in simulation/src/point-to-point-layout/bindings/modulegen__gcc_LP64.py [0:0]
def register_Ns3Socket_methods(root_module, cls):
## socket.h (module 'network'): ns3::Socket::Socket(ns3::Socket const & arg0) [constructor]
cls.add_constructor([param('ns3::Socket const &', 'arg0')])
## socket.h (module 'network'): ns3::Socket::Socket() [constructor]
cls.add_constructor([])
## socket.h (module 'network'): int ns3::Socket::Bind(ns3::Address const & address) [member function]
cls.add_method('Bind',
'int',
[param('ns3::Address const &', 'address')],
is_pure_virtual=True, is_virtual=True)
## socket.h (module 'network'): int ns3::Socket::Bind() [member function]
cls.add_method('Bind',
'int',
[],
is_pure_virtual=True, is_virtual=True)
## socket.h (module 'network'): int ns3::Socket::Bind6() [member function]
cls.add_method('Bind6',
'int',
[],
is_pure_virtual=True, is_virtual=True)
## socket.h (module 'network'): void ns3::Socket::BindToNetDevice(ns3::Ptr<ns3::NetDevice> netdevice) [member function]
cls.add_method('BindToNetDevice',
'void',
[param('ns3::Ptr< ns3::NetDevice >', 'netdevice')],
is_virtual=True)
## socket.h (module 'network'): int ns3::Socket::Close() [member function]
cls.add_method('Close',
'int',
[],
is_pure_virtual=True, is_virtual=True)
## socket.h (module 'network'): int ns3::Socket::Connect(ns3::Address const & address) [member function]
cls.add_method('Connect',
'int',
[param('ns3::Address const &', 'address')],
is_pure_virtual=True, is_virtual=True)
## socket.h (module 'network'): static ns3::Ptr<ns3::Socket> ns3::Socket::CreateSocket(ns3::Ptr<ns3::Node> node, ns3::TypeId tid) [member function]
cls.add_method('CreateSocket',
'ns3::Ptr< ns3::Socket >',
[param('ns3::Ptr< ns3::Node >', 'node'), param('ns3::TypeId', 'tid')],
is_static=True)
## socket.h (module 'network'): bool ns3::Socket::GetAllowBroadcast() const [member function]
cls.add_method('GetAllowBroadcast',
'bool',
[],
is_const=True, is_pure_virtual=True, is_virtual=True)
## socket.h (module 'network'): ns3::Ptr<ns3::NetDevice> ns3::Socket::GetBoundNetDevice() [member function]
cls.add_method('GetBoundNetDevice',
'ns3::Ptr< ns3::NetDevice >',
[])
## socket.h (module 'network'): ns3::Socket::SocketErrno ns3::Socket::GetErrno() const [member function]
cls.add_method('GetErrno',
'ns3::Socket::SocketErrno',
[],
is_const=True, is_pure_virtual=True, is_virtual=True)
## socket.h (module 'network'): uint8_t ns3::Socket::GetIpTos() const [member function]
cls.add_method('GetIpTos',
'uint8_t',
[],
is_const=True)
## socket.h (module 'network'): uint8_t ns3::Socket::GetIpTtl() const [member function]
cls.add_method('GetIpTtl',
'uint8_t',
[],
is_const=True, is_virtual=True)
## socket.h (module 'network'): uint8_t ns3::Socket::GetIpv6HopLimit() const [member function]
cls.add_method('GetIpv6HopLimit',
'uint8_t',
[],
is_const=True, is_virtual=True)
## socket.h (module 'network'): uint8_t ns3::Socket::GetIpv6Tclass() const [member function]
cls.add_method('GetIpv6Tclass',
'uint8_t',
[],
is_const=True)
## socket.h (module 'network'): ns3::Ptr<ns3::Node> ns3::Socket::GetNode() const [member function]
cls.add_method('GetNode',
'ns3::Ptr< ns3::Node >',
[],
is_const=True, is_pure_virtual=True, is_virtual=True)
## socket.h (module 'network'): int ns3::Socket::GetPeerName(ns3::Address & address) const [member function]
cls.add_method('GetPeerName',
'int',
[param('ns3::Address &', 'address')],
is_const=True, is_pure_virtual=True, is_virtual=True)
