doc/0.9.7/guacamole-common-js/symbols/src/src_main_webapp_modules_Mouse.js.html (1,075 lines of code) (raw):

<html><head><meta http-equiv="content-type" content="text/html; charset=utf-8"> <style> .KEYW {color: #933;} .COMM {color: #bbb; font-style: italic;} .NUMB {color: #393;} .STRN {color: #393;} .REGX {color: #339;} .line {border-right: 1px dotted #666; color: #666; font-style: normal;} </style></head><body><pre><span class='line'> 1</span> <span class="COMM">/* <span class='line'> 2</span> * Copyright (C) 2013 Glyptodon LLC <span class='line'> 3</span> * <span class='line'> 4</span> * Permission is hereby granted, free of charge, to any person obtaining a copy <span class='line'> 5</span> * of this software and associated documentation files (the "Software"), to deal <span class='line'> 6</span> * in the Software without restriction, including without limitation the rights <span class='line'> 7</span> * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell <span class='line'> 8</span> * copies of the Software, and to permit persons to whom the Software is <span class='line'> 9</span> * furnished to do so, subject to the following conditions: <span class='line'> 10</span> * <span class='line'> 11</span> * The above copyright notice and this permission notice shall be included in <span class='line'> 12</span> * all copies or substantial portions of the Software. <span class='line'> 13</span> * <span class='line'> 14</span> * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR <span class='line'> 15</span> * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, <span class='line'> 16</span> * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE <span class='line'> 17</span> * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER <span class='line'> 18</span> * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, <span class='line'> 19</span> * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN <span class='line'> 20</span> * THE SOFTWARE. <span class='line'> 21</span> */</span><span class="WHIT"> <span class='line'> 22</span> <span class='line'> 23</span> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">Guacamole</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">Guacamole</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'> 24</span> <span class='line'> 25</span> </span><span class="COMM">/** <span class='line'> 26</span> * Provides cross-browser mouse events for a given element. The events of <span class='line'> 27</span> * the given element are automatically populated with handlers that translate <span class='line'> 28</span> * mouse events into a non-browser-specific event provided by the <span class='line'> 29</span> * Guacamole.Mouse instance. <span class='line'> 30</span> * <span class='line'> 31</span> * @constructor <span class='line'> 32</span> * @param {Element} element The Element to use to provide mouse events. <span class='line'> 33</span> */</span><span class="WHIT"> <span class='line'> 34</span> </span><span class="NAME">Guacamole.Mouse</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">element</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'> 35</span> <span class='line'> 36</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'> 37</span> * Reference to this Guacamole.Mouse. <span class='line'> 38</span> * @private <span class='line'> 39</span> */</span><span class="WHIT"> <span class='line'> 40</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">guac_mouse</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'> 41</span> <span class='line'> 42</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'> 43</span> * The number of mousemove events to require before re-enabling mouse <span class='line'> 44</span> * event handling after receiving a touch event. <span class='line'> 45</span> */</span><span class="WHIT"> <span class='line'> 46</span> </span><span class="WHIT"> </span><span class="NAME">this.touchMouseThreshold</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">3</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'> 47</span> <span class='line'> 48</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'> 49</span> * The minimum amount of pixels scrolled required for a single scroll button <span class='line'> 50</span> * click. <span class='line'> 51</span> */</span><span class="WHIT"> <span class='line'> 52</span> </span><span class="WHIT"> </span><span class="NAME">this.scrollThreshold</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">120</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'> 53</span> <span class='line'> 54</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'> 55</span> * The number of pixels to scroll per line. <span class='line'> 56</span> */</span><span class="WHIT"> <span class='line'> 57</span> </span><span class="WHIT"> </span><span class="NAME">this.PIXELS_PER_LINE</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">40</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'> 58</span> <span class='line'> 59</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'> 60</span> * The number of pixels to scroll per page. <span class='line'> 61</span> */</span><span class="WHIT"> <span class='line'> 62</span> </span><span class="WHIT"> </span><span class="NAME">this.PIXELS_PER_PAGE</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">640</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'> 63</span> <span class='line'> 64</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'> 65</span> * The current mouse state. The properties of this state are updated when <span class='line'> 66</span> * mouse events fire. This state object is also passed in as a parameter to <span class='line'> 67</span> * the handler of any mouse events. <span class='line'> 68</span> * <span class='line'> 69</span> * @type Guacamole.Mouse.State <span class='line'> 70</span> */</span><span