in UltraFrogRoyale/Assets/GamePlayerController.cs [39:51]
public override void OnStartServer()
{
base.OnStartServer();
if (isServer)
{
playerColor = Random.ColorHSV(0.0f, 1.0f, 1.0f, 1.0f, 0.5f, 1.0f);
gameManager = GameObject.FindGameObjectWithTag("GameManager").GetComponent<GameManager>();
gameManager.AddPlayer(this);
playerName = gameManager.GetName();
name = playerName;
}
}