Channel.prototype.fire = function()

in src/common/channel.js [223:246]


Channel.prototype.fire = function (e) {
    var fireArgs = Array.prototype.slice.call(arguments);
    // Apply stickiness.
    if (this.state === 1) {
        this.state = 2;
        this.fireArgs = fireArgs;
    }
    if (this.numHandlers) {
        // Copy the values first so that it is safe to modify it from within
        // callbacks.
        var toCall = [];
        for (var item in this.handlers) {
            toCall.push(this.handlers[item]);
        }
        for (var i = 0; i < toCall.length; ++i) {
            toCall[i].apply(this, fireArgs);
        }
        if (this.state === 2 && this.numHandlers) {
            this.numHandlers = 0;
            this.handlers = {};
            this.onHasSubscribersChange && this.onHasSubscribersChange();
        }
    }
};