function normalize()

in adminlte/html/plugins/select2/js/select2.full.js [77:185]


    function normalize(name, baseName) {
        var nameParts, nameSegment, mapValue, foundMap, lastIndex,
            foundI, foundStarMap, starI, i, j, part, normalizedBaseParts,
            baseParts = baseName && baseName.split("/"),
            map = config.map,
            starMap = (map && map['*']) || {};

        //Adjust any relative paths.
        if (name) {
            name = name.split('/');
            lastIndex = name.length - 1;

            // If wanting node ID compatibility, strip .js from end
            // of IDs. Have to do this here, and not in nameToUrl
            // because node allows either .js or non .js to map
            // to same file.
            if (config.nodeIdCompat && jsSuffixRegExp.test(name[lastIndex])) {
                name[lastIndex] = name[lastIndex].replace(jsSuffixRegExp, '');
            }

            // Starts with a '.' so need the baseName
            if (name[0].charAt(0) === '.' && baseParts) {
                //Convert baseName to array, and lop off the last part,
                //so that . matches that 'directory' and not name of the baseName's
                //module. For instance, baseName of 'one/two/three', maps to
                //'one/two/three.js', but we want the directory, 'one/two' for
                //this normalization.
                normalizedBaseParts = baseParts.slice(0, baseParts.length - 1);
                name = normalizedBaseParts.concat(name);
            }

            //start trimDots
            for (i = 0; i < name.length; i++) {
                part = name[i];
                if (part === '.') {
                    name.splice(i, 1);
                    i -= 1;
                } else if (part === '..') {
                    // If at the start, or previous value is still ..,
                    // keep them so that when converted to a path it may
                    // still work when converted to a path, even though
                    // as an ID it is less than ideal. In larger point
                    // releases, may be better to just kick out an error.
                    if (i === 0 || (i === 1 && name[2] === '..') || name[i - 1] === '..') {
                        continue;
                    } else if (i > 0) {
                        name.splice(i - 1, 2);
                        i -= 2;
                    }
                }
            }
            //end trimDots

            name = name.join('/');
        }

        //Apply map config if available.
        if ((baseParts || starMap) && map) {
            nameParts = name.split('/');

            for (i = nameParts.length; i > 0; i -= 1) {
                nameSegment = nameParts.slice(0, i).join("/");

                if (baseParts) {
                    //Find the longest baseName segment match in the config.
                    //So, do joins on the biggest to smallest lengths of baseParts.
                    for (j = baseParts.length; j > 0; j -= 1) {
                        mapValue = map[baseParts.slice(0, j).join('/')];

                        //baseName segment has  config, find if it has one for
                        //this name.
                        if (mapValue) {
                            mapValue = mapValue[nameSegment];
                            if (mapValue) {
                                //Match, update name to the new value.
                                foundMap = mapValue;
                                foundI = i;
                                break;
                            }
                        }
                    }
                }

                if (foundMap) {
                    break;
                }

                //Check for a star map match, but just hold on to it,
                //if there is a shorter segment match later in a matching
                //config, then favor over this star map.
                if (!foundStarMap && starMap && starMap[nameSegment]) {
                    foundStarMap = starMap[nameSegment];
                    starI = i;
                }
            }

            if (!foundMap && foundStarMap) {
                foundMap = foundStarMap;
                foundI = starI;
            }

            if (foundMap) {
                nameParts.splice(0, foundI, foundMap);
                name = nameParts.join('/');
            }
        }

        return name;
    }