## socket.h (module 'network'): uint8_t ns3::Socket::GetPriority() const [member function]
cls.add_method('GetPriority',
'uint8_t',
[],
is_const=True)
## socket.h (module 'network'): uint32_t ns3::Socket::GetRxAvailable() const [member function]
cls.add_method('GetRxAvailable',
'uint32_t',
[],
is_const=True, is_pure_virtual=True, is_virtual=True)
## socket.h (module 'network'): int ns3::Socket::GetSockName(ns3::Address & address) const [member function]
cls.add_method('GetSockName',
'int',
[param('ns3::Address &', 'address')],
is_const=True, is_pure_virtual=True, is_virtual=True)
## socket.h (module 'network'): ns3::Socket::SocketType ns3::Socket::GetSocketType() const [member function]
cls.add_method('GetSocketType',
'ns3::Socket::SocketType',
[],
is_const=True, is_pure_virtual=True, is_virtual=True)
## socket.h (module 'network'): uint32_t ns3::Socket::GetTxAvailable() const [member function]
cls.add_method('GetTxAvailable',
'uint32_t',
[],
is_const=True, is_pure_virtual=True, is_virtual=True)
## socket.h (module 'network'): static ns3::TypeId ns3::Socket::GetTypeId() [member function]
cls.add_method('GetTypeId',
'ns3::TypeId',
[],
is_static=True)
## socket.h (module 'network'): static uint8_t ns3::Socket::IpTos2Priority(uint8_t ipTos) [member function]
cls.add_method('IpTos2Priority',
'uint8_t',
[param('uint8_t', 'ipTos')],
is_static=True)
## socket.h (module 'network'): void ns3::Socket::Ipv6JoinGroup(ns3::Ipv6Address address, ns3::Socket::Ipv6MulticastFilterMode filterMode, std::vector<ns3::Ipv6Address, std::allocator<ns3::Ipv6Address>> sourceAddresses) [member function]
cls.add_method('Ipv6JoinGroup',
'void',
[param('ns3::Ipv6Address', 'address'), param('ns3::Socket::Ipv6MulticastFilterMode', 'filterMode'), param('std::vector< ns3::Ipv6Address >', 'sourceAddresses')],
is_virtual=True)
## socket.h (module 'network'): void ns3::Socket::Ipv6JoinGroup(ns3::Ipv6Address address) [member function]
cls.add_method('Ipv6JoinGroup',
'void',
[param('ns3::Ipv6Address', 'address')],
is_virtual=True)
## socket.h (module 'network'): void ns3::Socket::Ipv6LeaveGroup() [member function]
cls.add_method('Ipv6LeaveGroup',
'void',
[],
is_virtual=True)
## socket.h (module 'network'): bool ns3::Socket::IsIpRecvTos() const [member function]
cls.add_method('IsIpRecvTos',
'bool',
[],
is_const=True)
## socket.h (module 'network'): bool ns3::Socket::IsIpRecvTtl() const [member function]
cls.add_method('IsIpRecvTtl',
'bool',
[],
is_const=True)
## socket.h (module 'network'): bool ns3::Socket::IsIpv6RecvHopLimit() const [member function]
cls.add_method('IsIpv6RecvHopLimit',
'bool',
[],
is_const=True)
## socket.h (module 'network'): bool ns3::Socket::IsIpv6RecvTclass() const [member function]
cls.add_method('IsIpv6RecvTclass',
'bool',
[],
is_const=True)
## socket.h (module 'network'): bool ns3::Socket::IsRecvPktInfo() const [member function]
cls.add_method('IsRecvPktInfo',
'bool',
[],
is_const=True)
## socket.h (module 'network'): int ns3::Socket::Listen() [member function]
cls.add_method('Listen',
'int',
[],
is_pure_virtual=True, is_virtual=True)
## socket.h (module 'network'): ns3::Ptr<ns3::Packet> ns3::Socket::Recv(uint32_t maxSize, uint32_t flags) [member function]
cls.add_method('Recv',
'ns3::Ptr< ns3::Packet >',
[param('uint32_t', 'maxSize'), param('uint32_t', 'flags')],
is_pure_virtual=True, is_virtual=True)
## socket.h (module 'network'): ns3::Ptr<ns3::Packet> ns3::Socket::Recv() [member function]
cls.add_method('Recv',
