public void GotEaten()

in UltraFrogRoyale/Assets/GamePlayerController.cs [130:137]


    public void GotEaten()
    {
        if (!isServer) return;
        isDead = true;
        int playersLeft = gameManager.RemovePlayer(this);
        RpcGameOver(playersLeft);
        RpcLeaderboardUpdate(gameManager.GetLeaderboard());
    }