dissociated-ipc/ucx_server.h (55 lines of code) (raw):

// Licensed to the Apache Software Foundation (ASF) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, Version 2.0 (the // "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, // software distributed under the License is distributed on an // "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the License for the // specific language governing permissions and limitations // under the License. #pragma once #include <atomic> #include <memory> #include <queue> #include <string> #include <thread> #include <utility> #include "ucx_conn.h" #include "ucx_utils.h" #include "arrow/flight/types.h" #include "arrow/gpu/cuda_context.h" #include "arrow/status.h" class UcxServer { public: virtual ~UcxServer() = default; arrow::Status Init(const std::string& host, const int32_t port); arrow::Status Wait(); virtual arrow::Status Shutdown(); inline void set_cuda_context(std::shared_ptr<arrow::cuda::CudaContext> ctx) { cuda_context_ = std::move(ctx); } protected: inline arrow::flight::Location location() const { return location_; } struct ClientWorker { std::shared_ptr<utils::UcpWorker> worker_; std::unique_ptr<utils::Connection> conn_; }; virtual arrow::Status setup_handlers(ClientWorker* worker) = 0; virtual arrow::Status do_work(ClientWorker* worker) = 0; private: static void HandleIncomingConnection(ucp_conn_request_h connection_request, void* data) { UcxServer* server = reinterpret_cast<UcxServer*>(data); server->EnqueueClient(connection_request); } void DriveConnections(); void EnqueueClient(ucp_conn_request_h connection_request) { std::lock_guard<std::mutex> guard(pending_connections_mutex_); pending_connections_.push(connection_request); } void HandleConnection(ucp_conn_request_h request); arrow::Result<std::shared_ptr<ClientWorker>> CreateWorker(); protected: std::atomic<size_t> counter_{0}; arrow::flight::Location location_; std::shared_ptr<utils::UcpContext> ucp_context_; std::shared_ptr<utils::UcpWorker> worker_conn_; ucp_listener_h listener_; std::atomic<bool> listening_; std::thread listener_thread_; // std::thread::join cannot be called concurrently std::mutex join_mutex_; std::mutex pending_connections_mutex_; std::queue<ucp_conn_request_h> pending_connections_; std::shared_ptr<arrow::cuda::CudaContext> cuda_context_; };