odps/restclient/error.go (56 lines of code) (raw):

// Licensed to the Apache Software Foundation (ASF) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, Version 2.0 (the // "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package restclient import ( "encoding/json" "encoding/xml" "fmt" "io/ioutil" "net/http" ) type HttpError struct { Status string StatusCode int RequestId string Body []byte ErrorMessage *ErrorMessage Response *http.Response } type ErrorMessage struct { ErrorCode string `json:"Code" xml:"Code"` Message string `json:"Message" xml:"Message"` RequestId string `json:"RequestId" xml:"RequestId"` HostId string `json:"HostId" xml:"HostId"` } func (e HttpError) Error() string { if e.RequestId == "" { return fmt.Sprintf("%s\n%s", e.Status, e.Body) } return fmt.Sprintf("requestId=%s\nstatus=%s\n%s", e.RequestId, e.Status, e.Body) } func NewHttpNotOk(res *http.Response) HttpError { var body []byte if res.Body != nil { // Use ioutil.ReadAll instead of io.ReadAll for compatibility with Go 1.15. body, _ = ioutil.ReadAll(res.Body) _ = res.Body.Close() } return HttpError{ Status: res.Status, StatusCode: res.StatusCode, RequestId: res.Header.Get("x-odps-request-id"), Body: body, ErrorMessage: NewErrorMessage(body), Response: res, } } func NewErrorMessage(body []byte) *ErrorMessage { if body == nil { return nil } var errorMessage ErrorMessage // 尝试解析为 XML if err := xml.Unmarshal(body, &errorMessage); err == nil { return &errorMessage } // 尝试解析为 JSON if err := json.Unmarshal(body, &errorMessage); err == nil { return &errorMessage } // 如果都失败了,返回 nil return nil }