequestId'] = self.request_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('Data') is not None: temp_model = GetGameStatusResponseBodyData() self.data = temp_model.from_map(m['Data']) if m.get('RequestId') is not None: self.request_id = m.get('RequestId') return self class GetGameStatusResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: GetGameStatusResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = GetGameStatusResponseBody() self.body = temp_model.from_map(m['body']) return self class GetGameStockRequest(TeaModel): def __init__( self, access_key: str = None, game_id: str = None, ): self.access_key = access_key self.game_id = game_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.access_key is not None: result['AccessKey'] = self.access_key if self.game_id is not None: result['GameId'] = self.game_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('AccessKey') is not None: self.access_key = m.get('AccessKey') if m.get('GameId') is not None: self.game_id = m.get('GameId') return self class GetGameStockResponseBodyInstanceStockList(TeaModel): def __init__( self, available_slots: int = None, instance_id: str = None, quota_slots: int = None, regin_name: str = None, used_slots: int = None, user_level: int = None, ): self.available_slots = available_slots self.instance_id = instance_id self.quota_slots = quota_slots self.regin_name = regin_name self.used_slots = used_slots self.user_level = user_level def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.available_slots is not None: result['AvailableSlots'] = self.available_slots if self.instance_id is not None: result['InstanceId'] = self.instance_id if self.quota_slots is not None: result['QuotaSlots'] = self.quota_slots if self.regin_name is not None: result['ReginName'] = self.regin_name if self.used_slots is not None: result['UsedSlots'] = self.used_slots if self.user_level is not None: result['UserLevel'] = self.user_level return result def from_map(self, m: dict = None): m = m or dict() if m.get('AvailableSlots') is not None: self.available_slots = m.get('AvailableSlots') if m.get('InstanceId') is not None: self.instance_id = m.get('InstanceId') if m.get('QuotaSlots') is not None: self.quota_slots = m.get('QuotaSlots') if m.get('ReginName') is not None: self.regin_name = m.get('ReginName') if m.get('UsedSlots') is not None: self.used_slots = m.get('UsedSlots') if m.get('UserLevel') is not None: self.user_level = m.get('UserLevel') return self class GetGameStockResponseBody(TeaModel): def __init__( self, available_total: int = None, game_id: str = None, instance_stock_list: List[GetGameStockResponseBodyInstanceStockList] = None, message: str = None, quota_total: int = None, request_id: str = None, used_total: int = None, ): self.available_total = available_total self.game_id = game_id self.instance_stock_list = instance_stock_list self.message = message self.quota_total = quota_total self.request_id = request_id self.used_total = used_total def validate(self): if self.instance_stock_list: for k in self.instance_stock_list: if k: k.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.available_total is not None: result['AvailableTotal'] = self.available_total if self.game_id is not None: result['GameId'] = self.game_id result['InstanceStockList'] = [] if self.instance_stock_list is not None: for k in self.instance_stock_list: result['InstanceStockList'].append(k.to_map() if k else None) if self.message is not None: result['Message'] = self.message if self.quota_total is not None: result['QuotaTotal'] = self.quota_total if self.request_id is not None: result['RequestId'] = self.request_id if self.used_total is not None: result['UsedTotal'] = self.used_total return result def from_map(self, m: dict = None): m = m or dict() if m.get('AvailableTotal') is not None: self.available_total = m.get('AvailableTotal') if m.get('GameId') is not None: self.game_id = m.get('GameId') self.instance_stock_list = [] if m.get('InstanceStockList') is not None: for k in m.get('InstanceStockList'): temp_model = GetGameStockResponseBodyInstanceStockList() self.instance_stock_list.append(temp_model.from_map(k)) if m.get('Message') is not None: self.message = m.get('Message') if m.get('QuotaTotal') is not None: self.quota_total = m.get('QuotaTotal') if m.get('RequestId') is not None: self.request_id = m.get('RequestId') if m.get('UsedTotal') is not None: self.used_total = m.get('UsedTotal') return self class GetGameStockResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: GetGameStockResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = GetGameStockResponseBody() self.body = temp_model.from_map(m['body']) return self class GetGameTrialSurplusDurationRequest(TeaModel): def __init__( self, account_id: str = None, game_id: str = None, project_id: str = None, ): self.account_id = account_id self.game_id = game_id self.project_id = project_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.account_id is not None: result['AccountId'] = self.account_id if self.game_id is not None: result['GameId'] = self.game_id if self.project_id is not None: result['ProjectId'] = self.project_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('AccountId') is not None: self.account_id = m.get('AccountId') if m.get('GameId') is not None: self.game_id = m.get('GameId') if m.get('ProjectId') is not None: self.project_id = m.get('ProjectId') return self class GetGameTrialSurplusDurationResponseBody(TeaModel): def __init__( self, request_id: str = None, status: float = None, surplus_duration: float = None, ): self.request_id = request_id self.status = status self.surplus_duration = surplus_duration def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.request_id is not None: result['RequestId'] = self.request_id if self.status is not None: result['Status'] = self.status if self.surplus_duration is not None: result['SurplusDuration'] = self.surplus_duration return result def from_map(self, m: dict = None): m = m or dict() if m.get('RequestId') is not None: self.request_id = m.get('RequestId') if m.get('Status') is not None: self.status = m.get('Status') if m.get('SurplusDuration') is not None: self.surplus_duration = m.get('SurplusDuration') return self class GetGameTrialSurplusDurationResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: GetGameTrialSurplusDurationResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = GetGameTrialSurplusDurationResponseBody() self.body = temp_model.from_map(m['body']) return self class GetGameVersionRequest(TeaModel): def __init__( self, version_id: str = None, ): self.version_id = version_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.version_id is not None: result['VersionId'] = self.version_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('VersionId') is not None: self.version_id = m.get('VersionId') return self class GetGameVersionResponseBody(TeaModel): def __init__( self, request_id: str = None, version_id: str = None, version_name: str = None, version_number: str = None, ): self.request_id = request_id self.version_id = version_id self.version_name = version_name self.version_number = version_number def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.request_id is not None: result['RequestId'] = self.request_id if self.version_id is not None: result['VersionId'] = self.version_id if self.version_name is not None: result['VersionName'] = self.version_name if self.version_number is not None: result['VersionNumber'] = self.version_number return result def from_map(self, m: dict = None): m = m or dict() if m.get('RequestId') is not None: self.request_id = m.get('RequestId') if m.get('VersionId') is not None: self.version_id = m.get('VersionId') if m.get('VersionName') is not None: self.version_name = m.get('VersionName') if m.get('VersionNumber') is not None: self.version_number = m.get('VersionNumber') return self class GetGameVersionResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: GetGameVersionResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = GetGameVersionResponseBody() self.body = temp_model.from_map(m['body']) return self class GetGameVersionProgressRequest(TeaModel): def __init__( self, task_id: str = None, ): self.task_id = task_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.task_id is not None: result['TaskId'] = self.task_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('TaskId') is not None: self.task_id = m.get('TaskId') return self class GetGameVersionProgressResponseBody(TeaModel): def __init__( self, description: str = None, event: str = None, extra: Dict[str, Any] = None, request_id: str = None, status: str = None, ): self.description = description self.event = event self.extra = extra self.request_id = request_id self.status = status def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.description is not None: result['Description'] = self.description if self.event is not None: result['Event'] = self.event if self.extra is not None: result['Extra'] = self.extra if self.request_id is not None: result['RequestId'] = self.request_id if self.status is not None: result['Status'] = self.status return result def from_map(self, m: dict = None): m = m or dict() if m.get('Description') is not None: self.description = m.get('Description') if m.get('Event') is not None: self.event = m.get('Event') if m.get('Extra') is not None: self.extra = m.get('Extra') if m.get('RequestId') is not None: self.request_id = m.get('RequestId') if m.get('Status') is not None: self.status = m.get('Status') return self class GetGameVersionProgressResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: GetGameVersionProgressResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = GetGameVersionProgressResponseBody() self.body = temp_model.from_map(m['body']) return self class GetItemRequest(TeaModel): def __init__( self, item_id: str = None, ): self.item_id = item_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.item_id is not None: result['ItemId'] = self.item_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('ItemId') is not None: self.item_id = m.get('ItemId') return self class GetItemResponseBodyDataGames(TeaModel): def __init__( self, game_id: str = None, name: str = None, ): self.game_id = game_id self.name = name def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.game_id is not None: result['GameId'] = self.game_id if self.name is not None: result['Name'] = self.name return result def from_map(self, m: dict = None): m = m or dict() if m.get('GameId') is not None: self.game_id = m.get('GameId') if m.get('Name') is not None: self.name = m.get('Name') return self class GetItemResponseBodyDataSkusSaleProps(TeaModel): def __init__( self, property_id: int = None, property_name: str = None, value: str = None, value_id: int = None, ): self.property_id = property_id self.property_name = property_name self.value = value self.value_id = value_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.property_id is not None: result['PropertyId'] = self.property_id if self.property_name is not None: result['PropertyName'] = self.property_name if self.value is not None: result['Value'] = self.value if self.value_id is not None: result['ValueId'] = self.value_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('PropertyId') is not None: self.property_id = m.get('PropertyId') if m.get('PropertyName') is not None: self.property_name = m.get('PropertyName') if m.get('Value') is not None: self.value = m.get('Value') if m.get('ValueId') is not None: self.value_id = m.get('ValueId') return self class GetItemResponseBodyDataSkus(TeaModel): def __init__( self, create_time: int = None, item_id: str = None, modify_time: int = None, origin_price: int = None, sale_price: int = None, sale_props: List[GetItemResponseBodyDataSkusSaleProps] = None, sku_id: str = None, status: int = None, ): self.create_time = create_time self.item_id = item_id self.modify_time = modify_time self.origin_price = origin_price self.sale_price = sale_price self.sale_props = sale_props self.sku_id = sku_id self.status = status def validate(self): if self.sale_props: for k in self.sale_props: if k: k.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.create_time is not None: result['CreateTime'] = self.create_time if self.item_id is not None: result['ItemId'] = self.item_id if self.modify_time is not None: result['ModifyTime'] = self.modify_time if self.origin_price is not None: result['OriginPrice'] = self.origin_price if self.sale_price is not None: result['SalePrice'] = self.sale_price result['SaleProps'] = [] if self.sale_props is not None: for k in self.sale_props: result['SaleProps'].append(k.to_map() if k else None) if self.sku_id is not None: result['SkuId'] = self.sku_id if self.status is not None: result['Status'] = self.status return result def from_map(self, m: dict = None): m = m or dict() if m.get('CreateTime') is not None: self.create_time = m.get('CreateTime') if m.get('ItemId') is not None: self.item_id = m.get('ItemId') if m.get('ModifyTime') is not None: self.modify_time = m.get('ModifyTime') if m.get('OriginPrice') is not None: self.origin_price = m.get('OriginPrice') if m.get('SalePrice') is not None: self.sale_price = m.get('SalePrice') self.sale_props = [] if m.get('SaleProps') is not None: for k in m.get('SaleProps'): temp_model = GetItemResponseBodyDataSkusSaleProps() self.sale_props.append(temp_model.from_map(k)) if m.get('SkuId') is not None: self.sku_id = m.get('SkuId') if m.get('Status') is not None: self.status = m.get('Status') return self class GetItemResponseBodyData(TeaModel): def __init__( self, category_id: int = None, create_time: int = None, description: str = None, games: List[GetItemResponseBodyDataGames] = None, item_id: str = None, modify_time: int = None, origin_price: int = None, sale_price: int = None, seller_id: str = None, skus: List[GetItemResponseBodyDataSkus] = None, status: int = None, supplier: str = None, title: str = None, ): self.category_id = category_id self.create_time = create_time self.description = description self.games = games self.item_id = item_id self.modify_time = modify_time self.origin_price = origin_price self.sale_price = sale_price self.seller_id = seller_id self.skus = skus self.status = status self.supplier = supplier self.title = title def validate(self): if self.games: for k in self.games: if k: k.validate() if self.skus: for k in self.skus: if k: k.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.category_id is not None: result['CategoryId'] = self.category_id if self.create_time is not None: result['CreateTime'] = self.create_time if self.description is not None: result['Description'] = self.description result['Games'] = [] if self.games is not None: for k in self.games: result['Games'].append(k.to_map() if k else None) if self.item_id is not None: result['ItemId'] = self.item_id if self.modify_time is not None: result['ModifyTime'] = self.modify_time if self.origin_price is not None: result['OriginPrice'] = self.origin_price if self.sale_price is not None: result['SalePrice'] = self.sale_price if self.seller_id is not None: result['SellerId'] = self.seller_id result['Skus'] = [] if self.skus is not None: for k in self.skus: result['Skus'].append(k.to_map() if k else None) if self.status is not None: result['Status'] = self.status if self.supplier is not None: result['Supplier'] = self.supplier if self.title is not None: result['Title'] = self.title return result def from_map(self, m: dict = None): m = m or dict() if m.get('CategoryId') is not None: self.category_id = m.get('CategoryId') if m.get('CreateTime') is not None: self.create_time = m.get('CreateTime') if m.get('Description') is not None: self.description = m.get('Description') self.games = [] if m.get('Games') is not None: for k in m.get('Games'): temp_model = GetItemResponseBodyDataGames() self.games.append(temp_model.from_map(k)) if m.get('ItemId') is not None: self.item_id = m.get('ItemId') if m.get('ModifyTime') is not None: self.modify_time = m.get('ModifyTime') if m.get('OriginPrice') is not None: self.origin_price = m.get('OriginPrice') if m.get('SalePrice') is not None: self.sale_price = m.get('SalePrice') if m.get('SellerId') is not None: self.seller_id = m.get('SellerId') self.skus = [] if m.get('Skus') is not None: for k in m.get('Skus'): temp_model = GetItemResponseBodyDataSkus() self.skus.append(temp_model.from_map(k)) if m.get('Status') is not None: self.status = m.get('Status') if m.get('Supplier') is not None: self.supplier = m.get('Supplier') if m.get('Title') is not None: self.title = m.get('Title') return self class GetItemResponseBody(TeaModel): def __init__( self, data: GetItemResponseBodyData = None, request_id: str = None, ): self.data = data self.request_id = request_id def validate(self): if self.data: self.data.