public void OnClickUserDataSyncBtn()

in Assets/Scripts/GameHome.cs [74:88]


    public void OnClickUserDataSyncBtn()
    {
        // Call WebSyncAPI
        Debug.Log("Click Sync Button");

        GamePlayManager.Singleton.ApiModule.CallSyncAPI(
            GamePlayManager.Singleton.Token, GamePlayManager.Singleton.HomePlayData.UserData, (string result) =>
        {
            Debug.Log("Call Shop API - Callback");
            Debug.Log(result);
            SyncData syncDataResponse = JsonUtility.FromJson<SyncData>(result);
            GamePlayManager.Singleton.HomePlayData.UserData = syncDataResponse.UserData;
            Debug.Log("Sync Callback end");
        });
    }