function animate()

in website/src/components/HeroCanvas.tsx [236:249]


    function animate() {
      animationFrame = requestAnimationFrame(animate);
      delta += clock.getDelta();

      if (delta > interval) {
        // The draw or time dependent code are here
        material.uniforms.u_time.value += 0.05;
        controls.update();
        renderer.render(scene, camera);
        isRendering = true;

        delta %= interval;
      }
    }