cloudstack/ConsoleEndpointService.go (113 lines of code) (raw):

// // Licensed to the Apache Software Foundation (ASF) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, Version 2.0 (the // "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, // software distributed under the License is distributed on an // "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the License for the // specific language governing permissions and limitations // under the License. // package cloudstack import ( "encoding/json" "net/url" "strconv" ) type ConsoleEndpointServiceIface interface { CreateConsoleEndpoint(p *CreateConsoleEndpointParams) (*CreateConsoleEndpointResponse, error) NewCreateConsoleEndpointParams(virtualmachineid string) *CreateConsoleEndpointParams } type CreateConsoleEndpointParams struct { p map[string]interface{} } func (p *CreateConsoleEndpointParams) toURLValues() url.Values { u := url.Values{} if p.p == nil { return u } if v, found := p.p["token"]; found { u.Set("token", v.(string)) } if v, found := p.p["virtualmachineid"]; found { u.Set("virtualmachineid", v.(string)) } return u } func (p *CreateConsoleEndpointParams) SetToken(v string) { if p.p == nil { p.p = make(map[string]interface{}) } p.p["token"] = v } func (p *CreateConsoleEndpointParams) ResetToken() { if p.p != nil && p.p["token"] != nil { delete(p.p, "token") } } func (p *CreateConsoleEndpointParams) GetToken() (string, bool) { if p.p == nil { p.p = make(map[string]interface{}) } value, ok := p.p["token"].(string) return value, ok } func (p *CreateConsoleEndpointParams) SetVirtualmachineid(v string) { if p.p == nil { p.p = make(map[string]interface{}) } p.p["virtualmachineid"] = v } func (p *CreateConsoleEndpointParams) ResetVirtualmachineid() { if p.p != nil && p.p["virtualmachineid"] != nil { delete(p.p, "virtualmachineid") } } func (p *CreateConsoleEndpointParams) GetVirtualmachineid() (string, bool) { if p.p == nil { p.p = make(map[string]interface{}) } value, ok := p.p["virtualmachineid"].(string) return value, ok } // You should always use this function to get a new CreateConsoleEndpointParams instance, // as then you are sure you have configured all required params func (s *ConsoleEndpointService) NewCreateConsoleEndpointParams(virtualmachineid string) *CreateConsoleEndpointParams { p := &CreateConsoleEndpointParams{} p.p = make(map[string]interface{}) p.p["virtualmachineid"] = virtualmachineid return p } // Create a console endpoint to connect to a VM console func (s *ConsoleEndpointService) CreateConsoleEndpoint(p *CreateConsoleEndpointParams) (*CreateConsoleEndpointResponse, error) { resp, err := s.cs.newRequest("createConsoleEndpoint", p.toURLValues()) if err != nil { return nil, err } var nested struct { Response CreateConsoleEndpointResponse `json:"consoleendpoint"` } if err := json.Unmarshal(resp, &nested); err != nil { return nil, err } r := nested.Response return &r, nil } type CreateConsoleEndpointResponse struct { Details string `json:"details"` JobID string `json:"jobid"` Jobstatus int `json:"jobstatus"` Success bool `json:"success"` Url string `json:"url"` Websocket map[string]interface{} `json:"websocket"` } func (r *CreateConsoleEndpointResponse) UnmarshalJSON(b []byte) error { var m map[string]interface{} err := json.Unmarshal(b, &m) if err != nil { return err } if success, ok := m["success"].(string); ok { m["success"] = success == "true" b, err = json.Marshal(m) if err != nil { return err } } if ostypeid, ok := m["ostypeid"].(float64); ok { m["ostypeid"] = strconv.Itoa(int(ostypeid)) b, err = json.Marshal(m) if err != nil { return err } } type alias CreateConsoleEndpointResponse return json.Unmarshal(b, (*alias)(r)) }