in Assets/Scripts/GameHome.cs [74:88]
public void OnClickUserDataSyncBtn()
{
// Call WebSyncAPI
Debug.Log("Click Sync Button");
GamePlayManager.Singleton.ApiModule.CallSyncAPI(
GamePlayManager.Singleton.Token, GamePlayManager.Singleton.HomePlayData.UserData, (string result) =>
{
Debug.Log("Call Shop API - Callback");
Debug.Log(result);
SyncData syncDataResponse = JsonUtility.FromJson<SyncData>(result);
GamePlayManager.Singleton.HomePlayData.UserData = syncDataResponse.UserData;
Debug.Log("Sync Callback end");
});
}