client/model/setgamehangforms.go (7 lines of code) (raw):
// Package client
/*
* YuanJing OpenAPI SDK for Go
*
*
*/
package model
type SetGameHangForms struct {
// 会话ID
GameSession string `json:"gameSession"`
// 项目应用AK
AppKey string `json:"appKey"`
// 挂机时长
Duration int64 `json:"duration"`
// 是否踢出游戏中用户
KickInTheGame *bool `json:"kickInTheGame,omitempty"`
}