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.data is not None: result['Data'] = self.data.to_map() if self.request_id is not None: result['RequestId'] = self.request_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('Data') is not None: temp_model = GetItemResponseBodyData() self.data = temp_model.from_map(m['Data']) if m.get('RequestId') is not None: self.request_id = m.get('RequestId') return self class GetItemResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: GetItemResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = GetItemResponseBody() self.body = temp_model.from_map(m['body']) return self class GetOutAccountBindDetailRequest(TeaModel): def __init__( self, account_domain: str = None, account_id: str = None, out_account_type: str = None, ): self.account_domain = account_domain self.account_id = account_id self.out_account_type = out_account_type def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.account_domain is not None: result['AccountDomain'] = self.account_domain if self.account_id is not None: result['AccountId'] = self.account_id if self.out_account_type is not None: result['OutAccountType'] = self.out_account_type return result def from_map(self, m: dict = None): m = m or dict() if m.get('AccountDomain') is not None: self.account_domain = m.get('AccountDomain') if m.get('AccountId') is not None: self.account_id = m.get('AccountId') if m.get('OutAccountType') is not None: self.out_account_type = m.get('OutAccountType') return self class GetOutAccountBindDetailResponseBodyData(TeaModel): def __init__( self, bind_status: int = None, out_account_id: str = None, out_account_type: str = None, token: str = None, token_expire_time: int = None, ): self.bind_status = bind_status self.out_account_id = out_account_id self.out_account_type = out_account_type self.token = token self.token_expire_time = token_expire_time def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.bind_status is not None: result['BindStatus'] = self.bind_status if self.out_account_id is not None: result['OutAccountId'] = self.out_account_id if self.out_account_type is not None: result['OutAccountType'] = self.out_account_type if self.token is not None: result['Token'] = self.token if self.token_expire_time is not None: result['TokenExpireTime'] = self.token_expire_time return result def from_map(self, m: dict = None): m = m or dict() if m.get('BindStatus') is not None: self.bind_status = m.get('BindStatus') if m.get('OutAccountId') is not None: self.out_account_id = m.get('OutAccountId') if m.get('OutAccountType') is not None: self.out_account_type = m.get('OutAccountType') if m.get('Token') is not None: self.token = m.get('Token') if m.get('TokenExpireTime') is not None: self.token_expire_time = m.get('TokenExpireTime') return self class GetOutAccountBindDetailResponseBody(TeaModel): def __init__( self, data: GetOutAccountBindDetailResponseBodyData = None, request_id: str = None, ): self.data = data self.request_id = request_id def validate(self): if self.data: self.data.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.data is not None: result['Data'] = self.data.to_map() if self.request_id is not None: result['RequestId'] = self.request_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('Data') is not None: temp_model = GetOutAccountBindDetailResponseBodyData() self.data = temp_model.from_map(m['Data']) if m.get('RequestId') is not None: self.request_id = m.get('RequestId') return self class GetOutAccountBindDetailResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: GetOutAccountBindDetailResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = GetOutAccountBindDetailResponseBody() self.body = temp_model.from_map(m['body']) return self class GetQueuingSizeRequest(TeaModel): def __init__( self, game_id: str = None, project_id: str = None, user_level: int = None, ): self.game_id = game_id self.project_id = project_id self.user_level = user_level def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.game_id is not None: result['GameId'] = self.game_id if self.project_id is not None: result['ProjectId'] = self.project_id if self.user_level is not None: result['UserLevel'] = self.user_level return result def from_map(self, m: dict = None): m = m or dict() if m.get('GameId') is not None: self.game_id = m.get('GameId') if m.get('ProjectId') is not None: self.project_id = m.get('ProjectId') if m.get('UserLevel') is not None: self.user_level = m.get('UserLevel') return self class GetQueuingSizeResponseBody(TeaModel): def __init__( self, message: str = None, request_id: str = None, size: int = None, ): self.message = message self.request_id = request_id self.size = size def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.message is not None: result['Message'] = self.message if self.request_id is not None: result['RequestId'] = self.request_id if self.size is not None: result['Size'] = self.size return result def from_map(self, m: dict = None): m = m or dict() if m.get('Message') is not None: self.message = m.get('Message') if m.get('RequestId') is not None: self.request_id = m.get('RequestId') if m.get('Size') is not None: self.size = m.get('Size') return self class GetQueuingSizeResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: GetQueuingSizeResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = GetQueuingSizeResponseBody() self.body = temp_model.from_map(m['body']) return self class GetSessionRequest(TeaModel): def __init__( self, token: str = None, ): self.token = token def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.token is not None: result['Token'] = self.token return result def from_map(self, m: dict = None): m = m or dict() if m.get('Token') is not None: self.token = m.get('Token') return self class GetSessionResponseBodyData(TeaModel): def __init__( self, session: str = None, ): self.session = session def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.session is not None: result['Session'] = self.session return result def from_map(self, m: dict = None): m = m or dict() if m.get('Session') is not None: self.session = m.get('Session') return self class GetSessionResponseBody(TeaModel): def __init__( self, data: GetSessionResponseBodyData = None, request_id: str = None, ): self.data = data self.request_id = request_id def validate(self): if self.data: self.data.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.data is not None: result['Data'] = self.data.to_map() if self.request_id is not None: result['RequestId'] = self.request_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('Data') is not None: temp_model = GetSessionResponseBodyData() self.data = temp_model.from_map(m['Data']) if m.get('RequestId') is not None: self.request_id = m.get('RequestId') return self class GetSessionResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: GetSessionResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = GetSessionResponseBody() self.body = temp_model.from_map(m['body']) return self class GetStopGameTokenRequest(TeaModel): def __init__( self, access_key: str = None, game_id: str = None, ): self.access_key = access_key self.game_id = game_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.access_key is not None: result['AccessKey'] = self.access_key if self.game_id is not None: result['GameId'] = self.game_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('AccessKey') is not None: self.access_key = m.get('AccessKey') if m.get('GameId') is not None: self.game_id = m.get('GameId') return self class GetStopGameTokenResponseBody(TeaModel): def __init__( self, expire_time: int = None, request_id: str = None, token: str = None, ): self.expire_time = expire_time self.request_id = request_id self.token = token def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.expire_time is not None: result['ExpireTime'] = self.expire_time if self.request_id is not None: result['RequestId'] = self.request_id if self.token is not None: result['Token'] = self.token return result def from_map(self, m: dict = None): m = m or dict() if m.get('ExpireTime') is not None: self.expire_time = m.get('ExpireTime') if m.get('RequestId') is not None: self.request_id = m.get('RequestId') if m.get('Token') is not None: self.token = m.get('Token') return self class GetStopGameTokenResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: GetStopGameTokenResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = GetStopGameTokenResponseBody() self.body = temp_model.from_map(m['body']) return self class KickPlayerRequest(TeaModel): def __init__( self, game_session: str = None, kicked_account_id: str = None, ): self.game_session = game_session self.kicked_account_id = kicked_account_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.game_session is not None: result['GameSession'] = self.game_session if self.kicked_account_id is not None: result['KickedAccountId'] = self.kicked_account_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('GameSession') is not None: self.game_session = m.get('GameSession') if m.get('KickedAccountId') is not None: self.kicked_account_id = m.get('KickedAccountId') return self class KickPlayerResponseBody(TeaModel): def __init__( self, data: bool = None, request_id: str = None, ): self.data = data self.request_id = request_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.data is not None: result['Data'] = self.data if self.request_id is not None: result['RequestId'] = self.request_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('Data') is not None: self.data = m.get('Data') if m.get('RequestId') is not None: self.request_id = m.get('RequestId') return self class KickPlayerResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: KickPlayerResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = KickPlayerResponseBody() self.body = temp_model.from_map(m['body']) return self class ListBoughtGamesRequest(TeaModel): def __init__( self, account_domain: str = None, account_id: str = None, page_number: int = None, page_size: int = None, ): self.account_domain = account_domain self.account_id = account_id self.page_number = page_number self.page_size = page_size def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.account_domain is not None: result['AccountDomain'] = self.account_domain if self.account_id is not None: result['AccountId'] = self.account_id if self.page_number is not None: result['PageNumber'] = self.page_number if self.page_size is not None: result['PageSize'] = self.page_size return result def from_map(self, m: dict = None): m = m or dict() if m.get('AccountDomain') is not None: self.account_domain = m.get('AccountDomain') if m.get('AccountId') is not None: self.account_id = m.get('AccountId') if m.get('PageNumber') is not None: self.page_number = m.get('PageNumber') if m.get('PageSize') is not None: self.page_size = m.get('PageSize') return self class ListBoughtGamesResponseBodyItems(TeaModel): def __init__( self, end_time: int = None, game_id: str = None, game_name: str = None, start_time: int = None, ): self.end_time = end_time self.game_id = game_id self.game_name = game_name self.start_time = start_time def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.end_time is not None: result['EndTime'] = self.end_time if self.game_id is not None: result['GameId'] = self.game_id if self.game_name is not None: result['GameName'] = self.game_name if self.start_time is not None: result['StartTime'] = self.start_time return result def from_map(self, m: dict = None): m = m or dict() if m.get('EndTime') is not None: self.end_time = m.get('EndTime') if m.get('GameId') is not None: self.game_id = m.get('GameId') if m.get('GameName') is not None: self.game_name = m.get('GameName') if m.get('StartTime') is not None: self.start_time = m.get('StartTime') return self class ListBoughtGamesResponseBody(TeaModel): def __init__( self, items: List[ListBoughtGamesResponseBodyItems] = None, page_number: int = None, page_size: int = None, request_id: str = None, total_count: int = None, ): self.items = items self.page_number = page_number self.page_size = page_size self.request_id = request_id self.total_count = total_count def validate(self): if self.items: for k in self.items: if k: k.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() result['Items'] = [] if self.items is not None: for k in self.items: result['Items'].append(k.to_map() if k else None) if self.page_number is not None: result['PageNumber'] = self.page_number if self.page_size is not None: result['PageSize'] = self.page_size if self.request_id is not None: result['RequestId'] = self.request_id if self.total_count is not None: result['TotalCount'] = self.total_count return result def from_map(self, m: dict = None): m = m or dict() self.items = [] if m.get('Items') is not None: for k in m.get('Items'): temp_model = ListBoughtGamesResponseBodyItems() self.items.append(temp_model.from_map(k)) if m.get('PageNumber') is not None: self.page_number = m.get('PageNumber') if m.get('PageSize') is not None: self.page_size = m.get('PageSize') if m.get('RequestId') is not None: self.request_id = m.get('RequestId') if m.get('TotalCount') is not None: self.total_count = m.get('TotalCount') return self class ListBoughtGamesResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: ListBoughtGamesResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = ListBoughtGamesResponseBody() self.body = temp_model.from_map(m['body']) return self class ListContainerStatusRequestGameSessionIdList(TeaModel): def __init__( self, game_session_id: str = None, ): self.game_session_id = game_session_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.game_session_id is not None: result['GameSessionId'] = self.game_session_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('GameSessionId') is not None: self.game_session_id = m.get('GameSessionId') return self class ListContainerStatusRequest(TeaModel): def __init__( self, game_session_id_list: List[ListContainerStatusRequestGameSessionIdList] = None, ): self.game_session_id_list = game_session_id_list def validate(self): if self.game_session_id_list: for k in self.game_session_id_list: if k: k.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() result['GameSessionIdList'] = [] if self.game_session_id_list is not None: for k in self.game_session_id_list: result['GameSessionIdList'].append(k.to_map() if k else None) return result def from_map(self, m: dict = None): m = m or dict() self.game_session_id_list = [] if m.get('GameSessionIdList') is not None: for k in m.get('GameSessionIdList'): temp_model = ListContainerStatusRequestGameSessionIdList() self.game_session_id_list.append(temp_model.from_map(k)) return self class ListContainerStatusResponseBodyDataListPlayerDetailList(TeaModel): def __init__( self, account_id: str = None, is_initiator: bool = None, start_time: int = None, ): self.account_id = account_id self.is_initiator = is_initiator self.start_time = start_time def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.account_id is not None: result['AccountId'] = self.account_id if self.is_initiator is not None: result['IsInitiator'] = self.is_initiator if self.start_time is not None: result['StartTime'] = self.start_time return result def from_map(self, m: dict = None): m = m or dict() if m.get('AccountId') is not None: self.account_id = m.get('AccountId') if m.get('IsInitiator') is not None: self.is_initiator = m.get('IsInitiator') if m.get('StartTime') is not None: self.start_time = m.get('StartTime') return self class ListContainerStatusResponseBodyDataList(TeaModel): def __init__( self, account_id: str = None, container_quit_time: int = None, container_start_time: int = None, container_state: str = None, game_id: str = None, game_session_id: str = None, player_detail_list: List[ListContainerStatusResponseBodyDataListPlayerDetailList] = None, project_id: str = None, tags: str = None, timestamp: int = None, ): self.account_id = account_id self.container_quit_time = container_quit_time self.container_start_time = container_start_time self.container_state = container_state self.game_id = game_id self.game_session_id = game_session_id self.player_detail_list = player_detail_list self.project_id = project_id self.tags = tags self.timestamp = timestamp def validate(self): if self.player_detail_list: for k in self.player_detail_list: if k: k.