'ns3::Ptr< ns3::Packet >',
[])
## socket.h (module 'network'): int ns3::Socket::Recv(uint8_t * buf, uint32_t size, uint32_t flags) [member function]
cls.add_method('Recv',
'int',
[param('uint8_t *', 'buf'), param('uint32_t', 'size'), param('uint32_t', 'flags')])
## socket.h (module 'network'): ns3::Ptr<ns3::Packet> ns3::Socket::RecvFrom(uint32_t maxSize, uint32_t flags, ns3::Address & fromAddress) [member function]
cls.add_method('RecvFrom',
'ns3::Ptr< ns3::Packet >',
[param('uint32_t', 'maxSize'), param('uint32_t', 'flags'), param('ns3::Address &', 'fromAddress')],
is_pure_virtual=True, is_virtual=True)
## socket.h (module 'network'): ns3::Ptr<ns3::Packet> ns3::Socket::RecvFrom(ns3::Address & fromAddress) [member function]
cls.add_method('RecvFrom',
'ns3::Ptr< ns3::Packet >',
[param('ns3::Address &', 'fromAddress')])
## socket.h (module 'network'): int ns3::Socket::RecvFrom(uint8_t * buf, uint32_t size, uint32_t flags, ns3::Address & fromAddress) [member function]
cls.add_method('RecvFrom',
'int',
[param('uint8_t *', 'buf'), param('uint32_t', 'size'), param('uint32_t', 'flags'), param('ns3::Address &', 'fromAddress')])
## socket.h (module 'network'): int ns3::Socket::Send(ns3::Ptr<ns3::Packet> p, uint32_t flags) [member function]
cls.add_method('Send',
'int',
[param('ns3::Ptr< ns3::Packet >', 'p'), param('uint32_t', 'flags')],
is_pure_virtual=True, is_virtual=True)
## socket.h (module 'network'): int ns3::Socket::Send(ns3::Ptr<ns3::Packet> p) [member function]
cls.add_method('Send',
'int',
[param('ns3::Ptr< ns3::Packet >', 'p')])
## socket.h (module 'network'): int ns3::Socket::Send(uint8_t const * buf, uint32_t size, uint32_t flags) [member function]
cls.add_method('Send',
'int',
[param('uint8_t const *', 'buf'), param('uint32_t', 'size'), param('uint32_t', 'flags')])
## socket.h (module 'network'): int ns3::Socket::SendTo(ns3::Ptr<ns3::Packet> p, uint32_t flags, ns3::Address const & toAddress) [member function]
cls.add_method('SendTo',
'int',
[param('ns3::Ptr< ns3::Packet >', 'p'), param('uint32_t', 'flags'), param('ns3::Address const &', 'toAddress')],
is_pure_virtual=True, is_virtual=True)
## socket.h (module 'network'): int ns3::Socket::SendTo(uint8_t const * buf, uint32_t size, uint32_t flags, ns3::Address const & address) [member function]
cls.add_method('SendTo',
'int',
[param('uint8_t const *', 'buf'), param('uint32_t', 'size'), param('uint32_t', 'flags'), param('ns3::Address const &', 'address')])
## socket.h (module 'network'): void ns3::Socket::SetAcceptCallback(ns3::Callback<bool, ns3::Ptr<ns3::Socket>, const ns3::Address &, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty> connectionRequest, ns3::Callback<void, ns3::Ptr<ns3::Socket>, const ns3::Address &, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty> newConnectionCreated) [member function]
cls.add_method('SetAcceptCallback',
'void',
[param('ns3::Callback< bool, ns3::Ptr< ns3::Socket >, ns3::Address const &, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty >', 'connectionRequest'), param('ns3::Callback< void, ns3::Ptr< ns3::Socket >, ns3::Address const &, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty >', 'newConnectionCreated')])
## socket.h (module 'network'): bool ns3::Socket::SetAllowBroadcast(bool allowBroadcast) [member function]
cls.add_method('SetAllowBroadcast',
'bool',
[param('bool', 'allowBroadcast')],
is_pure_virtual=True, is_virtual=True)
