id: 1 unit: private void FindMatch() file: UltraFrogRoyale/Assets/GameNetworkManager.cs start line: 126 end line: 189 size: 50 LOC McCabe index: 4 number of parameters: 0 id: 2 unit: private void SetupServerAndGamelift() file: UltraFrogRoyale/Assets/GameNetworkManager.cs start line: 196 end line: 253 size: 50 LOC McCabe index: 3 number of parameters: 0 id: 3 unit: public int RemovePlayer() file: UltraFrogRoyale/Assets/GameManager.cs start line: 109 end line: 131 size: 20 LOC McCabe index: 2 number of parameters: 1 id: 4 unit: public string GetLeaderboard() file: UltraFrogRoyale/Assets/GameManager.cs start line: 149 end line: 169 size: 19 LOC McCabe index: 3 number of parameters: 0 id: 5 unit: void Update() file: UltraFrogRoyale/Assets/GamePlayerController.cs start line: 95 end line: 116 size: 18 LOC McCabe index: 4 number of parameters: 0 id: 6 unit: void RpcGameOver() file: UltraFrogRoyale/Assets/GamePlayerController.cs start line: 192 end line: 210 size: 18 LOC McCabe index: 3 number of parameters: 1 id: 7 unit: public string GetName() file: UltraFrogRoyale/Assets/GameManager.cs start line: 133 end line: 147 size: 15 LOC McCabe index: 3 number of parameters: 0 id: 8 unit: private void OnTriggerEnter2D() file: UltraFrogRoyale/Assets/GamePlayerController.cs start line: 169 end line: 183 size: 15 LOC McCabe index: 4 number of parameters: 1 id: 9 unit: void Start() file: UltraFrogRoyale/Assets/GameNetworkManager.cs start line: 44 end line: 63 size: 15 LOC McCabe index: 2 number of parameters: 0 id: 10 unit: private void OnSetSize() file: UltraFrogRoyale/Assets/GamePlayerController.cs start line: 139 end line: 156 size: 14 LOC McCabe index: 3 number of parameters: 1 id: 11 unit: public override void OnServerDisconnect() file: UltraFrogRoyale/Assets/GameNetworkManager.cs start line: 78 end line: 91 size: 13 LOC McCabe index: 3 number of parameters: 1 id: 12 unit: public override void OnStartServer() file: UltraFrogRoyale/Assets/GamePlayerController.cs start line: 39 end line: 51 size: 12 LOC McCabe index: 2 number of parameters: 0 id: 13 unit: void Start() file: UltraFrogRoyale/Assets/GamePlayerController.cs start line: 79 end line: 92 size: 12 LOC McCabe index: 2 number of parameters: 0 id: 14 unit: private IEnumerator FireTongue() file: UltraFrogRoyale/Assets/GamePlayerController.cs start line: 221 end line: 234 size: 12 LOC McCabe index: 2 number of parameters: 0 id: 15 unit: private void OnIsDead() file: UltraFrogRoyale/Assets/GamePlayerController.cs start line: 157 end line: 167 size: 11 LOC McCabe index: 3 number of parameters: 1 id: 16 unit: public void TerminateSession() file: UltraFrogRoyale/Assets/GameNetworkManager.cs start line: 104 end line: 114 size: 11 LOC McCabe index: 2 number of parameters: 0 id: 17 unit: public override void OnStartClient() file: UltraFrogRoyale/Assets/GamePlayerController.cs start line: 53 end line: 63 size: 10 LOC McCabe index: 2 number of parameters: 0 id: 18 unit: void FixedUpdate() file: UltraFrogRoyale/Assets/GamePlayerController.cs start line: 118 end line: 128 size: 9 LOC McCabe index: 2 number of parameters: 0 id: 19 unit: private IEnumerator LoadGameScene() file: UltraFrogRoyale/Assets/MainMenuController.cs start line: 33 end line: 40 size: 8 LOC McCabe index: 2 number of parameters: 0 id: 20 unit: public void GotEaten() file: UltraFrogRoyale/Assets/GamePlayerController.cs start line: 130 end line: 137 size: 8 LOC McCabe index: 2 number of parameters: 0 id: 21 unit: private IEnumerator LoadMenuScene() file: UltraFrogRoyale/Assets/UIController.cs start line: 76 end line: 83 size: 8 LOC McCabe index: 2 number of parameters: 0 id: 22 unit: void Start() file: UltraFrogRoyale/Assets/MainMenuController.cs start line: 12 end line: 19 size: 7 LOC McCabe index: 2 number of parameters: 0 id: 23 unit: private void OnApplicationQuit() file: UltraFrogRoyale/Assets/GameNetworkManager.cs start line: 69 end line: 75 size: 7 LOC McCabe index: 2 number of parameters: 0 id: 24 unit: private void QuitIfNoPlayers() file: UltraFrogRoyale/Assets/GameNetworkManager.cs start line: 93 end line: 100 size: 7 LOC McCabe index: 3 