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.account_id is not None: result['AccountId'] = self.account_id if self.container_quit_time is not None: result['ContainerQuitTime'] = self.container_quit_time if self.container_start_time is not None: result['ContainerStartTime'] = self.container_start_time if self.container_state is not None: result['ContainerState'] = self.container_state if self.game_id is not None: result['GameId'] = self.game_id if self.game_session_id is not None: result['GameSessionId'] = self.game_session_id result['PlayerDetailList'] = [] if self.player_detail_list is not None: for k in self.player_detail_list: result['PlayerDetailList'].append(k.to_map() if k else None) if self.project_id is not None: result['ProjectId'] = self.project_id if self.tags is not None: result['Tags'] = self.tags if self.timestamp is not None: result['Timestamp'] = self.timestamp return result def from_map(self, m: dict = None): m = m or dict() if m.get('AccountId') is not None: self.account_id = m.get('AccountId') if m.get('ContainerQuitTime') is not None: self.container_quit_time = m.get('ContainerQuitTime') if m.get('ContainerStartTime') is not None: self.container_start_time = m.get('ContainerStartTime') if m.get('ContainerState') is not None: self.container_state = m.get('ContainerState') if m.get('GameId') is not None: self.game_id = m.get('GameId') if m.get('GameSessionId') is not None: self.game_session_id = m.get('GameSessionId') self.player_detail_list = [] if m.get('PlayerDetailList') is not None: for k in m.get('PlayerDetailList'): temp_model = ListContainerStatusResponseBodyDataListPlayerDetailList() self.player_detail_list.append(temp_model.from_map(k)) if m.get('ProjectId') is not None: self.project_id = m.get('ProjectId') if m.get('Tags') is not None: self.tags = m.get('Tags') if m.get('Timestamp') is not None: self.timestamp = m.get('Timestamp') return self class ListContainerStatusResponseBody(TeaModel): def __init__( self, data_list: List[ListContainerStatusResponseBodyDataList] = None, request_id: str = None, ): self.data_list = data_list self.request_id = request_id def validate(self): if self.data_list: for k in self.data_list: if k: k.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() result['DataList'] = [] if self.data_list is not None: for k in self.data_list: result['DataList'].append(k.to_map() if k else None) if self.request_id is not None: result['RequestId'] = self.request_id return result def from_map(self, m: dict = None): m = m or dict() self.data_list = [] if m.get('DataList') is not None: for k in m.get('DataList'): temp_model = ListContainerStatusResponseBodyDataList() self.data_list.append(temp_model.from_map(k)) if m.get('RequestId') is not None: self.request_id = m.get('RequestId') return self class ListContainerStatusResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: ListContainerStatusResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = ListContainerStatusResponseBody() self.body = temp_model.from_map(m['body']) return self class ListDeployableInstancesRequest(TeaModel): def __init__( self, page_number: int = None, page_size: int = None, project_id: str = None, version_id: str = None, ): self.page_number = page_number self.page_size = page_size self.project_id = project_id self.version_id = version_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.page_number is not None: result['PageNumber'] = self.page_number if self.page_size is not None: result['PageSize'] = self.page_size if self.project_id is not None: result['ProjectId'] = self.project_id if self.version_id is not None: result['VersionId'] = self.version_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('PageNumber') is not None: self.page_number = m.get('PageNumber') if m.get('PageSize') is not None: self.page_size = m.get('PageSize') if m.get('ProjectId') is not None: self.project_id = m.get('ProjectId') if m.get('VersionId') is not None: self.version_id = m.get('VersionId') return self class ListDeployableInstancesResponseBodyDataList(TeaModel): def __init__( self, cloud_game_instance_id: str = None, cloud_game_instance_name: str = None, ): self.cloud_game_instance_id = cloud_game_instance_id self.cloud_game_instance_name = cloud_game_instance_name def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.cloud_game_instance_id is not None: result['CloudGameInstanceId'] = self.cloud_game_instance_id if self.cloud_game_instance_name is not None: result['CloudGameInstanceName'] = self.cloud_game_instance_name return result def from_map(self, m: dict = None): m = m or dict() if m.get('CloudGameInstanceId') is not None: self.cloud_game_instance_id = m.get('CloudGameInstanceId') if m.get('CloudGameInstanceName') is not None: self.cloud_game_instance_name = m.get('CloudGameInstanceName') return self class ListDeployableInstancesResponseBody(TeaModel): def __init__( self, data_list: List[ListDeployableInstancesResponseBodyDataList] = None, page_number: int = None, page_size: int = None, request_id: str = None, total_count: int = None, ): self.data_list = data_list self.page_number = page_number self.page_size = page_size self.request_id = request_id self.total_count = total_count def validate(self): if self.data_list: for k in self.data_list: if k: k.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() result['DataList'] = [] if self.data_list is not None: for k in self.data_list: result['DataList'].append(k.to_map() if k else None) if self.page_number is not None: result['PageNumber'] = self.page_number if self.page_size is not None: result['PageSize'] = self.page_size if self.request_id is not None: result['RequestId'] = self.request_id if self.total_count is not None: result['TotalCount'] = self.total_count return result def from_map(self, m: dict = None): m = m or dict() self.data_list = [] if m.get('DataList') is not None: for k in m.get('DataList'): temp_model = ListDeployableInstancesResponseBodyDataList() self.data_list.append(temp_model.from_map(k)) if m.get('PageNumber') is not None: self.page_number = m.get('PageNumber') if m.get('PageSize') is not None: self.page_size = m.get('PageSize') if m.get('RequestId') is not None: self.request_id = m.get('RequestId') if m.get('TotalCount') is not None: self.total_count = m.get('TotalCount') return self class ListDeployableInstancesResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: ListDeployableInstancesResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = ListDeployableInstancesResponseBody() self.body = temp_model.from_map(m['body']) return self class ListGameServerIpRequest(TeaModel): def __init__( self, page_number: int = None, page_size: int = None, ): self.page_number = page_number self.page_size = page_size def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.page_number is not None: result['PageNumber'] = self.page_number if self.page_size is not None: result['PageSize'] = self.page_size return result def from_map(self, m: dict = None): m = m or dict() if m.get('PageNumber') is not None: self.page_number = m.get('PageNumber') if m.get('PageSize') is not None: self.page_size = m.get('PageSize') return self class ListGameServerIpResponseBody(TeaModel): def __init__( self, items: List[str] = None, page_number: int = None, page_size: int = None, request_id: str = None, total_count: int = None, ): self.items = items self.page_number = page_number self.page_size = page_size self.request_id = request_id self.total_count = total_count def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.items is not None: result['Items'] = self.items if self.page_number is not None: result['PageNumber'] = self.page_number if self.page_size is not None: result['PageSize'] = self.page_size if self.request_id is not None: result['RequestId'] = self.request_id if self.total_count is not None: result['TotalCount'] = self.total_count return result def from_map(self, m: dict = None): m = m or dict() if m.get('Items') is not None: self.items = m.get('Items') if m.get('PageNumber') is not None: self.page_number = m.get('PageNumber') if m.get('PageSize') is not None: self.page_size = m.get('PageSize') if m.get('RequestId') is not None: self.request_id = m.get('RequestId') if m.get('TotalCount') is not None: self.total_count = m.get('TotalCount') return self class ListGameServerIpResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: ListGameServerIpResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = ListGameServerIpResponseBody() self.body = temp_model.from_map(m['body']) return self class ListGameVersionsRequest(TeaModel): def __init__( self, game_id: str = None, max_results: int = None, next_token: str = None, ): self.game_id = game_id self.max_results = max_results self.next_token = next_token def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.game_id is not None: result['GameId'] = self.game_id if self.max_results is not None: result['MaxResults'] = self.max_results if self.next_token is not None: result['NextToken'] = self.next_token return result def from_map(self, m: dict = None): m = m or dict() if m.get('GameId') is not None: self.game_id = m.get('GameId') if m.get('MaxResults') is not None: self.max_results = m.get('MaxResults') if m.get('NextToken') is not None: self.next_token = m.get('NextToken') return self class ListGameVersionsResponseBodyDataList(TeaModel): def __init__( self, version_id: str = None, version_name: str = None, version_number: str = None, ): self.version_id = version_id self.version_name = version_name self.version_number = version_number def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.version_id is not None: result['VersionId'] = self.version_id if self.version_name is not None: result['VersionName'] = self.version_name if self.version_number is not None: result['VersionNumber'] = self.version_number return result def from_map(self, m: dict = None): m = m or dict() if m.get('VersionId') is not None: self.version_id = m.get('VersionId') if m.get('VersionName') is not None: self.version_name = m.get('VersionName') if m.get('VersionNumber') is not None: self.version_number = m.get('VersionNumber') return self class ListGameVersionsResponseBody(TeaModel): def __init__( self, count: int = None, data_list: List[ListGameVersionsResponseBodyDataList] = None, max_results: int = None, next_token: str = None, request_id: str = None, ): self.count = count self.data_list = data_list self.max_results = max_results self.next_token = next_token self.request_id = request_id def validate(self): if self.data_list: for k in self.data_list: if k: k.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.count is not None: result['Count'] = self.count result['DataList'] = [] if self.data_list is not None: for k in self.data_list: result['DataList'].append(k.to_map() if k else None) if self.max_results is not None: result['MaxResults'] = self.max_results if self.next_token is not None: result['NextToken'] = self.next_token if self.request_id is not None: result['RequestId'] = self.request_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('Count') is not None: self.count = m.get('Count') self.data_list = [] if m.get('DataList') is not None: for k in m.get('DataList'): temp_model = ListGameVersionsResponseBodyDataList() self.data_list.append(temp_model.from_map(k)) if m.get('MaxResults') is not None: self.max_results = m.get('MaxResults') if m.get('NextToken') is not None: self.next_token = m.get('NextToken') if m.get('RequestId') is not None: self.request_id = m.get('RequestId') return self class ListGameVersionsResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: ListGameVersionsResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = ListGameVersionsResponseBody() self.body = temp_model.from_map(m['body']) return self class ListGamesRequest(TeaModel): def __init__( self, max_results: int = None, next_token: str = None, ): self.max_results = max_results self.next_token = next_token def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.max_results is not None: result['MaxResults'] = self.max_results if self.next_token is not None: result['NextToken'] = self.next_token return result def from_map(self, m: dict = None): m = m or dict() if m.get('MaxResults') is not None: self.max_results = m.get('MaxResults') if m.get('NextToken') is not None: self.next_token = m.get('NextToken') return self class ListGamesResponseBodyDataList(TeaModel): def __init__( self, game_id: str = None, game_name: str = None, platform_type: int = None, ): self.game_id = game_id self.game_name = game_name self.platform_type = platform_type def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.game_id is not None: result['GameId'] = self.game_id if self.game_name is not None: result['GameName'] = self.game_name if self.platform_type is not None: result['PlatformType'] = self.platform_type return result def from_map(self, m: dict = None): m = m or dict() if m.get('GameId') is not None: self.game_id = m.get('GameId') if m.get('GameName') is not None: self.game_name = m.get('GameName') if m.get('PlatformType') is not None: self.platform_type = m.get('PlatformType') return self class ListGamesResponseBody(TeaModel): def __init__( self, count: int = None, data_list: List[ListGamesResponseBodyDataList] = None, max_results: int = None, next_token: str = None, request_id: str = None, ): self.count = count self.data_list = data_list self.max_results = max_results self.next_token = next_token self.request_id = request_id def validate(self): if self.data_list: for k in self.data_list: if k: k.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.count is not None: result['Count'] = self.count result['DataList'] = [] if self.data_list is not None: for k in self.data_list: result['DataList'].append(k.to_map() if k else None) if self.max_results is not None: result['MaxResults'] = self.max_results if self.next_token is not None: result['NextToken'] = self.next_token if self.request_id is not None: result['RequestId'] = self.request_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('Count') is not None: self.count = m.get('Count') self.data_list = [] if m.get('DataList') is not None: for k in m.get('DataList'): temp_model = ListGamesResponseBodyDataList() self.data_list.append(temp_model.from_map(k)) if m.get('MaxResults') is not None: self.max_results = m.get('MaxResults') if m.get('NextToken') is not None: self.next_token = m.get('NextToken') if m.get('RequestId') is not None: self.request_id = m.get('RequestId') return self class ListGamesResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: ListGamesResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = ListGamesResponseBody() self.body = temp_model.from_map(m['body']) return self class ListHistoryContainerStatusRequest(TeaModel): def __init__( self, end_time: int = None, last_game_session_id: str = None, page_size: int = None, project_id: str = None, start_time: int = None, ): self.end_time = end_time self.last_game_session_id = last_game_session_id self.page_size = page_size self.project_id = project_id self.start_time = start_time def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.end_time is not None: result['EndTime'] = self.end_time if self.last_game_session_id is not None: result['LastGameSessionId'] = self.last_game_session_id if self.page_size is not None: result['PageSize'] = self.page_size if self.project_id is not None: result['ProjectId'] = self.project_id if self.start_time is not None: result['StartTime'] = self.start_time return result def from_map(self, m: dict = None): m = m or dict() if m.get('EndTime') is not None: self.end_time = m.get('EndTime') if m.get('LastGameSessionId') is not None: self.last_game_session_id = m.get('LastGameSessionId') if m.get('PageSize') is not None: self.page_size = m.get('PageSize') if m.get('ProjectId') is not None: self.project_id = m.get('ProjectId') if m.get('StartTime') is not None: self.start_time = m.get('StartTime') return self class ListHistoryContainerStatusResponseBodyDataListPlayerDetailList(TeaModel): def __init__( self, account_id: str = None, is_initiator: bool = None, start_time: int = None, ): self.account_id = account_id self.is_initiator = is_initiator self.start_time = start_time def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.account_id is not None: result['AccountId'] = self.account_id if self.is_initiator is not None: result['IsInitiator'] = self.is_initiator if self.start_time is not None: result['StartTime'] = self.start_time return result def from_map(self, m: dict = None): m = m or dict() if m.get('AccountId') is not None: self.account_id = m.get('AccountId') if m.get('IsInitiator') is not None: self.is_initiator = m.get('IsInitiator') if m.get('StartTime') is not None: self.start_time = m.get('StartTime') return self class ListHistoryContainerStatusResponseBodyDataList(TeaModel): def __init__( self, account_id: str = None, container_quit_time: int = None, container_start_time: int = None, container_state: str = None, game_id: str = None, game_session_id: str = None, player_detail_list: List[ListHistoryContainerStatusResponseBodyDataListPlayerDetailList] = None, project_id: str = None, tags: str = None, timestamp: int = None, ): self.account_id = account_id self.container_quit_time = container_quit_time self.container_start_time = container_start_time self.container_state = container_state self.game_id = game_id self.game_session_id = game_session_id self.player_detail_list = player_detail_list self.project_id = project_id self.tags = tags self.timestamp = timestamp def validate(self): if self.player_detail_list: for k in self.player_detail_list: if k: k.