aws-samples / amazon-ivs-ecommerce-ios-demo
Conditional Complexity

The distribution of complexity of units (measured with McCabe index).

Intro
  • Conditional complexity (also called cyclomatic complexity) is a term used to measure the complexity of software. The term refers to the number of possible paths through a program function. A higher value ofter means higher maintenance and testing costs (infosecinstitute.com).
  • Conditional complexity is calculated by counting all conditions in the program that can affect the execution path (e.g. if statement, loops, switches, and/or operators, try and catch blocks...).
  • Conditional complexity is measured at the unit level (methods, functions...).
  • Units are classified in four categories based on the measured McCabe index: 1-5 (simple units), 6-10 (medium complex units), 11-25 (complex units), 26+ (very complex units).
Learn more...
Conditional Complexity Overall
  • There are 20 units with 174 lines of code in units (30.7% of code).
    • 0 very complex units (0 lines of code)
    • 0 complex units (0 lines of code)
    • 0 medium complex units (0 lines of code)
    • 1 simple units (23 lines of code)
    • 19 very simple units (151 lines of code)
0% | 0% | 0% | 13% | 86%
Legend:
51+
26-50
11-25
6-10
1-5
Alternative Visuals
Conditional Complexity per Extension
51+
26-50
11-25
6-10
1-5
swift0% | 0% | 0% | 13% | 86%
Conditional Complexity per Logical Component
primary logical decomposition
51+
26-50
11-25
6-10
1-5
eCommerce/Views/Player0% | 0% | 0% | 25% | 74%
eCommerce/Controllers0% | 0% | 0% | 0% | 100%
eCommerce/Views/Product0% | 0% | 0% | 0% | 100%
eCommerce0% | 0% | 0% | 0% | 100%
eCommerce/Models0% | 0% | 0% | 0% | 100%
Most Complex Units
Top 20 most complex units
Unit# linesMcCabe index# params
func player()
in eCommerce/Views/Player/PlayerView.swift
23 6 2
func commonInit()
in eCommerce/Views/Player/PlayerView.swift
16 2 0
func setup()
in eCommerce/Views/Player/PlayerView.swift
28 2 0
func setup()
in eCommerce/Views/Product/ProductView.swift
22 2 2
func scrollViewDidScroll()
in eCommerce/Controllers/ProductsViewController.swift
8 2 1
func tableView()
in eCommerce/Controllers/ProductsViewController.swift
12 2 2
func application()
in eCommerce/AppDelegate.swift
9 2 2
func getImage()
in eCommerce/Models/Products.swift
8 2 1
func show()
in eCommerce/Views/Player/PlayerView.swift
3 1 2
func addApplicationLifecycleObservers()
in eCommerce/Views/Player/PlayerView.swift
4 1 0
func removeApplicationLifecycleObservers()
in eCommerce/Views/Player/PlayerView.swift
4 1 0
func startPlayback()
in eCommerce/Views/Player/PlayerView.swift
3 1 0
func pausePlayback()
in eCommerce/Views/Player/PlayerView.swift
3 1 0
func player()
in eCommerce/Views/Player/PlayerView.swift
3 1 2
func player()
in eCommerce/Views/Player/PlayerView.swift
3 1 2
func showBottomSeparator()
in eCommerce/Views/Product/ProductView.swift
3 1 1
func tableView()
in eCommerce/Controllers/ProductsViewController.swift
11 1 2
func tableView()
in eCommerce/Controllers/ProductsViewController.swift
3 1 2
func tableView()
in eCommerce/Controllers/ProductsViewController.swift
3 1 2
func show()
in eCommerce/Controllers/ProductsViewController.swift
5 1 2