in MultiplePlayers-SwiftUI/Models/PlayersListViewModel.swift [19:36]
func updatePlayers(for layout: Int) {
switch layout {
case 1:
player1.play(videoUrls[0], maxAllowedQuality: .medium)
player2.play(videoUrls[1], maxAllowedQuality: .low)
player3.play(videoUrls[2], maxAllowedQuality: .low)
case 2:
player1.play(videoUrls[3], maxAllowedQuality: .medium)
player2.play(videoUrls[4], maxAllowedQuality: .medium)
player3.play("")
case 3:
player1.play(videoUrls[5], maxAllowedQuality: .medium)
player2.play(videoUrls[6], maxAllowedQuality: .low)
player3.play("")
default:
fatalError("Unsupported layout style: \(layout)")
}
}