gamelift-daemon/src/main.py [111:126]:
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        "value": "true",
        "effect": "NoExecute"
    }
    try: 
        node = core_v1_client.read_node(ec2_metadata.private_hostname)
    except ApiException as e:
        print(f'Exception when calling CoreV1Api->read_node: {e}\n', flush=True)
    taints = node.spec.taints
    taints.append(taint)
    taint_body = {
        "spec": {
            "taints": taints
        }
    }
    try:
        core_v1_client.patch_node(ec2_metadata.private_hostname, taint_body)
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gamelift-daemon/src/main.py [199:214]:
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        "value": "true",
        "effect": "NoExecute"
    }
    try: 
        node = core_v1_client.read_node(ec2_metadata.private_hostname)
    except ApiException as e:
        print(f'Exception when calling CoreV1Api->read_node: {e}\n', flush=True)
    taints = node.spec.taints
    taints.append(taint)
    taint_body = {
        "spec": {
            "taints": taints
        }
    }
    try:
        core_v1_client.patch_node(ec2_metadata.private_hostname, taint_body)
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