in blocks/cocoon-forms/cocoon-forms-impl/src/main/resources/org/apache/cocoon/forms/resources/xinha/plugins/ImageManager/Classes/GD.php [157:325]
function rotate($angle, $options=null)
{
if(function_exists('imagerotate')) {
$white = imagecolorallocate ($this->imageHandle, 255, 255, 255);
$this->imageHandle = imagerotate($this->imageHandle, $angle, $white);
return true;
}
if ( $options==null ){
$autoresize = true;
$color_mask = array(255,255,0);
} else {
extract( $options );
}
while ($angle <= -45) {
$angle += 360;
}
while ($angle > 270) {
$angle -= 360;
}
$t = deg2rad($angle);
if( !is_array($color_mask) ){
if ($color[0]=='#'){
$this->colorhex2colorarray( $color_mask );
} else {
include_once('Image/Transform/Driver/ColorDefs.php');
$color = isset($colornames[$color_mask])?$colornames[$color_mask]:false;
}
}
// Do not round it, too much lost of quality
$cosT = cos($t);
$sinT = sin($t);
$img =& $this->imageHandle;
$width = $max_x = $this->img_x;
$height = $max_y = $this->img_y;
$min_y = 0;
$min_x = 0;
$x1 = round($max_x/2,0);
$y1 = round($max_y/2,0);
if ( $autoresize ){
$t = abs($t);
$a = round($angle,0);
switch((int)($angle)){
case 0:
$width2 = $width;
$height2 = $height;
break;
case 90:
$width2 = $height;
$height2 = $width;
break;
case 180:
$width2 = $width;
$height2 = $height;
break;
case 270:
$width2 = $height;
$height2 = $width;
break;
default:
$width2 = (int)(abs(sin($t) * $height + cos($t) * $width));
$height2 = (int)(abs(cos($t) * $height+sin($t) * $width));
}
$width2 -= $width2%2;
$height2 -= $height2%2;
$d_width = abs($width - $width2);
$d_height = abs($height - $height2);
$x_offset = $d_width/2;
$y_offset = $d_height/2;
$min_x2 = -abs($x_offset);
$min_y2 = -abs($y_offset);
$max_x2 = $width2;
$max_y2 = $height2;
}
$img2 = @imagecreate($width2,$height2);
if ( !is_resource($img2) ){
return false;/*PEAR::raiseError('Cannot create buffer for the rotataion.',
null, PEAR_ERROR_TRIGGER, E_USER_NOTICE);*/
}
$this->img_x = $width2;
$this->img_y = $height2;
imagepalettecopy($img2,$img);
$mask = imagecolorresolve($img2,$color_mask[0],$color_mask[1],$color_mask[2]);
// use simple lines copy for axes angles
switch((int)($angle)){
case 0:
imagefill ($img2, 0, 0,$mask);
for ($y=0; $y < $max_y; $y++) {
for ($x = $min_x; $x < $max_x; $x++){
$c = @imagecolorat ( $img, $x, $y);
imagesetpixel($img2,$x+$x_offset,$y+$y_offset,$c);
}
}
break;
case 90:
imagefill ($img2, 0, 0,$mask);
for ($x = $min_x; $x < $max_x; $x++){
for ($y=$min_y; $y < $max_y; $y++) {
$c = imagecolorat ( $img, $x, $y);
imagesetpixel($img2,$max_y-$y-1,$x,$c);
}
}
break;
case 180:
imagefill ($img2, 0, 0,$mask);
for ($y=0; $y < $max_y; $y++) {
for ($x = $min_x; $x < $max_x; $x++){
$c = @imagecolorat ( $img, $x, $y);
imagesetpixel($img2, $max_x2-$x-1, $max_y2-$y-1, $c);
}
}
break;
case 270:
imagefill ($img2, 0, 0,$mask);
for ($y=0; $y < $max_y; $y++) {
for ($x = $max_x; $x >= $min_x; $x--){
$c = @imagecolorat ( $img, $x, $y);
imagesetpixel($img2,$y,$max_x-$x-1,$c);
}
}
break;
// simple reverse rotation algo
default:
$i=0;
for ($y = $min_y2; $y < $max_y2; $y++){
// Algebra :)
$x2 = round((($min_x2-$x1) * $cosT) + (($y-$y1) * $sinT + $x1),0);
$y2 = round((($y-$y1) * $cosT - ($min_x2-$x1) * $sinT + $y1),0);
for ($x = $min_x2; $x < $max_x2; $x++){
// Check if we are out of original bounces, if we are
// use the default color mask
if ( $x2>=0 && $x2<$max_x && $y2>=0 && $y2<$max_y ){
$c = imagecolorat ( $img, $x2, $y2);
} else {
$c = $mask;
}
imagesetpixel($img2,$x+$x_offset,$y+$y_offset,$c);
// round verboten!
$x2 += $cosT;
$y2 -= $sinT;
}
}
break;
}
$this->old_image = $this->imageHandle;
$this->imageHandle = $img2;
return true;
}