## socket.h (module 'network'): void ns3::Socket::SetCloseCallbacks(ns3::Callback<void, ns3::Ptr<ns3::Socket>, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty> normalClose, ns3::Callback<void, ns3::Ptr<ns3::Socket>, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty> errorClose) [member function]
cls.add_method('SetCloseCallbacks',
'void',
[param('ns3::Callback< void, ns3::Ptr< ns3::Socket >, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty >', 'normalClose'), param('ns3::Callback< void, ns3::Ptr< ns3::Socket >, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty >', 'errorClose')])
## socket.h (module 'network'): void ns3::Socket::SetConnectCallback(ns3::Callback<void, ns3::Ptr<ns3::Socket>, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty> connectionSucceeded, ns3::Callback<void, ns3::Ptr<ns3::Socket>, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty> connectionFailed) [member function]
cls.add_method('SetConnectCallback',
'void',
[param('ns3::Callback< void, ns3::Ptr< ns3::Socket >, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty >', 'connectionSucceeded'), param('ns3::Callback< void, ns3::Ptr< ns3::Socket >, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty >', 'connectionFailed')])
## socket.h (module 'network'): void ns3::Socket::SetDataSentCallback(ns3::Callback<void, ns3::Ptr<ns3::Socket>, unsigned int, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty> dataSent) [member function]
cls.add_method('SetDataSentCallback',
'void',
[param('ns3::Callback< void, ns3::Ptr< ns3::Socket >, unsigned int, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty >', 'dataSent')])
## socket.h (module 'network'): void ns3::Socket::SetIpRecvTos(bool ipv4RecvTos) [member function]
cls.add_method('SetIpRecvTos',
'void',
[param('bool', 'ipv4RecvTos')])
## socket.h (module 'network'): void ns3::Socket::SetIpRecvTtl(bool ipv4RecvTtl) [member function]
cls.add_method('SetIpRecvTtl',
'void',
[param('bool', 'ipv4RecvTtl')])
## socket.h (module 'network'): void ns3::Socket::SetIpTos(uint8_t ipTos) [member function]
cls.add_method('SetIpTos',
'void',
[param('uint8_t', 'ipTos')])
## socket.h (module 'network'): void ns3::Socket::SetIpTtl(uint8_t ipTtl) [member function]
cls.add_method('SetIpTtl',
'void',
[param('uint8_t', 'ipTtl')],
is_virtual=True)
## socket.h (module 'network'): void ns3::Socket::SetIpv6HopLimit(uint8_t ipHopLimit) [member function]
cls.add_method('SetIpv6HopLimit',
'void',
[param('uint8_t', 'ipHopLimit')],
is_virtual=True)
## socket.h (module 'network'): void ns3::Socket::SetIpv6RecvHopLimit(bool ipv6RecvHopLimit) [member function]
cls.add_method('SetIpv6RecvHopLimit',
'void',
[param('bool', 'ipv6RecvHopLimit')])
## socket.h (module 'network'): void ns3::Socket::SetIpv6RecvTclass(bool ipv6RecvTclass) [member function]
cls.add_method('SetIpv6RecvTclass',
'void',
[param('bool', 'ipv6RecvTclass')])
## socket.h (module 'network'): void ns3::Socket::SetIpv6Tclass(int ipTclass) [member function]
cls.add_method('SetIpv6Tclass',
'void',
[param('int', 'ipTclass')])
## socket.h (module 'network'): void ns3::Socket::SetPriority(uint8_t priority) [member function]
cls.add_method('SetPriority',
'void',
[param('uint8_t', 'priority')])
## socket.h (module 'network'): void ns3::Socket::SetRecvCallback(ns3::Callback<void, ns3::Ptr<ns3::Socket>, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty> receivedData) [member function]
cls.add_method('SetRecvCallback',
'void',
