void RpcGameOver()

in UltraFrogRoyale/Assets/GamePlayerController.cs [192:210]


    void RpcGameOver(int playersLeft)
    {
        if(isLocalPlayer)
        {
            uiController.ShowStatusText();
            uiController.SetStatusText("Game Over, you got eaten.");
            uiController.ShowLeaderboard();
        }
        else
        {
            if(playersLeft == 1)
            {
                // we have a winner
                uiController.ShowStatusText();
                uiController.SetStatusText("Winner! You're the last frog standing.");
                uiController.ShowLeaderboard();
            }
        }
    }