in GomokuServer/GomokuServer/GameSession.cpp [179:202]
bool GameSession::IsWin(StoneType st)
{
for (int l = 0; l < BOARD_SIZE; ++l)
{
for (int i1 = 0; i1 < BOARD_SIZE; ++i1)
{
if (l < BOARD_SIZE - 4 && CheckLine(st, l, i1, 1, 0))
return true;
if (l < BOARD_SIZE - 4 && i1 < BOARD_SIZE - 4 && CheckLine(st, l, i1, 1, 1))
return true;
if (i1 < BOARD_SIZE - 4 && CheckLine(st, l, i1, 0, 1))
return true;
if (l <= 3 || i1 >= BOARD_SIZE - 4 || !CheckLine(st, l, i1, -1, 1))
continue;
return true;
}
}
return false;
}