lib/Model/SetGameAliveResultModel.php (126 lines of code) (raw):

<?php /** * SetGameAliveResultModel * * PHP version 5 * * @category Class * @package Yjopenapi\Client */ /** Package client * * * YuanJing OpenAPI SDK for PHP * * * */ namespace Yjopenapi\Client\Model; use \ArrayAccess; use \Yjopenapi\Client\Api\ObjectSerializer; /** * SetGameAliveResultModel Class Doc Comment * * @category Class * @package Yjopenapi\Client */ class SetGameAliveResultModel implements ModelInterface, ArrayAccess { const DISCRIMINATOR = null; /** * The original name of the model. * * @var string */ protected static $serialModelName = 'SetGameAliveResultModel'; /** * Array of property to type mappings. Used for (de)serialization * * @var string[] */ protected static $serialTypes = [ 'game_session' => 'string', 'success' => 'bool', 'code' => 'string', 'message' => 'string' ]; /** * Array of property to format mappings. Used for (de)serialization * * @var string[] */ protected static $serialFormats = [ 'game_session' => null, 'success' => null, 'code' => null, 'message' => null ]; /** * Array of property to type mappings. Used for (de)serialization * * @return array */ public static function serialTypes() { return self::$serialTypes; } /** * Array of property to format mappings. Used for (de)serialization * * @return array */ public static function serialFormats() { return self::$serialFormats; } /** * Array of attributes where the key is the local name, * and the value is the original name * * @var string[] */ protected static $attributeMap = [ 'game_session' => 'gameSession', 'success' => 'success', 'code' => 'code', 'message' => 'message' ]; /** * Array of attributes to setter functions (for deserialization of responses) * * @var string[] */ protected static $setters = [ 'game_session' => 'setGameSession', 'success' => 'setSuccess', 'code' => 'setCode', 'message' => 'setMessage' ]; /** * Array of attributes to getter functions (for serialization of requests) * * @var string[] */ protected static $getters = [ 'game_session' => 'getGameSession', 'success' => 'getSuccess', 'code' => 'getCode', 'message' => 'getMessage' ]; /** * Array of attributes where the key is the local name, * and the value is the original name * * @return array */ public static function attributeMap() { return self::$attributeMap; } /** * Array of attributes to setter functions (for deserialization of responses) * * @return array */ public static function setters() { return self::$setters; } /** * Array of attributes to getter functions (for serialization of requests) * * @return array */ public static function getters() { return self::$getters; } /** * The original name of the model. * * @return string */ public function getModelName() { return self::$serialModelName; } /** * Associative array for storing property values * * @var mixed[] */ protected $container = []; /** * Constructor * * @param mixed[] $data Associated array of property values * initializing the model */ public function __construct(array $data = null) { $this->container['game_session'] = isset($data['game_session']) ? $data['game_session'] : null; $this->container['success'] = isset($data['success']) ? $data['success'] : null; $this->container['code'] = isset($data['code']) ? $data['code'] : null; $this->container['message'] = isset($data['message']) ? $data['message'] : null; } /** * Gets game_session * * @return string */ public function getGameSession() { return $this->container['game_session']; } /** * Sets game_session * * @param string $game_session 会话ID * * @return $this */ public function setGameSession($game_session) { $this->container['game_session'] = $game_session; return $this; } /** * Gets success * * @return bool */ public function getSuccess() { return $this->container['success']; } /** * Sets success * * @param bool $success 设置是否成功 * * @return $this */ public function setSuccess($success) { $this->container['success'] = $success; return $this; } /** * Gets code * * @return string */ public function getCode() { return $this->container['code']; } /** * Sets code * * @param string $code 错误Code * * @return $this */ public function setCode($code) { $this->container['code'] = $code; return $this; } /** * Gets message * * @return string */ public function getMessage() { return $this->container['message']; } /** * Sets message * * @param string $message 错误Message * * @return $this */ public function setMessage($message) { $this->container['message'] = $message; return $this; } /** * Returns true if offset exists. False otherwise. * * @param integer $offset Offset * * @return boolean */ public function offsetExists($offset) { return isset($this->container[$offset]); } /** * Gets offset. * * @param integer $offset Offset * * @return mixed */ public function offsetGet($offset) { return isset($this->container[$offset]) ? $this->container[$offset] : null; } /** * Sets value based on offset. * * @param integer $offset Offset * @param mixed $value Value to be set * * @return void */ public function offsetSet($offset, $value) { if (is_null($offset)) { $this->container[] = $value; } else { $this->container[$offset] = $value; } } /** * Unsets offset. * * @param integer $offset Offset * * @return void */ public function offsetUnset($offset) { unset($this->container[$offset]); } /** * Gets the string presentation of the object * * @return string */ public function __toString() { //if (defined('JSON_PRETTY_PRINT')) { // use JSON pretty print // return json_encode( // ObjectSerializer::sanitizeForSerialization($this), // JSON_PRETTY_PRINT // ); //} return json_encode(ObjectSerializer::sanitizeForSerialization($this)); } }