cloudstack/ConsoleEndpointService.go (113 lines of code) (raw):
//
// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
//
package cloudstack
import (
"encoding/json"
"net/url"
"strconv"
)
type ConsoleEndpointServiceIface interface {
CreateConsoleEndpoint(p *CreateConsoleEndpointParams) (*CreateConsoleEndpointResponse, error)
NewCreateConsoleEndpointParams(virtualmachineid string) *CreateConsoleEndpointParams
}
type CreateConsoleEndpointParams struct {
p map[string]interface{}
}
func (p *CreateConsoleEndpointParams) toURLValues() url.Values {
u := url.Values{}
if p.p == nil {
return u
}
if v, found := p.p["token"]; found {
u.Set("token", v.(string))
}
if v, found := p.p["virtualmachineid"]; found {
u.Set("virtualmachineid", v.(string))
}
return u
}
func (p *CreateConsoleEndpointParams) SetToken(v string) {
if p.p == nil {
p.p = make(map[string]interface{})
}
p.p["token"] = v
}
func (p *CreateConsoleEndpointParams) ResetToken() {
if p.p != nil && p.p["token"] != nil {
delete(p.p, "token")
}
}
func (p *CreateConsoleEndpointParams) GetToken() (string, bool) {
if p.p == nil {
p.p = make(map[string]interface{})
}
value, ok := p.p["token"].(string)
return value, ok
}
func (p *CreateConsoleEndpointParams) SetVirtualmachineid(v string) {
if p.p == nil {
p.p = make(map[string]interface{})
}
p.p["virtualmachineid"] = v
}
func (p *CreateConsoleEndpointParams) ResetVirtualmachineid() {
if p.p != nil && p.p["virtualmachineid"] != nil {
delete(p.p, "virtualmachineid")
}
}
func (p *CreateConsoleEndpointParams) GetVirtualmachineid() (string, bool) {
if p.p == nil {
p.p = make(map[string]interface{})
}
value, ok := p.p["virtualmachineid"].(string)
return value, ok
}
// You should always use this function to get a new CreateConsoleEndpointParams instance,
// as then you are sure you have configured all required params
func (s *ConsoleEndpointService) NewCreateConsoleEndpointParams(virtualmachineid string) *CreateConsoleEndpointParams {
p := &CreateConsoleEndpointParams{}
p.p = make(map[string]interface{})
p.p["virtualmachineid"] = virtualmachineid
return p
}
// Create a console endpoint to connect to a VM console
func (s *ConsoleEndpointService) CreateConsoleEndpoint(p *CreateConsoleEndpointParams) (*CreateConsoleEndpointResponse, error) {
resp, err := s.cs.newRequest("createConsoleEndpoint", p.toURLValues())
if err != nil {
return nil, err
}
var nested struct {
Response CreateConsoleEndpointResponse `json:"consoleendpoint"`
}
if err := json.Unmarshal(resp, &nested); err != nil {
return nil, err
}
r := nested.Response
return &r, nil
}
type CreateConsoleEndpointResponse struct {
Details string `json:"details"`
JobID string `json:"jobid"`
Jobstatus int `json:"jobstatus"`
Success bool `json:"success"`
Url string `json:"url"`
Websocket map[string]interface{} `json:"websocket"`
}
func (r *CreateConsoleEndpointResponse) UnmarshalJSON(b []byte) error {
var m map[string]interface{}
err := json.Unmarshal(b, &m)
if err != nil {
return err
}
if success, ok := m["success"].(string); ok {
m["success"] = success == "true"
b, err = json.Marshal(m)
if err != nil {
return err
}
}
if ostypeid, ok := m["ostypeid"].(float64); ok {
m["ostypeid"] = strconv.Itoa(int(ostypeid))
b, err = json.Marshal(m)
if err != nil {
return err
}
}
type alias CreateConsoleEndpointResponse
return json.Unmarshal(b, (*alias)(r))
}