in website/src/components/HeroCanvas.tsx [236:249]
function animate() {
animationFrame = requestAnimationFrame(animate);
delta += clock.getDelta();
if (delta > interval) {
// The draw or time dependent code are here
material.uniforms.u_time.value += 0.05;
controls.update();
renderer.render(scene, camera);
isRendering = true;
delta %= interval;
}
}