in craft-server-image/serverold.py [0:0]
def on_help(self, client, topic=None):
if topic is None:
client.send(TALK, 'Type "t" to chat. Type "/" to type commands:')
client.send(TALK, '/goto [NAME], /help [TOPIC], /list, /login NAME, /logout, /nick')
client.send(TALK, '/offline [FILE], /online HOST [PORT], /pq P Q, /spawn, /view N')
return
topic = topic.lower().strip()
if topic == 'goto':
client.send(TALK, 'Help: /goto [NAME]')
client.send(TALK, 'Teleport to another user.')
client.send(TALK, 'If NAME is unspecified, a random user is chosen.')
elif topic == 'list':
client.send(TALK, 'Help: /list')
client.send(TALK, 'Display a list of connected users.')
elif topic == 'login':
client.send(TALK, 'Help: /login NAME')
client.send(TALK, 'Switch to another registered username.')
client.send(TALK, 'The login server will be re-contacted. The username is case-sensitive.')
elif topic == 'logout':
client.send(TALK, 'Help: /logout')
client.send(TALK, 'Unauthenticate and become a guest user.')
client.send(TALK, 'Automatic logins will not occur again until the /login command is re-issued.')
elif topic == 'offline':
client.send(TALK, 'Help: /offline [FILE]')
client.send(TALK, 'Switch to offline mode.')
client.send(TALK, 'FILE specifies the save file to use and defaults to "craft".')
elif topic == 'online':
client.send(TALK, 'Help: /online HOST [PORT]')
client.send(TALK, 'Connect to the specified server.')
elif topic == 'nick':
client.send(TALK, 'Help: /nick [NICK]')
client.send(TALK, 'Get or set your nickname.')
elif topic == 'pq':
client.send(TALK, 'Help: /pq P Q')
client.send(TALK, 'Teleport to the specified chunk.')
elif topic == 'spawn':
client.send(TALK, 'Help: /spawn')
client.send(TALK, 'Teleport back to the spawn point.')
elif topic == 'view':
client.send(TALK, 'Help: /view N')
client.send(TALK, 'Set viewing distance, 1 - 24.')