aws-samples / amazon-polly-metahumans

This Unreal Engine sample project demonstrates how to bring Epic Games' MetaHuman digital characters to life using the Amazon Polly text-to-speech service from AWS. Use this project as a starting point for creating your own Unreal Engine applications that leverage Amazon Polly to give voice to your MetaHumans.

Summary
email_034-attachment-send-file-code-cssCreated with Sketch.
Main Code: 736 LOC (18 files) = CPP (55%) + H (31%) + CS (12%)
Secondary code: Test: 76 LOC (4); Generated: 0 LOC (0); Build & Deploy: 0 LOC (0); Other: 191 LOC (8);
File Size: 0% long (>1000 LOC), 100% short (<= 200 LOC)
Unit Size: 0% long (>100 LOC), 50% short (<= 10 LOC)
Conditional Complexity: 23% complex (McCabe index > 50), 76% simple (McCabe index <= 5)
Logical Component Decomposition: primary (4 components)
files_time

2 months old

  • 0% of code older than 365 days
  • 0% of code not updated in the past 365 days

0% of code updated more than 50 times

Also see temporal dependencies for files frequently changed in same commits.

Goals: Keep the system simple and easy to change (4)
Commits Trend

Latest commit date: 2021-12-06

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Commits

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Contributors

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2021
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Notes & Findings
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generated by sokrates.dev (configuration) on 2022-01-31