async function up()

in web/js/input.js [125:163]


async function up(graph, poz) {

    graph.canvasDrag = null
    
    if (!isGraphValid(graph)) return

    let selectedNodeId
    for (const node of graph.data.nodes) {
        if (webUtil.hitTest(graph, node.x, node.y, graph.NODE_RADIUS, poz.x, poz.y)) {
            await viewNode(graph, node)
            node.selected = true
            selectedNodeId = node.id
            break
        }
    }
    for (const node of graph.data.nodes) {
        if (node.id !== selectedNodeId) node.selected = false
        node.down = false
    }
    if (selectedNodeId) {
        render(graph, false)
        return // Don't continue to select edges that might be underneath
    }

    let selectedEdgeId
    for (const edge of graph.data.edges) {
        if (webUtil.hitTestEdge(graph, edge, poz.x, poz.y)) {
            await viewEdge(graph, edge)
            edge.selected = true
            selectedEdgeId = edge.id
            break
        }
    }
    for (const edge of graph.data.edges) {
        if (edge.id !== selectedEdgeId) edge.selected = false
    }

    render(graph, false)
}