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.account_id is not None: result['AccountId'] = self.account_id if self.container_quit_time is not None: result['ContainerQuitTime'] = self.container_quit_time if self.container_start_time is not None: result['ContainerStartTime'] = self.container_start_time if self.container_state is not None: result['ContainerState'] = self.container_state if self.game_id is not None: result['GameId'] = self.game_id if self.game_session_id is not None: result['GameSessionId'] = self.game_session_id result['PlayerDetailList'] = [] if self.player_detail_list is not None: for k in self.player_detail_list: result['PlayerDetailList'].append(k.to_map() if k else None) if self.project_id is not None: result['ProjectId'] = self.project_id if self.tags is not None: result['Tags'] = self.tags if self.timestamp is not None: result['Timestamp'] = self.timestamp return result def from_map(self, m: dict = None): m = m or dict() if m.get('AccountId') is not None: self.account_id = m.get('AccountId') if m.get('ContainerQuitTime') is not None: self.container_quit_time = m.get('ContainerQuitTime') if m.get('ContainerStartTime') is not None: self.container_start_time = m.get('ContainerStartTime') if m.get('ContainerState') is not None: self.container_state = m.get('ContainerState') if m.get('GameId') is not None: self.game_id = m.get('GameId') if m.get('GameSessionId') is not None: self.game_session_id = m.get('GameSessionId') self.player_detail_list = [] if m.get('PlayerDetailList') is not None: for k in m.get('PlayerDetailList'): temp_model = ListHistoryContainerStatusResponseBodyDataListPlayerDetailList() self.player_detail_list.append(temp_model.from_map(k)) if m.get('ProjectId') is not None: self.project_id = m.get('ProjectId') if m.get('Tags') is not None: self.tags = m.get('Tags') if m.get('Timestamp') is not None: self.timestamp = m.get('Timestamp') return self class ListHistoryContainerStatusResponseBody(TeaModel): def __init__( self, data_list: List[ListHistoryContainerStatusResponseBodyDataList] = None, request_id: str = None, ): self.data_list = data_list self.request_id = request_id def validate(self): if self.data_list: for k in self.data_list: if k: k.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() result['DataList'] = [] if self.data_list is not None: for k in self.data_list: result['DataList'].append(k.to_map() if k else None) if self.request_id is not None: result['RequestId'] = self.request_id return result def from_map(self, m: dict = None): m = m or dict() self.data_list = [] if m.get('DataList') is not None: for k in m.get('DataList'): temp_model = ListHistoryContainerStatusResponseBodyDataList() self.data_list.append(temp_model.from_map(k)) if m.get('RequestId') is not None: self.request_id = m.get('RequestId') return self class ListHistoryContainerStatusResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: ListHistoryContainerStatusResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = ListHistoryContainerStatusResponseBody() self.body = temp_model.from_map(m['body']) return self class ListLatestGameArchiveRequest(TeaModel): def __init__( self, account_id: str = None, game_id: str = None, page_number: int = None, page_size: int = None, tag_status: int = None, ): self.account_id = account_id self.game_id = game_id self.page_number = page_number self.page_size = page_size self.tag_status = tag_status def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.account_id is not None: result['AccountId'] = self.account_id if self.game_id is not None: result['GameId'] = self.game_id if self.page_number is not None: result['PageNumber'] = self.page_number if self.page_size is not None: result['PageSize'] = self.page_size if self.tag_status is not None: result['TagStatus'] = self.tag_status return result def from_map(self, m: dict = None): m = m or dict() if m.get('AccountId') is not None: self.account_id = m.get('AccountId') if m.get('GameId') is not None: self.game_id = m.get('GameId') if m.get('PageNumber') is not None: self.page_number = m.get('PageNumber') if m.get('PageSize') is not None: self.page_size = m.get('PageSize') if m.get('TagStatus') is not None: self.tag_status = m.get('TagStatus') return self class ListLatestGameArchiveResponseBodyDataList(TeaModel): def __init__( self, account_id: str = None, archive_id: str = None, archive_time: str = None, game_id: str = None, tag_status: int = None, ): self.account_id = account_id self.archive_id = archive_id self.archive_time = archive_time self.game_id = game_id self.tag_status = tag_status def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.account_id is not None: result['AccountId'] = self.account_id if self.archive_id is not None: result['ArchiveId'] = self.archive_id if self.archive_time is not None: result['ArchiveTime'] = self.archive_time if self.game_id is not None: result['GameId'] = self.game_id if self.tag_status is not None: result['TagStatus'] = self.tag_status return result def from_map(self, m: dict = None): m = m or dict() if m.get('AccountId') is not None: self.account_id = m.get('AccountId') if m.get('ArchiveId') is not None: self.archive_id = m.get('ArchiveId') if m.get('ArchiveTime') is not None: self.archive_time = m.get('ArchiveTime') if m.get('GameId') is not None: self.game_id = m.get('GameId') if m.get('TagStatus') is not None: self.tag_status = m.get('TagStatus') return self class ListLatestGameArchiveResponseBody(TeaModel): def __init__( self, data_list: List[ListLatestGameArchiveResponseBodyDataList] = None, page_number: int = None, page_size: int = None, request_id: str = None, total_count: int = None, ): self.data_list = data_list self.page_number = page_number self.page_size = page_size self.request_id = request_id self.total_count = total_count def validate(self): if self.data_list: for k in self.data_list: if k: k.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() result['DataList'] = [] if self.data_list is not None: for k in self.data_list: result['DataList'].append(k.to_map() if k else None) if self.page_number is not None: result['PageNumber'] = self.page_number if self.page_size is not None: result['PageSize'] = self.page_size if self.request_id is not None: result['RequestId'] = self.request_id if self.total_count is not None: result['TotalCount'] = self.total_count return result def from_map(self, m: dict = None): m = m or dict() self.data_list = [] if m.get('DataList') is not None: for k in m.get('DataList'): temp_model = ListLatestGameArchiveResponseBodyDataList() self.data_list.append(temp_model.from_map(k)) if m.get('PageNumber') is not None: self.page_number = m.get('PageNumber') if m.get('PageSize') is not None: self.page_size = m.get('PageSize') if m.get('RequestId') is not None: self.request_id = m.get('RequestId') if m.get('TotalCount') is not None: self.total_count = m.get('TotalCount') return self class ListLatestGameArchiveResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: ListLatestGameArchiveResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = ListLatestGameArchiveResponseBody() self.body = temp_model.from_map(m['body']) return self class ListProjectsRequest(TeaModel): def __init__( self, max_results: int = None, next_token: str = None, ): self.max_results = max_results self.next_token = next_token def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.max_results is not None: result['MaxResults'] = self.max_results if self.next_token is not None: result['NextToken'] = self.next_token return result def from_map(self, m: dict = None): m = m or dict() if m.get('MaxResults') is not None: self.max_results = m.get('MaxResults') if m.get('NextToken') is not None: self.next_token = m.get('NextToken') return self class ListProjectsResponseBodyDataList(TeaModel): def __init__( self, project_id: str = None, project_name: str = None, ): self.project_id = project_id self.project_name = project_name def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.project_id is not None: result['ProjectId'] = self.project_id if self.project_name is not None: result['ProjectName'] = self.project_name return result def from_map(self, m: dict = None): m = m or dict() if m.get('ProjectId') is not None: self.project_id = m.get('ProjectId') if m.get('ProjectName') is not None: self.project_name = m.get('ProjectName') return self class ListProjectsResponseBody(TeaModel): def __init__( self, count: int = None, data_list: List[ListProjectsResponseBodyDataList] = None, max_results: int = None, next_token: str = None, request_id: str = None, ): self.count = count self.data_list = data_list self.max_results = max_results self.next_token = next_token self.request_id = request_id def validate(self): if self.data_list: for k in self.data_list: if k: k.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.count is not None: result['Count'] = self.count result['DataList'] = [] if self.data_list is not None: for k in self.data_list: result['DataList'].append(k.to_map() if k else None) if self.max_results is not None: result['MaxResults'] = self.max_results if self.next_token is not None: result['NextToken'] = self.next_token if self.request_id is not None: result['RequestId'] = self.request_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('Count') is not None: self.count = m.get('Count') self.data_list = [] if m.get('DataList') is not None: for k in m.get('DataList'): temp_model = ListProjectsResponseBodyDataList() self.data_list.append(temp_model.from_map(k)) if m.get('MaxResults') is not None: self.max_results = m.get('MaxResults') if m.get('NextToken') is not None: self.next_token = m.get('NextToken') if m.get('RequestId') is not None: self.request_id = m.get('RequestId') return self class ListProjectsResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: ListProjectsResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = ListProjectsResponseBody() self.body = temp_model.from_map(m['body']) return self class QueryGameRequest(TeaModel): def __init__( self, page_no: int = None, page_size: int = None, project_id: int = None, tenant_id: int = None, ): self.page_no = page_no self.page_size = page_size self.project_id = project_id self.tenant_id = tenant_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.page_no is not None: result['PageNo'] = self.page_no if self.page_size is not None: result['PageSize'] = self.page_size if self.project_id is not None: result['ProjectId'] = self.project_id if self.tenant_id is not None: result['TenantId'] = self.tenant_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('PageNo') is not None: self.page_no = m.get('PageNo') if m.get('PageSize') is not None: self.page_size = m.get('PageSize') if m.get('ProjectId') is not None: self.project_id = m.get('ProjectId') if m.get('TenantId') is not None: self.tenant_id = m.get('TenantId') return self class QueryGameResponseBodyData(TeaModel): def __init__( self, game_id: int = None, gmt_create: str = None, name: str = None, project_id: int = None, tenant_id: int = None, version: str = None, ): self.game_id = game_id self.gmt_create = gmt_create self.name = name self.project_id = project_id self.tenant_id = tenant_id self.version = version def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.game_id is not None: result['GameId'] = self.game_id if self.gmt_create is not None: result['GmtCreate'] = self.gmt_create if self.name is not None: result['Name'] = self.name if self.project_id is not None: result['ProjectId'] = self.project_id if self.tenant_id is not None: result['TenantId'] = self.tenant_id if self.version is not None: result['Version'] = self.version return result def from_map(self, m: dict = None): m = m or dict() if m.get('GameId') is not None: self.game_id = m.get('GameId') if m.get('GmtCreate') is not None: self.gmt_create = m.get('GmtCreate') if m.get('Name') is not None: self.name = m.get('Name') if m.get('ProjectId') is not None: self.project_id = m.get('ProjectId') if m.get('TenantId') is not None: self.tenant_id = m.get('TenantId') if m.get('Version') is not None: self.version = m.get('Version') return self class QueryGameResponseBody(TeaModel): def __init__( self, data: List[QueryGameResponseBodyData] = None, page_number: int = None, page_size: int = None, request_id: str = None, total_count: int = None, ): self.data = data self.page_number = page_number self.page_size = page_size self.request_id = request_id self.total_count = total_count def validate(self): if self.data: for k in self.data: if k: k.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() result['Data'] = [] if self.data is not None: for k in self.data: result['Data'].append(k.to_map() if k else None) if self.page_number is not None: result['PageNumber'] = self.page_number if self.page_size is not None: result['PageSize'] = self.page_size if self.request_id is not None: result['RequestId'] = self.request_id if self.total_count is not None: result['TotalCount'] = self.total_count return result def from_map(self, m: dict = None): m = m or dict() self.data = [] if m.get('Data') is not None: for k in m.get('Data'): temp_model = QueryGameResponseBodyData() self.data.append(temp_model.from_map(k)) if m.get('PageNumber') is not None: self.page_number = m.get('PageNumber') if m.get('PageSize') is not None: self.page_size = m.get('PageSize') if m.get('RequestId') is not None: self.request_id = m.get('RequestId') if m.get('TotalCount') is not None: self.total_count = m.get('TotalCount') return self class QueryGameResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: QueryGameResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = QueryGameResponseBody() self.body = temp_model.from_map(m['body']) return self class QueryGameHangRequest(TeaModel): def __init__( self, access_key: str = None, game_session: str = None, ): self.access_key = access_key self.game_session = game_session def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.access_key is not None: result['AccessKey'] = self.access_key if self.game_session is not None: result['GameSession'] = self.game_session return result def from_map(self, m: dict = None): m = m or dict() if m.get('AccessKey') is not None: self.access_key = m.get('AccessKey') if m.get('GameSession') is not None: self.game_session = m.get('GameSession') return self class QueryGameHangResponseBody(TeaModel): def __init__( self, code: str = None, duration: int = None, game_session: str = None, hanging: bool = None, message: str = None, request_id: str = None, start_hang_timestamp: int = None, success: bool = None, ): self.code = code self.duration = duration self.game_session = game_session self.hanging = hanging self.message = message self.request_id = request_id self.start_hang_timestamp = start_hang_timestamp self.success = success def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.code is not None: result['Code'] = self.code if self.duration is not None: result['Duration'] = self.duration if self.game_session is not None: result['GameSession'] = self.game_session if self.hanging is not None: result['Hanging'] = self.hanging