aws / amazon-gamelift-plugin-unity
File Change Frequency

File change frequency (churn) shows the distribution of file updates (days with at least one commit).

File Change Frequency Overall
File Change Frequency Overall
The number of recorded file updates
  • There are 292 files with 26,389 lines of code.
    • 0 files changed more than 100 times (0 lines of code)
    • 0 files changed 51-100 times (0 lines of code)
    • 0 files changed 21-50 times (0 lines of code)
    • 0 files changed 6-20 times (0 lines of code)
    • 292 files changed 1-5 times (26,389 lines of code)
0% | 0% | 0% | 0% | 100%
Legend:
101+
51-100
21-50
6-20
1-5

Detailed data...

File Change Frequency per File Extension
meta, cs, py, ps1, prefab, json, md, mat, yml, xml, gitignore, unity, npmignore, txt, csproj, editorconfig, anim, asset
File Change Frequency per Extension
The number of recorded file updates
101+
51-100
21-50
6-20
1-5
cs0% | 0% | 0% | 0% | 100%
prefab0% | 0% | 0% | 0% | 100%
unity0% | 0% | 0% | 0% | 100%
yml0% | 0% | 0% | 0% | 100%
py0% | 0% | 0% | 0% | 100%
mat0% | 0% | 0% | 0% | 100%
anim0% | 0% | 0% | 0% | 100%
ps10% | 0% | 0% | 0% | 100%
asset0% | 0% | 0% | 0% | 100%
File Change Frequency per Logical Decomposition
primary
primary (file change frequency)
The number of recorded file updates
101+
51-100
21-50
6-20
1-5
Samples~/SampleGame0% | 0% | 0% | 0% | 100%
Editor/Resources0% | 0% | 0% | 0% | 100%
Runtime/Core0% | 0% | 0% | 0% | 100%
Editor/Deployment0% | 0% | 0% | 0% | 100%
Editor/CoreAPI0% | 0% | 0% | 0% | 100%
Editor0% | 0% | 0% | 0% | 100%
Editor/Credentials0% | 0% | 0% | 0% | 100%
Editor/Bootstrap0% | 0% | 0% | 0% | 100%
Editor/PluginSettings0% | 0% | 0% | 0% | 100%
Editor/LocalTest0% | 0% | 0% | 0% | 100%
Samples~/CustomScenario0% | 0% | 0% | 0% | 100%
Editor/Controls0% | 0% | 0% | 0% | 100%
Runtime0% | 0% | 0% | 0% | 100%
Scripts~/windows0% | 0% | 0% | 0% | 100%
Most Frequently Changed Files (Top 20)

See data for all files...

File# lines# unitslast modified
(days ago)
created
(days ago)
# changes
GetGameConnectionResult.cs
in Runtime/Core/ApiGatewayManagement/Models
10 - 109 126 4
GetGameConnection.cs
in Runtime/Core/ApiGatewayManagement/Models
16 - 109 126 4
IAmazonGameLiftClientWrapper.cs
in Runtime/Core/ApiGatewayManagement
16 - 109 126 4
game_session_event_handler.py
in Editor/Resources/CloudFormation/scenario3_mrf_queue/lambda
31 1 109 126 4
game_session_event_handler.py
in Editor/Resources/CloudFormation/scenario4_spot_fleets/lambda
31 1 109 126 4
results_request.py
in Editor/Resources/CloudFormation/scenario2_single_fleet/lambda
45 3 109 126 4
AmazonGameLiftClientWrapper.cs
in Runtime/Core/ApiGatewayManagement
47 7 109 126 4
results_request.py
in Editor/Resources/CloudFormation/scenario5_flexmatch/lambda
52 1 109 126 4
GameLiftClient.cs
in Samples~/SampleGame/Assets/Scripts/Client
74 4 109 126 4
results_request.py
in Editor/Resources/CloudFormation/scenario3_mrf_queue/lambda
77 2 109 126 4
results_request.py
in Editor/Resources/CloudFormation/scenario4_spot_fleets/lambda
77 2 109 126 4
matchmaker_event_handler.py
in Editor/Resources/CloudFormation/scenario5_flexmatch/lambda
81 1 109 126 4
LocalGameAdapter.cs
in Runtime/Core/ApiGatewayManagement
89 3 109 126 4
flexmatch_status_poller.py
in Editor/Resources/CloudFormation/scenario5_flexmatch/lambda
114 3 109 126 4
GameLift.cs
in Samples~/SampleGame/Assets/Scripts
141 15 109 126 4
ApiGateway.cs
in Runtime/Core/ApiGatewayManagement
165 4 109 126 4
NetworkClient.cs
in Samples~/SampleGame/Assets/Scripts/Client
177 12 109 126 4
GameLiftServer.cs
in Samples~/SampleGame/Assets/Scripts/Server
212 9 109 126 4
NetworkServer.cs
in Samples~/SampleGame/Assets/Scripts/Server
230 18 109 126 4
GameLogic.cs
in Samples~/SampleGame/Assets/Scripts
310 23 109 126 4