public override void OnStartClient()

in UltraFrogRoyale/Assets/GamePlayerController.cs [53:63]


    public override void OnStartClient()
    {
        base.OnStartClient();

        if (isClient)
        {
            uiController = GameObject.FindGameObjectWithTag("Canvas").GetComponent<UIController>();
            GetComponent<SpriteRenderer>().color = playerColor;
            nameSprite.GetComponent<TextMesh>().text = playerName;
        }
    }