if self.message is not None: result['Message'] = self.message if self.request_id is not None: result['RequestId'] = self.request_id if self.start_hang_timestamp is not None: result['StartHangTimestamp'] = self.start_hang_timestamp if self.success is not None: result['Success'] = self.success return result def from_map(self, m: dict = None): m = m or dict() if m.get('Code') is not None: self.code = m.get('Code') if m.get('Duration') is not None: self.duration = m.get('Duration') if m.get('GameSession') is not None: self.game_session = m.get('GameSession') if m.get('Hanging') is not None: self.hanging = m.get('Hanging') if m.get('Message') is not None: self.message = m.get('Message') if m.get('RequestId') is not None: self.request_id = m.get('RequestId') if m.get('StartHangTimestamp') is not None: self.start_hang_timestamp = m.get('StartHangTimestamp') if m.get('Success') is not None: self.success = m.get('Success') return self class QueryGameHangResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: QueryGameHangResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = QueryGameHangResponseBody() self.body = temp_model.from_map(m['body']) return self class QueryItemsRequest(TeaModel): def __init__( self, page_number: int = None, page_size: int = None, ): self.page_number = page_number self.page_size = page_size def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.page_number is not None: result['PageNumber'] = self.page_number if self.page_size is not None: result['PageSize'] = self.page_size return result def from_map(self, m: dict = None): m = m or dict() if m.get('PageNumber') is not None: self.page_number = m.get('PageNumber') if m.get('PageSize') is not None: self.page_size = m.get('PageSize') return self class QueryItemsResponseBodyDataItemsGames(TeaModel): def __init__( self, game_id: str = None, name: str = None, ): self.game_id = game_id self.name = name def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.game_id is not None: result['GameId'] = self.game_id if self.name is not None: result['Name'] = self.name return result def from_map(self, m: dict = None): m = m or dict() if m.get('GameId') is not None: self.game_id = m.get('GameId') if m.get('Name') is not None: self.name = m.get('Name') return self class QueryItemsResponseBodyDataItemsSkusSaleProps(TeaModel): def __init__( self, property_id: int = None, property_name: str = None, value: str = None, value_id: int = None, ): self.property_id = property_id self.property_name = property_name self.value = value self.value_id = value_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.property_id is not None: result['PropertyId'] = self.property_id if self.property_name is not None: result['PropertyName'] = self.property_name if self.value is not None: result['Value'] = self.value if self.value_id is not None: result['ValueId'] = self.value_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('PropertyId') is not None: self.property_id = m.get('PropertyId') if m.get('PropertyName') is not None: self.property_name = m.get('PropertyName') if m.get('Value') is not None: self.value = m.get('Value') if m.get('ValueId') is not None: self.value_id = m.get('ValueId') return self class QueryItemsResponseBodyDataItemsSkus(TeaModel): def __init__( self, create_time: int = None, item_id: str = None, modify_time: int = None, origin_price: int = None, sale_price: int = None, sale_props: List[QueryItemsResponseBodyDataItemsSkusSaleProps] = None, sku_id: str = None, status: int = None, ): self.create_time = create_time self.item_id = item_id self.modify_time = modify_time self.origin_price = origin_price self.sale_price = sale_price self.sale_props = sale_props self.sku_id = sku_id self.status = status def validate(self): if self.sale_props: for k in self.sale_props: if k: k.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.create_time is not None: result['CreateTime'] = self.create_time if self.item_id is not None: result['ItemId'] = self.item_id if self.modify_time is not None: result['ModifyTime'] = self.modify_time if self.origin_price is not None: result['OriginPrice'] = self.origin_price if self.sale_price is not None: result['SalePrice'] = self.sale_price result['SaleProps'] = [] if self.sale_props is not None: for k in self.sale_props: result['SaleProps'].append(k.to_map() if k else None) if self.sku_id is not None: result['SkuId'] = self.sku_id if self.status is not None: result['Status'] = self.status return result def from_map(self, m: dict = None): m = m or dict() if m.get('CreateTime') is not None: self.create_time = m.get('CreateTime') if m.get('ItemId') is not None: self.item_id = m.get('ItemId') if m.get('ModifyTime') is not None: self.modify_time = m.get('ModifyTime') if m.get('OriginPrice') is not None: self.origin_price = m.get('OriginPrice') if m.get('SalePrice') is not None: self.sale_price = m.get('SalePrice') self.sale_props = [] if m.get('SaleProps') is not None: for k in m.get('SaleProps'): temp_model = QueryItemsResponseBodyDataItemsSkusSaleProps() self.sale_props.append(temp_model.from_map(k)) if m.get('SkuId') is not None: self.sku_id = m.get('SkuId') if m.get('Status') is not None: self.status = m.get('Status') return self class QueryItemsResponseBodyDataItems(TeaModel): def __init__( self, category_id: int = None, create_time: int = None, description: str = None, games: List[QueryItemsResponseBodyDataItemsGames] = None, item_id: str = None, modify_time: int = None, origin_price: int = None, sale_price: int = None, seller_id: str = None, skus: List[QueryItemsResponseBodyDataItemsSkus] = None, status: int = None, supplier: str = None, title: str = None, ): self.category_id = category_id self.create_time = create_time self.description = description self.games = games self.item_id = item_id self.modify_time = modify_time self.origin_price = origin_price self.sale_price = sale_price self.seller_id = seller_id self.skus = skus self.status = status self.supplier = supplier self.title = title def validate(self): if self.games: for k in self.games: if k: k.validate() if self.skus: for k in self.skus: if k: k.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.category_id is not None: result['CategoryId'] = self.category_id if self.create_time is not None: result['CreateTime'] = self.create_time if self.description is not None: result['Description'] = self.description result['Games'] = [] if self.games is not None: for k in self.games: result['Games'].append(k.to_map() if k else None) if self.item_id is not None: result['ItemId'] = self.item_id if self.modify_time is not None: result['ModifyTime'] = self.modify_time if self.origin_price is not None: result['OriginPrice'] = self.origin_price if self.sale_price is not None: result['SalePrice'] = self.sale_price if self.seller_id is not None: result['SellerId'] = self.seller_id result['Skus'] = [] if self.skus is not None: for k in self.skus: result['Skus'].append(k.to_map() if k else None) if self.status is not None: result['Status'] = self.status if self.supplier is not None: result['Supplier'] = self.supplier if self.title is not None: result['Title'] = self.title return result def from_map(self, m: dict = None): m = m or dict() if m.get('CategoryId') is not None: self.category_id = m.get('CategoryId') if m.get('CreateTime') is not None: self.create_time = m.get('CreateTime') if m.get('Description') is not None: self.description = m.get('Description') self.games = [] if m.get('Games') is not None: for k in m.get('Games'): temp_model = QueryItemsResponseBodyDataItemsGames() self.games.append(temp_model.from_map(k)) if m.get('ItemId') is not None: self.item_id = m.get('ItemId') if m.get('ModifyTime') is not None: self.modify_time = m.get('ModifyTime') if m.get('OriginPrice') is not None: self.origin_price = m.get('OriginPrice') if m.get('SalePrice') is not None: self.sale_price = m.get('SalePrice') if m.get('SellerId') is not None: self.seller_id = m.get('SellerId') self.skus = [] if m.get('Skus') is not None: for k in m.get('Skus'): temp_model = QueryItemsResponseBodyDataItemsSkus() self.skus.append(temp_model.from_map(k)) if m.get('Status') is not None: self.status = m.get('Status') if m.get('Supplier') is not None: self.supplier = m.get('Supplier') if m.get('Title') is not None: self.title = m.get('Title') return self class QueryItemsResponseBodyData(TeaModel): def __init__( self, items: List[QueryItemsResponseBodyDataItems] = None, page_number: int = None, page_size: int = None, total_count: int = None, ): self.items = items self.page_number = page_number self.page_size = page_size self.total_count = total_count def validate(self): if self.items: for k in self.items: if k: k.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() result['Items'] = [] if self.items is not None: for k in self.items: result['Items'].append(k.to_map() if k else None) if self.page_number is not None: result['PageNumber'] = self.page_number if self.page_size is not None: result['PageSize'] = self.page_size if self.total_count is not None: result['TotalCount'] = self.total_count return result def from_map(self, m: dict = None): m = m or dict() self.items = [] if m.get('Items') is not None: for k in m.get('Items'): temp_model = QueryItemsResponseBodyDataItems() self.items.append(temp_model.from_map(k)) if m.get('PageNumber') is not None: self.page_number = m.get('PageNumber') if m.get('PageSize') is not None: self.page_size = m.get('PageSize') if m.get('TotalCount') is not None: self.total_count = m.get('TotalCount') return self class QueryItemsResponseBody(TeaModel): def __init__( self, data: QueryItemsResponseBodyData = None, http_status_code: int = None, request_id: str = None, success: bool = None, ): self.data = data self.http_status_code = http_status_code self.request_id = request_id self.success = success def validate(self): if self.data: self.data.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.data is not None: result['Data'] = self.data.to_map() if self.http_status_code is not None: result['HttpStatusCode'] = self.http_status_code if self.request_id is not None: result['RequestId'] = self.request_id if self.success is not None: result['Success'] = self.success return result def from_map(self, m: dict = None): m = m or dict() if m.get('Data') is not None: temp_model = QueryItemsResponseBodyData() self.data = temp_model.from_map(m['Data']) if m.get('HttpStatusCode') is not None: self.http_status_code = m.get('HttpStatusCode') if m.get('RequestId') is not None: self.request_id = m.get('RequestId') if m.get('Success') is not None: self.success = m.get('Success') return self class QueryItemsResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: QueryItemsResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = QueryItemsResponseBody() self.body = temp_model.from_map(m['body']) return self class QueryOrderRequest(TeaModel): def __init__( self, account_domain: str = None, buyer_account_id: str = None, order_id: str = None, ): self.account_domain = account_domain self.buyer_account_id = buyer_account_id self.order_id = order_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.account_domain is not None: result['AccountDomain'] = self.account_domain if self.buyer_account_id is not None: result['BuyerAccountId'] = self.buyer_account_id if self.order_id is not None: result['OrderId'] = self.order_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('AccountDomain') is not None: self.account_domain = m.get('AccountDomain') if m.get('BuyerAccountId') is not None: self.buyer_account_id = m.get('BuyerAccountId') if m.get('OrderId') is not None: self.order_id = m.get('OrderId') return self class QueryOrderResponseBodyData(TeaModel): def __init__( self, account_domain: str = None, amount: int = None, apply_delivery_time: int = None, auto_unlock_time: int = None, buyer_account_id: str = None, create_time: int = None, finish_time: int = None, item_id: str = None, order_id: str = None, origin_price: int = None, settlement_price: int = None, sku_id: str = None, status: str = None, ): self.account_domain = account_domain self.amount = amount self.apply_delivery_time = apply_delivery_time self.auto_unlock_time = auto_unlock_time self.buyer_account_id = buyer_account_id self.create_time = create_time self.finish_time = finish_time self.item_id = item_id self.order_id = order_id self.origin_price = origin_price self.settlement_price = settlement_price self.sku_id = sku_id self.status = status def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.account_domain is not None: result['AccountDomain'] = self.account_domain if self.amount is not None: result['Amount'] = self.amount if self.apply_delivery_time is not None: result['ApplyDeliveryTime'] = self.apply_delivery_time if self.auto_unlock_time is not None: result['AutoUnlockTime'] = self.auto_unlock_time if self.buyer_account_id is not None: result['BuyerAccountId'] = self.buyer_account_id if self.create_time is not None: result['CreateTime'] = self.create_time if self.finish_time is not None: result['FinishTime'] = self.finish_time if self.item_id is not None: result['ItemId'] = self.item_id if self.order_id is not None: result['OrderId'] = self.order_id if self.origin_price is not None: result['OriginPrice'] = self.origin_price if self.settlement_price is not None: result['SettlementPrice'] = self.settlement_price if self.sku_id is not None: result['SkuId'] = self.sku_id if self.status is not None: result['Status'] = self.status return result def from_map(self, m: dict = None): m = m or dict() if m.get('AccountDomain') is not None: self.account_domain = m.get('AccountDomain') if m.get('Amount') is not None: self.amount = m.get('Amount') if m.get('ApplyDeliveryTime') is not None: self.apply_delivery_time = m.get('ApplyDeliveryTime') if m.get('AutoUnlockTime') is not None: self.auto_unlock_time = m.get('AutoUnlockTime') if m.get('BuyerAccountId') is not None: self.buyer_account_id = m.get('BuyerAccountId') if m.get('CreateTime') is not None: self.create_time = m.get('CreateTime') if m.get('FinishTime') is not None: self.finish_time = m.get('FinishTime') if m.get('ItemId') is not None: self.item_id = m.get('ItemId') if m.get('OrderId') is not None: self.order_id = m.get('OrderId') if m.get('OriginPrice') is not None: self.origin_price = m.get('OriginPrice') if m.get('SettlementPrice') is not None: self.settlement_price = m.get('SettlementPrice') if m.get('SkuId') is not None: self.sku_id = m.get('SkuId') if m.get('Status') is not None: self.status = m.get('Status') return self class QueryOrderResponseBody(TeaModel): def __init__( self, data: QueryOrderResponseBodyData = None, delivery_status: str = None, refund_status: str = None, request_id: str = None, ): self.data = data self.delivery_status = delivery_status self.refund_status = refund_status self.request_id = request_id def validate(self): if self.data: self.data.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.data is not None: result['Data'] = self.data.to_map() if self.delivery_status is not None: result['DeliveryStatus'] = self.delivery_status if self.refund_status is not None: result['RefundStatus'] = self.refund_status if self.request_id is not None: result['RequestId'] = self.request_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('Data') is not None: temp_model = QueryOrderResponseBodyData() self.data = temp_model.from_map(m['Data']) if m.get('DeliveryStatus') is not None: self.delivery_status = m.get('DeliveryStatus') if m.get('RefundStatus') is not None: self.refund_status = m.get('RefundStatus') if m.get('RequestId') is not None: self.request_id = m.get('RequestId') return self class QueryOrderResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: QueryOrderResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = QueryOrderResponseBody() self.body = temp_model.from_map(m['body']) return self class QueryOutAccountBindStatusRequest(TeaModel): def __init__( self, account_domain: str = None, account_id: str = None, game_id: str = None, ): self.account_domain = account_domain self.account_id = account_id self.game_id = game_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.account_domain is not None: result['AccountDomain'] = self.account_domain if self.account_id is not None: result['AccountId'] = self.account_id if self.game_id is not None: result['GameId'] = self.game_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('AccountDomain') is not None: self.account_domain = m.get('AccountDomain') if m.get('AccountId') is not None: self.account_id = m.get('AccountId') if m.get('GameId') is not None: self.game_id = m.get('GameId') return self class QueryOutAccountBindStatusResponseBodyData(TeaModel): def __init__( self, bind_status: int = None, ): self.bind_status = bind_status def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.bind_status is not None: result['BindStatus'] = self.bind_status return result def from_map(self, m: dict = None): m = m or dict() if m.get('BindStatus') is not None: self.bind_status = m.get('BindStatus') return self class QueryOutAccountBindStatusResponseBody(TeaModel): def __init__( self, data: QueryOutAccountBindStatusResponseBodyData = None, request_id: str = None, ): self.data = data self.request_id = request_id def validate(self): if self.data: self.data.