in source/shadow.c [303:349]
static ShadowStatus_t validateAssembleTopicParameters( ShadowTopicStringType_t topicType,
const char * pThingName,
uint8_t thingNameLength,
const char * pShadowName,
uint8_t shadowNameLength,
const char * pTopicBuffer,
const uint16_t * pOutLength )
{
ShadowStatus_t shadowStatus = SHADOW_BAD_PARAMETER;
if( ( pTopicBuffer == NULL ) ||
( pThingName == NULL ) ||
( thingNameLength == 0U ) ||
( ( pShadowName == NULL ) && ( shadowNameLength > 0U ) ) ||
( topicType >= ShadowTopicStringTypeMaxNum ) ||
( pOutLength == NULL ) )
{
LogError( ( "Invalid input parameters pTopicBuffer: %p, pThingName: %p, thingNameLength: %u,\
pShadowName: %p, shadowNameLength: %u, topicType: %d, pOutLength: %p.",
( void * ) pTopicBuffer,
( void * ) pThingName,
( unsigned int ) thingNameLength,
( void * ) pShadowName,
( unsigned int ) shadowNameLength,
( int ) topicType,
( void * ) pOutLength ) );
}
else if( thingNameLength > SHADOW_THINGNAME_MAX_LENGTH )
{
LogError( ( "Invalid thingNamelength. Thing name length of %u exceeds maximum allowed length %u.",
( unsigned int ) thingNameLength,
( unsigned int ) SHADOW_THINGNAME_MAX_LENGTH ) );
}
else if( shadowNameLength > SHADOW_NAME_MAX_LENGTH )
{
LogError( ( "Invalid shadowNameLength. Shadow name length of %u exceeds maximum allowed length %u.",
( unsigned int ) shadowNameLength,
( unsigned int ) SHADOW_NAME_MAX_LENGTH ) );
}
else
{
/* Validations passed .*/
shadowStatus = SHADOW_SUCCESS;
}
return shadowStatus;
}