func scene()

in AppSyncRTCSample/SceneDelegate.swift [16:37]


    func scene(
        _ scene: UIScene,
        willConnectTo session: UISceneSession,
        options connectionOptions: UIScene.ConnectionOptions
    ) {
        // Use this method to optionally configure and attach the UIWindow `window` to the
        // provided UIWindowScene `scene`. If using a storyboard, the `window` property
        // will automatically be initialized and attached to the scene. This delegate does
        // not imply the connecting scene or session are new (see
        // `application:configurationForConnectingSceneSession` instead).

        // Create the SwiftUI view that provides the window contents.
        let contentView = ContentView()

        // Use a UIHostingController as window root view controller.
        if let windowScene = scene as? UIWindowScene {
            let window = UIWindow(windowScene: windowScene)
            window.rootViewController = UIHostingController(rootView: contentView)
            self.window = window
            window.makeKeyAndVisible()
        }
    }