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.data is not None: result['Data'] = self.data.to_map() if self.request_id is not None: result['RequestId'] = self.request_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('Data') is not None: temp_model = QueryOutAccountBindStatusResponseBodyData() self.data = temp_model.from_map(m['Data']) if m.get('RequestId') is not None: self.request_id = m.get('RequestId') return self class QueryOutAccountBindStatusResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: QueryOutAccountBindStatusResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = QueryOutAccountBindStatusResponseBody() self.body = temp_model.from_map(m['body']) return self class QueryProjectRequest(TeaModel): def __init__( self, page_no: int = None, page_size: int = None, project_id: int = None, tenant_id: int = None, ): self.page_no = page_no self.page_size = page_size self.project_id = project_id self.tenant_id = tenant_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.page_no is not None: result['PageNo'] = self.page_no if self.page_size is not None: result['PageSize'] = self.page_size if self.project_id is not None: result['ProjectId'] = self.project_id if self.tenant_id is not None: result['TenantId'] = self.tenant_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('PageNo') is not None: self.page_no = m.get('PageNo') if m.get('PageSize') is not None: self.page_size = m.get('PageSize') if m.get('ProjectId') is not None: self.project_id = m.get('ProjectId') if m.get('TenantId') is not None: self.tenant_id = m.get('TenantId') return self class QueryProjectResponseBodyData(TeaModel): def __init__( self, id: int = None, name: str = None, tenant_id: int = None, ): self.id = id self.name = name self.tenant_id = tenant_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.id is not None: result['Id'] = self.id if self.name is not None: result['Name'] = self.name if self.tenant_id is not None: result['TenantId'] = self.tenant_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('Id') is not None: self.id = m.get('Id') if m.get('Name') is not None: self.name = m.get('Name') if m.get('TenantId') is not None: self.tenant_id = m.get('TenantId') return self class QueryProjectResponseBody(TeaModel): def __init__( self, data: List[QueryProjectResponseBodyData] = None, page_number: int = None, page_size: int = None, request_id: str = None, total_count: int = None, ): self.data = data self.page_number = page_number self.page_size = page_size self.request_id = request_id self.total_count = total_count def validate(self): if self.data: for k in self.data: if k: k.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() result['Data'] = [] if self.data is not None: for k in self.data: result['Data'].append(k.to_map() if k else None) if self.page_number is not None: result['PageNumber'] = self.page_number if self.page_size is not None: result['PageSize'] = self.page_size if self.request_id is not None: result['RequestId'] = self.request_id if self.total_count is not None: result['TotalCount'] = self.total_count return result def from_map(self, m: dict = None): m = m or dict() self.data = [] if m.get('Data') is not None: for k in m.get('Data'): temp_model = QueryProjectResponseBodyData() self.data.append(temp_model.from_map(k)) if m.get('PageNumber') is not None: self.page_number = m.get('PageNumber') if m.get('PageSize') is not None: self.page_size = m.get('PageSize') if m.get('RequestId') is not None: self.request_id = m.get('RequestId') if m.get('TotalCount') is not None: self.total_count = m.get('TotalCount') return self class QueryProjectResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: QueryProjectResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = QueryProjectResponseBody() self.body = temp_model.from_map(m['body']) return self class QuerySessionStatusRequest(TeaModel): def __init__( self, access_key: str = None, game_session: str = None, ): self.access_key = access_key self.game_session = game_session def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.access_key is not None: result['AccessKey'] = self.access_key if self.game_session is not None: result['GameSession'] = self.game_session return result def from_map(self, m: dict = None): m = m or dict() if m.get('AccessKey') is not None: self.access_key = m.get('AccessKey') if m.get('GameSession') is not None: self.game_session = m.get('GameSession') return self class QuerySessionStatusResponseBody(TeaModel): def __init__( self, account_id: str = None, code: str = None, dispatch_time: int = None, game_id: str = None, game_session: str = None, message: str = None, play_time: int = None, project_id: str = None, region_id: str = None, request_id: str = None, status: str = None, stop_time: int = None, success: bool = None, tenant_id: int = None, user_level: int = None, ): self.account_id = account_id self.code = code self.dispatch_time = dispatch_time self.game_id = game_id self.game_session = game_session self.message = message self.play_time = play_time self.project_id = project_id self.region_id = region_id self.request_id = request_id self.status = status self.stop_time = stop_time self.success = success self.tenant_id = tenant_id self.user_level = user_level def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.account_id is not None: result['AccountId'] = self.account_id if self.code is not None: result['Code'] = self.code if self.dispatch_time is not None: result['DispatchTime'] = self.dispatch_time if self.game_id is not None: result['GameId'] = self.game_id if self.game_session is not None: result['GameSession'] = self.game_session if self.message is not None: result['Message'] = self.message if self.play_time is not None: result['PlayTime'] = self.play_time if self.project_id is not None: result['ProjectId'] = self.project_id if self.region_id is not None: result['RegionId'] = self.region_id if self.request_id is not None: result['RequestId'] = self.request_id if self.status is not None: result['Status'] = self.status if self.stop_time is not None: result['StopTime'] = self.stop_time if self.success is not None: result['Success'] = self.success if self.tenant_id is not None: result['TenantId'] = self.tenant_id if self.user_level is not None: result['UserLevel'] = self.user_level return result def from_map(self, m: dict = None): m = m or dict() if m.get('AccountId') is not None: self.account_id = m.get('AccountId') if m.get('Code') is not None: self.code = m.get('Code') if m.get('DispatchTime') is not None: self.dispatch_time = m.get('DispatchTime') if m.get('GameId') is not None: self.game_id = m.get('GameId') if m.get('GameSession') is not None: self.game_session = m.get('GameSession') if m.get('Message') is not None: self.message = m.get('Message') if m.get('PlayTime') is not None: self.play_time = m.get('PlayTime') if m.get('ProjectId') is not None: self.project_id = m.get('ProjectId') if m.get('RegionId') is not None: self.region_id = m.get('RegionId') if m.get('RequestId') is not None: self.request_id = m.get('RequestId') if m.get('Status') is not None: self.status = m.get('Status') if m.get('StopTime') is not None: self.stop_time = m.get('StopTime') if m.get('Success') is not None: self.success = m.get('Success') if m.get('TenantId') is not None: self.tenant_id = m.get('TenantId') if m.get('UserLevel') is not None: self.user_level = m.get('UserLevel') return self class QuerySessionStatusResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: QuerySessionStatusResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = QuerySessionStatusResponseBody() self.body = temp_model.from_map(m['body']) return self class QueryTenantRequest(TeaModel): def __init__( self, page_no: int = None, page_size: int = None, param: str = None, ): self.page_no = page_no self.page_size = page_size self.param = param def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.page_no is not None: result['PageNo'] = self.page_no if self.page_size is not None: result['PageSize'] = self.page_size if self.param is not None: result['Param'] = self.param return result def from_map(self, m: dict = None): m = m or dict() if m.get('PageNo') is not None: self.page_no = m.get('PageNo') if m.get('PageSize') is not None: self.page_size = m.get('PageSize') if m.get('Param') is not None: self.param = m.get('Param') return self class QueryTenantResponseBodyData(TeaModel): def __init__( self, gmt_create: str = None, name: str = None, tenant_id: int = None, ): self.gmt_create = gmt_create self.name = name self.tenant_id = tenant_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.gmt_create is not None: result['GmtCreate'] = self.gmt_create if self.name is not None: result['Name'] = self.name if self.tenant_id is not None: result['TenantId'] = self.tenant_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('GmtCreate') is not None: self.gmt_create = m.get('GmtCreate') if m.get('Name') is not None: self.name = m.get('Name') if m.get('TenantId') is not None: self.tenant_id = m.get('TenantId') return self class QueryTenantResponseBody(TeaModel): def __init__( self, data: List[QueryTenantResponseBodyData] = None, page_number: int = None, page_size: int = None, request_id: str = None, total_count: int = None, ): self.data = data self.page_number = page_number self.page_size = page_size self.request_id = request_id self.total_count = total_count def validate(self): if self.data: for k in self.data: if k: k.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() result['Data'] = [] if self.data is not None: for k in self.data: result['Data'].append(k.to_map() if k else None) if self.page_number is not None: result['PageNumber'] = self.page_number if self.page_size is not None: result['PageSize'] = self.page_size if self.request_id is not None: result['RequestId'] = self.request_id if self.total_count is not None: result['TotalCount'] = self.total_count return result def from_map(self, m: dict = None): m = m or dict() self.data = [] if m.get('Data') is not None: for k in m.get('Data'): temp_model = QueryTenantResponseBodyData() self.data.append(temp_model.from_map(k)) if m.get('PageNumber') is not None: self.page_number = m.get('PageNumber') if m.get('PageSize') is not None: self.page_size = m.get('PageSize') if m.get('RequestId') is not None: self.request_id = m.get('RequestId') if m.get('TotalCount') is not None: self.total_count = m.get('TotalCount') return self class QueryTenantResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: QueryTenantResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = QueryTenantResponseBody() self.body = temp_model.from_map(m['body']) return self class RemoveGameFromProjectRequest(TeaModel): def __init__( self, game_id: str = None, project_id: str = None, ): self.game_id = game_id self.project_id = project_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.game_id is not None: result['GameId'] = self.game_id if self.project_id is not None: result['ProjectId'] = self.project_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('GameId') is not None: self.game_id = m.get('GameId') if m.get('ProjectId') is not None: self.project_id = m.get('ProjectId') return self class RemoveGameFromProjectResponseBody(TeaModel): def __init__( self, request_id: str = None, ): self.request_id = request_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.request_id is not None: result['RequestId'] = self.request_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('RequestId') is not None: self.request_id = m.get('RequestId') return self class RemoveGameFromProjectResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: RemoveGameFromProjectResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = RemoveGameFromProjectResponseBody() self.body = temp_model.from_map(m['body']) return self class RestoreGameArchiveRequest(TeaModel): def __init__( self, account_id: str = None, archive_id: str = None, game_id: str = None, ): self.account_id = account_id self.archive_id = archive_id self.game_id = game_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.account_id is not None: result['AccountId'] = self.account_id if self.archive_id is not None: result['ArchiveId'] = self.archive_id if self.game_id is not None: result['GameId'] = self.game_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('AccountId') is not None: self.account_id = m.get('AccountId') if m.get('ArchiveId') is not None: self.archive_id = m.get('ArchiveId') if m.get('GameId') is not None: self.game_id = m.get('GameId') return self class RestoreGameArchiveResponseBody(TeaModel): def __init__( self, request_id: str = None, status: int = None, ): self.request_id = request_id self.status = status def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.request_id is not None: result['RequestId'] = self.request_id if self.status is not None: result['Status'] = self.status return result def from_map(self, m: dict = None): m = m or dict() if m.get('RequestId') is not None: self.request_id = m.get('RequestId') if m.get('Status') is not None: self.status = m.get('Status') return self class RestoreGameArchiveResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: RestoreGameArchiveResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = RestoreGameArchiveResponseBody() self.body = temp_model.from_map(m['body']) return self class SetGameAliveRequest(TeaModel): def __init__( self, access_key: str = None, game_session: str = None, keep_alive: int = None, ): self.access_key = access_key self.game_session = game_session self.keep_alive = keep_alive def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.access_key is not None: result['AccessKey'] = self.access_key if self.game_session is not None: result['GameSession'] = self.game_session if self.keep_alive is not None: result['KeepAlive'] = self.keep_alive return result def from_map(self, m: dict = None): m = m or dict() if m.get('AccessKey') is not None: self.access_key = m.get('AccessKey') if m.get('GameSession') is not None: self.game_session = m.get('GameSession') if m.get('KeepAlive') is not None: self.keep_alive = m.get('KeepAlive') return self class SetGameAliveResponseBody(TeaModel): def __init__( self, code: str = None, game_session: str = None, message: str = None, request_id: str = None, success: bool = None, ): self.code = code self.game_session = game_session self.message = message self.request_id = request_id self.success = success def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.code is not None: result['Code'] = self.code if self.game_session is not None: result['GameSession'] = self.game_session if self.message is not None: result['Message'] = self.message if self.request_id is not None: result['RequestId'] = self.request_id if self.success is not None: result['Success'] = self.success return result def from_map(self, m: dict = None): m = m or dict() if m.get('Code') is not None: self.code = m.get('Code') if m.get('GameSession') is not None: self.game_session = m.get('GameSession') if m.get('Message') is not None: self.message = m.get('Message') if m.get('RequestId') is not None: self.request_id = m.get('RequestId') if m.get('Success') is not None: self.success = m.get('Success') return self class SetGameAliveResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: SetGameAliveResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = SetGameAliveResponseBody() self.body = temp_model.from_map(m['body']) return self class SetGameHangRequest(TeaModel): def __init__( self, access_key: str = None, duration: int = None, game_session: str = None, ): self.access_key = access_key self.duration = duration self.game_session = game_session def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.access_key is not None: result['AccessKey'] = self.access_key if self.duration is not None: result['Duration'] = self.duration if self.game_session is not None: result['GameSession'] = self.game_session return result def from_map(self, m: dict = None): m = m or dict() if m.get('AccessKey') is not None: self.access_key = m.get('AccessKey') if m.get('Duration') is not None: self.duration = m.get('Duration') if m.get('GameSession') is not None: self.game_session = m.get('GameSession') return self class SetGameHangResponseBody(TeaModel): def __init__( self, code: str = None, duration: int = None, game_session: str = None, message: str = None, request_id: str = None, start_hang_timestamp: int = None, success: bool = None, ): self.code = code self.duration = duration self.game_session = game_session self.message = message self.request_id = request_id self.start_hang_timestamp = start_hang_timestamp self.success = success def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.code is not None: result['Code'] = self.code if self.duration is not None: result['Duration'] = self.duration if self.game_session is not None: result['GameSession'] = self.game_session if self.message is not None: result['Message'] = self.message if self.request_id is not None: result['RequestId'] = self.request_id if self.start_hang_timestamp is not None: result['StartHangTimestamp'] = self.start_hang_timestamp if self.success is not None: result['Success'] = self.success return result def from_map(self, m: dict = None): m = m or dict() if m.get('Code') is not None: self.code = m.get('Code') if m.get('Duration') is not None: self.duration = m.get('Duration') if m.get('GameSession') is not None: self.game_session = m.get('GameSession') if m.get('Message') is not None: self.message = m.get('Message') if m.get('RequestId') is not None: self.request_id = m.get('RequestId') if m.get('StartHangTimestamp') is not None: self.start_hang_timestamp = m.get('StartHangTimestamp') if m.get('Success') is not None: self.success = m.get('Success') return self class SetGameHangResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: SetGameHangResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = SetGameHangResponseBody() self.body = temp_model.from_map(m['body']) return self class SkipTrialPolicyRequest(TeaModel): def __init__( self, game_session_id: str = None, ): self.game_session_id = game_session_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.game_session_id is not None: result['GameSessionId'] = self.game_session_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('GameSessionId') is not None: self.game_session_id = m.get('GameSessionId') return self class SkipTrialPolicyResponseBodyData(TeaModel): def __init__( self, skip_result: int = None, ): self.skip_result = skip_result def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.skip_result is not None: result['SkipResult'] = self.skip_result return result def from_map(self, m: dict = None): m = m or dict() if m.get('SkipResult') is not None: self.skip_result = m.get('SkipResult') return self class SkipTrialPolicyResponseBody(TeaModel): def __init__( self, data: SkipTrialPolicyResponseBodyData = None, request_id: str = None, ): self.data = data self.request_id = request_id def validate(self): if self.data: self.data.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.data is not None: result['Data'] = self.data.to_map() if self.request_id is not None: result['RequestId'] = self.request_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('Data') is not None: temp_model = SkipTrialPolicyResponseBodyData() self.data = temp_model.from_map(m['Data']) if m.get('RequestId') is not None: self.request_id = m.get('RequestId') return self class SkipTrialPolicyResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: SkipTrialPolicyResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = SkipTrialPolicyResponseBody() self.body = temp_model.from_map(m['body']) return self class StartGameLiveRequest(TeaModel): def __init__( self, extension: Dict[str, str] = None, game_session: str = None, video_push_address: str = None, ): self.extension = extension self.game_session = game_session self.video_push_address = video_push_address def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.extension is not None: result['Extension'] = self.extension if self.game_session is not None: result['GameSession'] = self.game_session if self.video_push_address is not None: result['VideoPushAddress'] = self.video_push_address return result def from_map(self, m: dict = None): m = m or dict() if m.get('Extension') is not None: self.extension = m.get('Extension') if m.get('GameSession') is not None: self.game_session = m.get('GameSession') if m.get('VideoPushAddress') is not None: self.video_push_address = m.get('VideoPushAddress') return self class StartGameLiveShrinkRequest(TeaModel): def __init__( self, extension_shrink: str = None, game_session: str = None, video_push_address: str = None, ): self.extension_shrink = extension_shrink self.game_session = game_session self.video_push_address = video_push_address def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.extension_shrink is not None: result['Extension'] = self.extension_shrink if self.game_session is not None: result['GameSession'] = self.game_session if self.video_push_address is not None: result['VideoPushAddress'] = self.video_push_address return result def from_map(self, m: dict = None): m = m or dict() if m.get('Extension') is not None: self.extension_shrink = m.get('Extension') if m.get('GameSession') is not None: self.game_session = m.get('GameSession') if m.get('VideoPushAddress') is not None: self.video_push_address = m.get('VideoPushAddress') return self class StartGameLiveResponseBody(TeaModel): def __init__( self, data: bool = None, request_id: str = None, ): self.data = data self.request_id = request_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.data is not None: result['Data'] = self.data if self.request_id is not None: result['RequestId'] = self.request_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('Data') is not None: self.data = m.get('Data') if m.get('RequestId') is not None: self.request_id = m.get('RequestId') return self class StartGameLiveResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: StartGameLiveResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = StartGameLiveResponseBody() self.body = temp_model.from_map(m['body']) return self class StopGameLiveRequest(TeaModel): def __init__( self, game_session: str = None, ): self.game_session = game_session def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.game_session is not None: result['GameSession'] = self.game_session return result def from_map(self, m: dict = None): m = m or dict() if m.get('GameSession') is not None: self.game_session = m.get('GameSession') return self class StopGameLiveResponseBody(TeaModel): def __init__( self, data: bool = None, request_id: str = None, ): self.data = data self.request_id = request_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.data is not None: result['Data'] = self.data if self.request_id is not None: result['RequestId'] = self.request_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('Data') is not None: self.data = m.get('Data') if m.get('RequestId') is not None: self.request_id = m.get('RequestId') return self class StopGameLiveResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: StopGameLiveResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = StopGameLiveResponseBody() self.body = temp_model.from_map(m['body']) return self class StopGameSessionRequest(TeaModel): def __init__( self, access_key: str = None, biz_param: str = None, game_id: str = None, game_session: str = None, reason: str = None, user_id: str = None, ): self.access_key = access_key self.biz_param = biz_param self.game_id = game_id self.game_session = game_session self.reason = reason self.user_id = user_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.access_key is not None: result['AccessKey'] = self.access_key if self.biz_param is not None: result['BizParam'] = self.biz_param if self.game_id is not None: result['GameId'] = self.game_id if self.game_session is not None: result['GameSession'] = self.game_session if self.reason is not None: result['Reason'] = self.reason if self.user_id is not None: result['UserId'] = self.user_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('AccessKey') is not None: self.access_key = m.get('AccessKey') if m.get('BizParam') is not None: self.biz_param = m.get('BizParam') if m.get('GameId') is not None: self.game_id = m.get('GameId') if m.get('GameSession') is not None: self.game_session = m.get('GameSession') if m.get('Reason') is not None: self.reason = m.get('Reason') if m.get('UserId') is not None: self.user_id = m.get('UserId') return self class StopGameSessionResponseBody(TeaModel): def __init__( self, game_id: str = None, game_session: str = None, message: str = None, queue_code: int = None, queue_state: int = None, request_id: str = None, success: bool = None, ): self.game_id = game_id self.game_session = game_session self.message = message self.queue_code = queue_code self.queue_state = queue_state self.request_id = request_id self.success = success def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.game_id is not None: result['GameId'] = self.game_id if self.game_session is not None: result['GameSession'] = self.game_session if self.message is not None: result['Message'] = self.message if self.queue_code is not None: result['QueueCode'] = self.queue_code if self.queue_state is not None: result['QueueState'] = self.queue_state if self.request_id is not None: result['RequestId'] = self.request_id if self.success is not None: result['Success'] = self.success return result def from_map(self, m: dict = None): m = m or dict() if m.get('GameId') is not None: self.game_id = m.get('GameId') if m.get('GameSession') is not None: self.game_session = m.get('GameSession') if m.get('Message') is not None: self.message = m.get('Message') if m.get('QueueCode') is not None: self.queue_code = m.get('QueueCode') if m.get('QueueState') is not None: self.queue_state = m.get('QueueState') if m.get('RequestId') is not None: self.request_id = m.get('RequestId') if m.get('Success') is not None: self.success = m.get('Success') return self class StopGameSessionResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: StopGameSessionResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = StopGameSessionResponseBody() self.body = temp_model.from_map(m['body']) return self class SubmitDeploymentRequest(TeaModel): def __init__( self, cloud_game_instance_ids: str = None, game_id: str = None, operation_type: str = None, project_id: str = None, version_id: str = None, ): self.cloud_game_instance_ids = cloud_game_instance_ids self.game_id = game_id self.operation_type = operation_type self.project_id = project_id self.version_id = version_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.cloud_game_instance_ids is not None: result['CloudGameInstanceIds'] = self.cloud_game_instance_ids if self.game_id is not None: result['GameId'] = self.game_id if self.operation_type is not None: result['OperationType'] = self.operation_type if self.project_id is not None: result['ProjectId'] = self.project_id if self.version_id is not None: result['VersionId'] = self.version_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('CloudGameInstanceIds') is not None: self.cloud_game_instance_ids = m.get('CloudGameInstanceIds') if m.get('GameId') is not None: self.game_id = m.get('GameId') if m.get('OperationType') is not None: self.operation_type = m.get('OperationType') if m.get('ProjectId') is not None: self.project_id = m.get('ProjectId') if m.get('VersionId') is not None: self.version_id = m.get('VersionId') return self class SubmitDeploymentResponseBody(TeaModel): def __init__( self, request_id: str = None, task_id: str = None, ): self.request_id = request_id self.task_id = task_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.request_id is not None: result['RequestId'] = self.request_id if self.task_id is not None: result['TaskId'] = self.task_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('RequestId') is not None: self.request_id = m.get('RequestId') if m.get('TaskId') is not None: self.task_id = m.get('TaskId') return self class SubmitDeploymentResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: SubmitDeploymentResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = SubmitDeploymentResponseBody() self.body = temp_model.from_map(m['body']) return self class SubmitInternalPurchaseChargeDataRequest(TeaModel): def __init__( self, active_user_retention_rate_one_day: float = None, active_user_retention_rate_seven_day: float = None, active_user_retention_rate_thirty_day: float = None, arpu: float = None, charge_date: str = None, dau: int = None, game_id: str = None, mau: int = None, new_user_retention_rate_one_day: float = None, new_user_retention_rate_seven_day: float = None, new_user_retention_rate_thirty_day: float = None, payment_conversion_rate: float = None, play_time_average_one_day: float = None, play_time_average_thirty_day: float = None, play_time_ninety_points_one_day: float = None, play_time_ninety_points_thirty_day: float = None, play_time_range_one_day: str = None, play_time_range_thirty_day: str = None, user_activation_rate: float = None, ): self.active_user_retention_rate_one_day = active_user_retention_rate_one_day self.active_user_retention_rate_seven_day = active_user_retention_rate_seven_day self.active_user_retention_rate_thirty_day = active_user_retention_rate_thirty_day self.arpu = arpu self.charge_date = charge_date self.dau = dau self.game_id = game_id self.mau = mau self.new_user_retention_rate_one_day = new_user_retention_rate_one_day self.new_user_retention_rate_seven_day = new_user_retention_rate_seven_day self.new_user_retention_rate_thirty_day = new_user_retention_rate_thirty_day self.payment_conversion_rate = payment_conversion_rate self.play_time_average_one_day = play_time_average_one_day self.play_time_average_thirty_day = play_time_average_thirty_day self.play_time_ninety_points_one_day = play_time_ninety_points_one_day self.play_time_ninety_points_thirty_day = play_time_ninety_points_thirty_day self.play_time_range_one_day = play_time_range_one_day self.play_time_range_thirty_day = play_time_range_thirty_day self.user_activation_rate = user_activation_rate def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.active_user_retention_rate_one_day is not None: result['ActiveUserRetentionRateOneDay'] = self.active_user_retention_rate_one_day if self.active_user_retention_rate_seven_day is not None: result['ActiveUserRetentionRateSevenDay'] = self.active_user_retention_rate_seven_day if self.active_user_retention_rate_thirty_day is not None: result['ActiveUserRetentionRateThirtyDay'] = self.active_user_retention_rate_thirty_day if self.arpu is not None: result['Arpu'] = self.arpu if self.charge_date is not None: result['ChargeDate'] = self.charge_date if self.dau is not None: result['Dau'] = self.dau if self.game_id is not None: result['GameId'] = self.game_id if self.mau is not None: result['Mau'] = self.mau if self.new_user_retention_rate_one_day is not None: result['NewUserRetentionRateOneDay'] = self.new_user_retention_rate_one_day if self.new_user_retention_rate_seven_day is not None: result['NewUserRetentionRateSevenDay'] = self.new_user_retention_rate_seven_day if self.new_user_retention_rate_thirty_day is not None: result['NewUserRetentionRateThirtyDay'] = self.new_user_retention_rate_thirty_day if self.payment_conversion_rate is not None: result['PaymentConversionRate'] = self.payment_conversion_rate if self.play_time_average_one_day is not None: result['PlayTimeAverageOneDay'] = self.play_time_average_one_day if self.play_time_average_thirty_day is not None: result['PlayTimeAverageThirtyDay'] = self.play_time_average_thirty_day if self.play_time_ninety_points_one_day is not None: result['PlayTimeNinetyPointsOneDay'] = self.play_time_ninety_points_one_day if self.play_time_ninety_points_thirty_day is not None: result['PlayTimeNinetyPointsThirtyDay'] = self.play_time_ninety_points_thirty_day if self.play_time_range_one_day is not None: result['PlayTimeRangeOneDay'] = self.play_time_range_one_day