client/model/setgamehangforms.go (7 lines of code) (raw):

// Package client /* * YuanJing OpenAPI SDK for Go * * */ package model type SetGameHangForms struct { // 会话ID GameSession string `json:"gameSession"` // 项目应用AK AppKey string `json:"appKey"` // 挂机时长 Duration int64 `json:"duration"` // 是否踢出游戏中用户 KickInTheGame *bool `json:"kickInTheGame,omitempty"` }