public static ClientInfo GetClientInfo()

in Assets/Scripts/GameSystem.cs [16:26]


    public static ClientInfo GetClientInfo()
    {
        ClientInfo clientInfo = new ClientInfo();
        clientInfo.AppVersion = GetClientVersion();
        clientInfo.DeviceModel = SystemInfo.deviceModel;
        clientInfo.DeviceMake = GetDeviceMake();
        clientInfo.Locale = GetClientLocale();
        clientInfo.Platform = SystemInfo.deviceType.Equals(DeviceType.Handheld) ? "Mobile" : SystemInfo.deviceType.ToString();
        clientInfo.TimeZone = GetClientTimezone();
        return clientInfo;
    }