if self.play_time_range_thirty_day is not None: result['PlayTimeRangeThirtyDay'] = self.play_time_range_thirty_day if self.user_activation_rate is not None: result['UserActivationRate'] = self.user_activation_rate return result def from_map(self, m: dict = None): m = m or dict() if m.get('ActiveUserRetentionRateOneDay') is not None: self.active_user_retention_rate_one_day = m.get('ActiveUserRetentionRateOneDay') if m.get('ActiveUserRetentionRateSevenDay') is not None: self.active_user_retention_rate_seven_day = m.get('ActiveUserRetentionRateSevenDay') if m.get('ActiveUserRetentionRateThirtyDay') is not None: self.active_user_retention_rate_thirty_day = m.get('ActiveUserRetentionRateThirtyDay') if m.get('Arpu') is not None: self.arpu = m.get('Arpu') if m.get('ChargeDate') is not None: self.charge_date = m.get('ChargeDate') if m.get('Dau') is not None: self.dau = m.get('Dau') if m.get('GameId') is not None: self.game_id = m.get('GameId') if m.get('Mau') is not None: self.mau = m.get('Mau') if m.get('NewUserRetentionRateOneDay') is not None: self.new_user_retention_rate_one_day = m.get('NewUserRetentionRateOneDay') if m.get('NewUserRetentionRateSevenDay') is not None: self.new_user_retention_rate_seven_day = m.get('NewUserRetentionRateSevenDay') if m.get('NewUserRetentionRateThirtyDay') is not None: self.new_user_retention_rate_thirty_day = m.get('NewUserRetentionRateThirtyDay') if m.get('PaymentConversionRate') is not None: self.payment_conversion_rate = m.get('PaymentConversionRate') if m.get('PlayTimeAverageOneDay') is not None: self.play_time_average_one_day = m.get('PlayTimeAverageOneDay') if m.get('PlayTimeAverageThirtyDay') is not None: self.play_time_average_thirty_day = m.get('PlayTimeAverageThirtyDay') if m.get('PlayTimeNinetyPointsOneDay') is not None: self.play_time_ninety_points_one_day = m.get('PlayTimeNinetyPointsOneDay') if m.get('PlayTimeNinetyPointsThirtyDay') is not None: self.play_time_ninety_points_thirty_day = m.get('PlayTimeNinetyPointsThirtyDay') if m.get('PlayTimeRangeOneDay') is not None: self.play_time_range_one_day = m.get('PlayTimeRangeOneDay') if m.get('PlayTimeRangeThirtyDay') is not None: self.play_time_range_thirty_day = m.get('PlayTimeRangeThirtyDay') if m.get('UserActivationRate') is not None: self.user_activation_rate = m.get('UserActivationRate') return self class SubmitInternalPurchaseChargeDataResponseBodyData(TeaModel): def __init__( self, message: str = None, status: int = None, ): self.message = message self.status = status def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.message is not None: result['Message'] = self.message if self.status is not None: result['Status'] = self.status return result def from_map(self, m: dict = None): m = m or dict() if m.get('Message') is not None: self.message = m.get('Message') if m.get('Status') is not None: self.status = m.get('Status') return self class SubmitInternalPurchaseChargeDataResponseBody(TeaModel): def __init__( self, data: SubmitInternalPurchaseChargeDataResponseBodyData = None, request_id: str = None, ): self.data = data self.request_id = request_id def validate(self): if self.data: self.data.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.data is not None: result['Data'] = self.data.to_map() if self.request_id is not None: result['RequestId'] = self.request_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('Data') is not None: temp_model = SubmitInternalPurchaseChargeDataResponseBodyData() self.data = temp_model.from_map(m['Data']) if m.get('RequestId') is not None: self.request_id = m.get('RequestId') return self class SubmitInternalPurchaseChargeDataResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: SubmitInternalPurchaseChargeDataResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = SubmitInternalPurchaseChargeDataResponseBody() self.body = temp_model.from_map(m['body']) return self class SubmitInternalPurchaseOrdersRequestOrderList(TeaModel): def __init__( self, batch_number: str = None, final_price: int = None, finish_time: int = None, game_id: str = None, order_id: str = None, role_id: str = None, user_id: str = None, ): self.batch_number = batch_number self.final_price = final_price self.finish_time = finish_time self.game_id = game_id self.order_id = order_id self.role_id = role_id self.user_id = user_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.batch_number is not None: result['BatchNumber'] = self.batch_number if self.final_price is not None: result['FinalPrice'] = self.final_price if self.finish_time is not None: result['FinishTime'] = self.finish_time if self.game_id is not None: result['GameId'] = self.game_id if self.order_id is not None: result['OrderId'] = self.order_id if self.role_id is not None: result['RoleId'] = self.role_id if self.user_id is not None: result['UserId'] = self.user_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('BatchNumber') is not None: self.batch_number = m.get('BatchNumber') if m.get('FinalPrice') is not None: self.final_price = m.get('FinalPrice') if m.get('FinishTime') is not None: self.finish_time = m.get('FinishTime') if m.get('GameId') is not None: self.game_id = m.get('GameId') if m.get('OrderId') is not None: self.order_id = m.get('OrderId') if m.get('RoleId') is not None: self.role_id = m.get('RoleId') if m.get('UserId') is not None: self.user_id = m.get('UserId') return self class SubmitInternalPurchaseOrdersRequest(TeaModel): def __init__( self, order_list: List[SubmitInternalPurchaseOrdersRequestOrderList] = None, ): self.order_list = order_list def validate(self): if self.order_list: for k in self.order_list: if k: k.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() result['OrderList'] = [] if self.order_list is not None: for k in self.order_list: result['OrderList'].append(k.to_map() if k else None) return result def from_map(self, m: dict = None): m = m or dict() self.order_list = [] if m.get('OrderList') is not None: for k in m.get('OrderList'): temp_model = SubmitInternalPurchaseOrdersRequestOrderList() self.order_list.append(temp_model.from_map(k)) return self class SubmitInternalPurchaseOrdersResponseBodyData(TeaModel): def __init__( self, message: str = None, status: int = None, ): self.message = message self.status = status def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.message is not None: result['Message'] = self.message if self.status is not None: result['Status'] = self.status return result def from_map(self, m: dict = None): m = m or dict() if m.get('Message') is not None: self.message = m.get('Message') if m.get('Status') is not None: self.status = m.get('Status') return self class SubmitInternalPurchaseOrdersResponseBody(TeaModel): def __init__( self, data: SubmitInternalPurchaseOrdersResponseBodyData = None, request_id: str = None, ): self.data = data self.request_id = request_id def validate(self): if self.data: self.data.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.data is not None: result['Data'] = self.data.to_map() if self.request_id is not None: result['RequestId'] = self.request_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('Data') is not None: temp_model = SubmitInternalPurchaseOrdersResponseBodyData() self.data = temp_model.from_map(m['Data']) if m.get('RequestId') is not None: self.request_id = m.get('RequestId') return self class SubmitInternalPurchaseOrdersResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: SubmitInternalPurchaseOrdersResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = SubmitInternalPurchaseOrdersResponseBody() self.body = temp_model.from_map(m['body']) return self class SubmitInternalPurchaseReadyFlagRequestBatchInfoList(TeaModel): def __init__( self, batch_numbers: str = None, batch_size: int = None, ): self.batch_numbers = batch_numbers self.batch_size = batch_size def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.batch_numbers is not None: result['BatchNumbers'] = self.batch_numbers if self.batch_size is not None: result['BatchSize'] = self.batch_size return result def from_map(self, m: dict = None): m = m or dict() if m.get('BatchNumbers') is not None: self.batch_numbers = m.get('BatchNumbers') if m.get('BatchSize') is not None: self.batch_size = m.get('BatchSize') return self class SubmitInternalPurchaseReadyFlagRequest(TeaModel): def __init__( self, batch_info_list: List[SubmitInternalPurchaseReadyFlagRequestBatchInfoList] = None, charge_date: str = None, game_id: str = None, order_total_count: int = None, status: int = None, ): self.batch_info_list = batch_info_list self.charge_date = charge_date self.game_id = game_id self.order_total_count = order_total_count self.status = status def validate(self): if self.batch_info_list: for k in self.batch_info_list: if k: k.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() result['BatchInfoList'] = [] if self.batch_info_list is not None: for k in self.batch_info_list: result['BatchInfoList'].append(k.to_map() if k else None) if self.charge_date is not None: result['ChargeDate'] = self.charge_date if self.game_id is not None: result['GameId'] = self.game_id if self.order_total_count is not None: result['OrderTotalCount'] = self.order_total_count if self.status is not None: result['Status'] = self.status return result def from_map(self, m: dict = None): m = m or dict() self.batch_info_list = [] if m.get('BatchInfoList') is not None: for k in m.get('BatchInfoList'): temp_model = SubmitInternalPurchaseReadyFlagRequestBatchInfoList() self.batch_info_list.append(temp_model.from_map(k)) if m.get('ChargeDate') is not None: self.charge_date = m.get('ChargeDate') if m.get('GameId') is not None: self.game_id = m.get('GameId') if m.get('OrderTotalCount') is not None: self.order_total_count = m.get('OrderTotalCount') if m.get('Status') is not None: self.status = m.get('Status') return self class SubmitInternalPurchaseReadyFlagResponseBodyData(TeaModel): def __init__( self, message: str = None, missing_batch_numbers: str = None, status: int = None, ): self.message = message self.missing_batch_numbers = missing_batch_numbers self.status = status def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.message is not None: result['Message'] = self.message if self.missing_batch_numbers is not None: result['MissingBatchNumbers'] = self.missing_batch_numbers if self.status is not None: result['Status'] = self.status return result def from_map(self, m: dict = None): m = m or dict() if m.get('Message') is not None: self.message = m.get('Message') if m.get('MissingBatchNumbers') is not None: self.missing_batch_numbers = m.get('MissingBatchNumbers') if m.get('Status') is not None: self.status = m.get('Status') return self class SubmitInternalPurchaseReadyFlagResponseBody(TeaModel): def __init__( self, data: SubmitInternalPurchaseReadyFlagResponseBodyData = None, request_id: str = None, ): self.data = data self.request_id = request_id def validate(self): if self.data: self.data.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.data is not None: result['Data'] = self.data.to_map() if self.request_id is not None: result['RequestId'] = self.request_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('Data') is not None: temp_model = SubmitInternalPurchaseReadyFlagResponseBodyData() self.data = temp_model.from_map(m['Data']) if m.get('RequestId') is not None: self.request_id = m.get('RequestId') return self class SubmitInternalPurchaseReadyFlagResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: SubmitInternalPurchaseReadyFlagResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = SubmitInternalPurchaseReadyFlagResponseBody() self.body = temp_model.from_map(m['body']) return self class UpdateGameArchiveTagStatusRequest(TeaModel): def __init__( self, account_id: str = None, archive_id: str = None, game_id: str = None, tag_status: int = None, ): self.account_id = account_id self.archive_id = archive_id self.game_id = game_id self.tag_status = tag_status def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.account_id is not None: result['AccountId'] = self.account_id if self.archive_id is not None: result['ArchiveId'] = self.archive_id if self.game_id is not None: result['GameId'] = self.game_id if self.tag_status is not None: result['TagStatus'] = self.tag_status return result def from_map(self, m: dict = None): m = m or dict() if m.get('AccountId') is not None: self.account_id = m.get('AccountId') if m.get('ArchiveId') is not None: self.archive_id = m.get('ArchiveId') if m.get('GameId') is not None: self.game_id = m.get('GameId') if m.get('TagStatus') is not None: self.tag_status = m.get('TagStatus') return self class UpdateGameArchiveTagStatusResponseBody(TeaModel): def __init__( self, request_id: str = None, status: int = None, ): self.request_id = request_id self.status = status def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.request_id is not None: result['RequestId'] = self.request_id if self.status is not None: result['Status'] = self.status return result def from_map(self, m: dict = None): m = m or dict() if m.get('RequestId') is not None: self.request_id = m.get('RequestId') if m.get('Status') is not None: self.status = m.get('Status') return self class UpdateGameArchiveTagStatusResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: UpdateGameArchiveTagStatusResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = UpdateGameArchiveTagStatusResponseBody() self.body = temp_model.from_map(m['body']) return self class UploadGameVersionByDownloadRequest(TeaModel): def __init__( self, download_type: str = None, file_type: str = None, game_id: str = None, game_version: str = None, hash: str = None, version_name: str = None, ): self.download_type = download_type self.file_type = file_type self.game_id = game_id self.game_version = game_version self.hash = hash self.version_name = version_name def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.download_type is not None: result['DownloadType'] = self.download_type if self.file_type is not None: result['FileType'] = self.file_type if self.game_id is not None: result['GameId'] = self.game_id if self.game_version is not None: result['GameVersion'] = self.game_version if self.hash is not None: result['Hash'] = self.hash if self.version_name is not None: result['VersionName'] = self.version_name return result def from_map(self, m: dict = None): m = m or dict() if m.get('DownloadType') is not None: self.download_type = m.get('DownloadType') if m.get('FileType') is not None: self.file_type = m.get('FileType') if m.get('GameId') is not None: self.game_id = m.get('GameId') if m.get('GameVersion') is not None: self.game_version = m.get('GameVersion') if m.get('Hash') is not None: self.hash = m.get('Hash') if m.get('VersionName') is not None: self.version_name = m.get('VersionName') return self class UploadGameVersionByDownloadResponseBody(TeaModel): def __init__( self, request_id: str = None, task_id: str = None, ): self.request_id = request_id self.task_id = task_id def validate(self): pass def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.request_id is not None: result['RequestId'] = self.request_id if self.task_id is not None: result['TaskId'] = self.task_id return result def from_map(self, m: dict = None): m = m or dict() if m.get('RequestId') is not None: self.request_id = m.get('RequestId') if m.get('TaskId') is not None: self.task_id = m.get('TaskId') return self class UploadGameVersionByDownloadResponse(TeaModel): def __init__( self, headers: Dict[str, str] = None, status_code: int = None, body: UploadGameVersionByDownloadResponseBody = None, ): self.headers = headers self.status_code = status_code self.body = body def validate(self): self.validate_required(self.headers, 'headers') self.validate_required(self.status_code, 'status_code') self.validate_required(self.body, 'body') if self.body: self.body.validate() def to_map(self): _map = super().to_map() if _map is not None: return _map result = dict() if self.headers is not None: result['headers'] = self.headers if self.status_code is not None: result['statusCode'] = self.status_code if self.body is not None: result['body'] = self.body.to_map() return result def from_map(self, m: dict = None): m = m or dict() if m.get('headers') is not None: self.headers = m.get('headers') if m.get('statusCode') is not None: self.status_code = m.get('statusCode') if m.get('body') is not None: temp_model = UploadGameVersionByDownloadResponseBody() self.body = temp_model.from_map(m['body']) return self