number of parameters: 0 id: 25 unit: private void SetupClient() file: UltraFrogRoyale/Assets/GameNetworkManager.cs start line: 116 end line: 124 size: 7 LOC McCabe index: 2 number of parameters: 0 id: 26 unit: void Start() file: UltraFrogRoyale/Assets/GameManager.cs start line: 91 end line: 96 size: 6 LOC McCabe index: 1 number of parameters: 0 id: 27 unit: void Start() file: UltraFrogRoyale/Assets/UIController.cs start line: 17 end line: 25 size: 6 LOC McCabe index: 1 number of parameters: 0 id: 28 unit: function uuidv4() file: AWS/ConnectUltraFrogRoyaleClient_Lambda.js start line: 11 end line: 16 size: 6 LOC McCabe index: 2 number of parameters: 0 id: 29 unit: public void JoinMatch() file: UltraFrogRoyale/Assets/MainMenuController.cs start line: 27 end line: 31 size: 5 LOC McCabe index: 2 number of parameters: 0 id: 30 unit: private void OnDisable() file: UltraFrogRoyale/Assets/UIController.cs start line: 33 end line: 37 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 31 unit: public void QuitToMainMenu() file: UltraFrogRoyale/Assets/UIController.cs start line: 69 end line: 74 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 32 unit: public void AddPlayer() file: UltraFrogRoyale/Assets/GameManager.cs start line: 104 end line: 107 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 33 unit: public string GetPlayerName() file: UltraFrogRoyale/Assets/GamePlayerController.cs start line: 65 end line: 68 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 34 unit: public float GetPlayerSize() file: UltraFrogRoyale/Assets/GamePlayerController.cs start line: 70 end line: 73 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 35 unit: private void CmdFireTongue() file: UltraFrogRoyale/Assets/GamePlayerController.cs start line: 186 end line: 189 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 36 unit: void RpcLeaderboardUpdate() file: UltraFrogRoyale/Assets/GamePlayerController.cs start line: 213 end line: 216 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 37 unit: private void CheckPlayersJoined() file: UltraFrogRoyale/Assets/GameNetworkManager.cs start line: 191 end line: 194 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 38 unit: public void ShowStatusText() file: UltraFrogRoyale/Assets/UIController.cs start line: 39 end line: 42 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 39 unit: public void HideStatusText() file: UltraFrogRoyale/Assets/UIController.cs start line: 44 end line: 47 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 40 unit: public void SetStatusText() file: UltraFrogRoyale/Assets/UIController.cs start line: 49 end line: 52 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 41 unit: public void ShowLeaderboard() file: UltraFrogRoyale/Assets/UIController.cs start line: 54 end line: 57 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 42 unit: public void HideLeaderboard() file: UltraFrogRoyale/Assets/UIController.cs start line: 59 end line: 62 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 43 unit: public void SetLeaderboardText() file: UltraFrogRoyale/Assets/UIController.cs start line: 64 end line: 67 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 44 unit: void Update() file: UltraFrogRoyale/Assets/GameManager.cs start line: 99 end line: 102 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 45 unit: void Update() file: UltraFrogRoyale/Assets/MainMenuController.cs start line: 22 end line: 25 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 46 unit: private void Awake() file: UltraFrogRoyale/Assets/GamePlayerController.cs start line: 75 end line: 77 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 47 unit: private void Awake() file: UltraFrogRoyale/Assets/GameNetworkManager.cs start line: 40 end line: 42 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 48 unit: void Update() file: UltraFrogRoyale/Assets/GameNetworkManager.cs start line: 65 end line: 67 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 49 unit: void Update() file: UltraFrogRoyale/Assets/UIController.cs start line: 28 end line: 31 size: 3 LOC McCabe index: 1 number of parameters: 0