in UltraFrogRoyale/Assets/GameNetworkManager.cs [104:114]
public void TerminateSession()
{
Debug.Log("** TerminateSession Requested **");
if (isGameliftServer)
{
GameLiftServerAPI.TerminateGameSession();
GameLiftServerAPI.ProcessEnding();
}
Debug.Log("** Process Exit **");
Application.Quit();
}