Assets/Scripts/GameSystem.cs (4 lines): - line 30: // TODO : this should be implemented to return correct Client Version. - line 36: // TODO : this should be implemented to get Client Device vendor. - line 42: // TODO : this should be implemented to get Client Locale from device information. - line 48: // TODO : this should be implemented depending on service design. Assets/Scripts/GameAuth.cs (1 line): - line 91: //provider.ConfirmSignUpAsync() //TODO : It is able to implement confirmation logic