aws-samples / aws-gamelift-sample
File Change Frequency

File change frequency (churn) shows the distribution of file updates (days with at least one commit).

File Change Frequency Overall
File Change Frequency Overall
The number of recorded file updates
  • There are 154 files with 13,313 lines of code.
    • 0 files changed more than 100 times (0 lines of code)
    • 0 files changed 51-100 times (0 lines of code)
    • 0 files changed 21-50 times (0 lines of code)
    • 9 files changed 6-20 times (684 lines of code)
    • 145 files changed 1-5 times (12,629 lines of code)
0% | 0% | 0% | 5% | 94%
Legend:
101+
51-100
21-50
6-20
1-5

Detailed data...

File Change Frequency per File Extension
html, md, xml, h, css, js, svg, cpp, toml, json, py, ini, txt, bat, TXT, vcxproj, filters, yml, c, gitignore, hpp
File Change Frequency per Extension
The number of recorded file updates
101+
51-100
21-50
6-20
1-5
cpp0% | 0% | 0% | 19% | 80%
py0% | 0% | 0% | 28% | 71%
h0% | 0% | 0% | 1% | 98%
js0% | 0% | 0% | 100% | 0%
css0% | 0% | 0% | 0% | 100%
html0% | 0% | 0% | 0% | 100%
vcxproj0% | 0% | 0% | 0% | 100%
toml0% | 0% | 0% | 0% | 100%
TXT0% | 0% | 0% | 0% | 100%
filters0% | 0% | 0% | 0% | 100%
c0% | 0% | 0% | 0% | 100%
hpp0% | 0% | 0% | 0% | 100%
yml0% | 0% | 0% | 0% | 100%
File Change Frequency per Logical Decomposition
primary
primary (file change frequency)
The number of recorded file updates
101+
51-100
21-50
6-20
1-5
GomokuServer/GomokuServer0% | 0% | 0% | 8% | 91%
Lambda0% | 0% | 0% | 41% | 58%
web0% | 0% | 0% | 52% | 47%
hugo/hugo-theme-learn0% | 0% | 0% | 0% | 100%
GomokuClient/GomokuClient0% | 0% | 0% | 0% | 100%
Shared0% | 0% | 0% | 0% | 100%
hugo/static0% | 0% | 0% | 0% | 100%
FleetIQ0% | 0% | 0% | 0% | 100%
hugo/layouts0% | 0% | 0% | 0% | 100%
hugo0% | 0% | 0% | 0% | 100%
Most Frequently Changed Files (Top 20)

See data for all files...

File# lines# unitslast modified
(days ago)
created
(days ago)
# changes
GameLiftManager.cpp
in GomokuServer/GomokuServer
201 12 414 1660 11
GameLiftManager.h
in GomokuServer/GomokuServer
36 2 585 1660 8
GameSession.h
in GomokuServer/GomokuServer
35 1 585 1660 7
PlayerSession.cpp
in GomokuServer/GomokuServer
51 3 585 1660 7
GomokuServer.cpp
in GomokuServer/GomokuServer
54 1 585 1660 7
GameSession.cpp
in GomokuServer/GomokuServer
185 10 585 1660 7
GameResultProcessing.py
in Lambda
34 2 585 1660 6
main.js
in web
41 2 585 1660 6
MatchRequest.py
in Lambda
47 2 538 1541 6
PlayerSession.h
in GomokuServer/GomokuServer
20 2 585 1660 5
Scoring.py
in Lambda
22 1 585 1660 5
index.html
in web
25 - 585 1660 5
NetController.h
in GomokuClient/GomokuClient
28 - 585 1660 5
GomokuClient.cpp
in GomokuClient/GomokuClient
32 1 585 1660 5
MatchStatus.py
in Lambda
38 1 82 1541 5
LogParameters.h
in GomokuServer/GomokuServer/include/aws/gamelift/server
45 5 585 1660 5
Network.h
in GomokuServer/GomokuServer/include/aws/gamelift/internal/network
47 - 585 1660 5
GameSessionStatus.h
in GomokuServer/GomokuServer/include/aws/gamelift/server/model
65 1 585 1660 5
PacketHandler.cpp
in GomokuServer/GomokuServer
79 2 585 1660 5
MatchController.cpp
in GomokuClient/GomokuClient
97 5 585 1547 5