[param('ns3::Callback< void, ns3::Ptr< ns3::Socket >, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty >', 'receivedData')])
## socket.h (module 'network'): void ns3::Socket::SetRecvPktInfo(bool flag) [member function]
cls.add_method('SetRecvPktInfo',
'void',
[param('bool', 'flag')])
## socket.h (module 'network'): void ns3::Socket::SetSendCallback(ns3::Callback<void, ns3::Ptr<ns3::Socket>, unsigned int, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty> sendCb) [member function]
cls.add_method('SetSendCallback',
'void',
[param('ns3::Callback< void, ns3::Ptr< ns3::Socket >, unsigned int, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty, ns3::empty >', 'sendCb')])
## socket.h (module 'network'): int ns3::Socket::ShutdownRecv() [member function]
cls.add_method('ShutdownRecv',
'int',
[],
is_pure_virtual=True, is_virtual=True)
## socket.h (module 'network'): int ns3::Socket::ShutdownSend() [member function]
cls.add_method('ShutdownSend',
'int',
[],
is_pure_virtual=True, is_virtual=True)
## socket.h (module 'network'): void ns3::Socket::DoDispose() [member function]
cls.add_method('DoDispose',
'void',
[],
is_virtual=True, visibility='protected')
## socket.h (module 'network'): bool ns3::Socket::IsManualIpTtl() const [member function]
cls.add_method('IsManualIpTtl',
'bool',
[],
is_const=True, visibility='protected')
## socket.h (module 'network'): bool ns3::Socket::IsManualIpv6HopLimit() const [member function]
cls.add_method('IsManualIpv6HopLimit',
'bool',
[],
is_const=True, visibility='protected')
## socket.h (module 'network'): bool ns3::Socket::IsManualIpv6Tclass() const [member function]
cls.add_method('IsManualIpv6Tclass',
'bool',
[],
is_const=True, visibility='protected')
## socket.h (module 'network'): void ns3::Socket::NotifyConnectionFailed() [member function]
cls.add_method('NotifyConnectionFailed',
'void',
[],
visibility='protected')
## socket.h (module 'network'): bool ns3::Socket::NotifyConnectionRequest(ns3::Address const & from) [member function]
cls.add_method('NotifyConnectionRequest',
'bool',
[param('ns3::Address const &', 'from')],
visibility='protected')
## socket.h (module 'network'): void ns3::Socket::NotifyConnectionSucceeded() [member function]
cls.add_method('NotifyConnectionSucceeded',
'void',
[],
visibility='protected')
## socket.h (module 'network'): void ns3::Socket::NotifyDataRecv() [member function]
cls.add_method('NotifyDataRecv',
'void',
[],
visibility='protected')
## socket.h (module 'network'): void ns3::Socket::NotifyDataSent(uint32_t size) [member function]
cls.add_method('NotifyDataSent',
'void',
[param('uint32_t', 'size')],
visibility='protected')
## socket.h (module 'network'): void ns3::Socket::NotifyErrorClose() [member function]
cls.add_method('NotifyErrorClose',
'void',
[],
visibility='protected')
## socket.h (module 'network'): void ns3::Socket::NotifyNewConnectionCreated(ns3::Ptr<ns3::Socket> socket, ns3::Address const & from) [member function]
cls.add_method('NotifyNewConnectionCreated',
'void',
[param('ns3::Ptr< ns3::Socket >', 'socket'), param('ns3::Address const &', 'from')],
visibility='protected')
## socket.h (module 'network'): void ns3::Socket::NotifyNormalClose() [member function]
cls.add_method('NotifyNormalClose',
'void',
[],
visibility='protected')
## socket.h (module 'network'): void ns3::Socket::NotifySend(uint32_t spaceAvailable) [member function]
cls.add_method('NotifySend',
'void',
[param('uint32_t', 'spaceAvailable')],
visibility='protected')
return