public override void OnStartServer()

in UltraFrogRoyale/Assets/GamePlayerController.cs [39:51]


    public override void OnStartServer()
    {
        base.OnStartServer();

        if (isServer)
        {
            playerColor = Random.ColorHSV(0.0f, 1.0f, 1.0f, 1.0f, 0.5f, 1.0f);
            gameManager = GameObject.FindGameObjectWithTag("GameManager").GetComponent<GameManager>();
            gameManager.AddPlayer(this);
            playerName = gameManager.GetName();
            name = playerName;
        }
    }