in Assets/Scripts/GameAuth.cs [53:67]
public void OnClickSignUpBtn()
{
string inputId = SignUpIdInput.text;
string inputPw = SignUpPwInput.text;
string inputEmail = SignUPEmailInput.text;
bool signUpResult = SignUpAsync(inputId, inputPw, inputEmail).Result;
if (signUpResult)
{
SignUpIdInput.text = "";
SignUpPwInput.text = "";
SignUPEmailInput.text = "";
}
SignUpDisplayText.text = signUpResult ? "Sign Up Success" : "Sign Up Failed";
}