class="WHIT"> <span class='line'> 71</span> </span><span class="WHIT"> </span><span class="NAME">this.currentState</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">Guacamole.Mouse.State</span><span class="PUNC">(</span><span class="WHIT"> <span class='line'> 72</span> </span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> <span class='line'> 73</span> </span><span class="KEYW">false</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="WHIT"> <span class='line'> 74</span> </span><span class="WHIT"> </span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'> 75</span> <span class='line'> 76</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'> 77</span> * Fired whenever the user presses a mouse button down over the element <span class='line'> 78</span> * associated with this Guacamole.Mouse. <span class='line'> 79</span> * <span class='line'> 80</span> * @event <span class='line'> 81</span> * @param {Guacamole.Mouse.State} state The current mouse state. <span class='line'> 82</span> */</span><span class="WHIT"> <span class='line'> 83</span> </span><span class="WHIT"> </span><span class="NAME">this.onmousedown</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'> 84</span> <span class='line'> 85</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'> 86</span> * Fired whenever the user releases a mouse button down over the element <span class='line'> 87</span> * associated with this Guacamole.Mouse. <span class='line'> 88</span> * <span class='line'> 89</span> * @event <span class='line'> 90</span> * @param {Guacamole.Mouse.State} state The current mouse state. <span class='line'> 91</span> */</span><span class="WHIT"> <span class='line'> 92</span> </span><span class="WHIT"> </span><span class="NAME">this.onmouseup</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'> 93</span> <span class='line'> 94</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'> 95</span> * Fired whenever the user moves the mouse over the element associated with <span class='line'> 96</span> * this Guacamole.Mouse. <span class='line'> 97</span> * <span class='line'> 98</span> * @event <span class='line'> 99</span> * @param {Guacamole.Mouse.State} state The current mouse state. <span class='line'>100</span> */</span><span class="WHIT"> <span class='line'>101</span> </span><span class="WHIT"> </span><span class="NAME">this.onmousemove</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>102</span> <span class='line'>103</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>104</span> * Fired whenever the mouse leaves the boundaries of the element associated <span class='line'>105</span> * with this Guacamole.Mouse. <span class='line'>106</span> * <span class='line'>107</span> * @event <span class='line'>108</span> */</span><span class="WHIT"> <span class='line'>109</span> </span><span class="WHIT"> </span><span class="NAME">this.onmouseout</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>110</span> <span class='line'>111</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>112</span> * Counter of mouse events to ignore. This decremented by mousemove, and <span class='line'>113</span> * while non-zero, mouse events will have no effect. <span class='line'>114</span> * @private <span class='line'>115</span> */</span><span class="WHIT"> <span class='line'>116</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">ignore_mouse</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>117</span> <span class='line'>118</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>119</span> * Cumulative scroll delta amount. This value is accumulated through scroll <span class='line'>120</span> * events and results in scroll button clicks if it exceeds a certain <span class='line'>121</span> * threshold. <span class='line'>122</span> */</span><span class="WHIT"> <span class='line'>123</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">scroll_delta</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>124</span> <span class='line'>125</span> </span><span class="WHIT"> </span><span class="KEYW">function</span><span class="WHIT"> </span><span class="NAME">cancelEvent</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>126</span> </span><span class="WHIT"> </span><span class="NAME">e.stopPropagation</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>127</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">e.preventDefault</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="NAME">e.preventDefault</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>128</span> </span><span class="WHIT"> </span><span class="NAME">e.returnValue</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>129</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>130</span> <span class='line'>131</span> </span><span class="WHIT"> </span><span class="COMM">// Block context menu so right-click gets sent properly</span><span class="WHIT"> <span class='line'>132</span> </span><span class="WHIT"> </span><span class="NAME">element.addEventListener</span><span class="PUNC">(</span><span class="STRN">"contextmenu"</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>133</span> </span><span class="WHIT"> </span><span class="NAME">cancelEvent</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>134</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>135</span> <span class='line'>136</span> </span><span class="WHIT"> </span><span class="NAME">element.addEventListener</span><span class="PUNC">(</span><span class="STRN">"mousemove"</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>137</span> <span class='line'>138</span> </span><span class="WHIT"> </span><span class="NAME">cancelEvent</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>139</span> <span class='line'>140</span> </span><span class="WHIT"> </span><span class="COMM">// If ignoring events, decrement counter</span><span class="WHIT"> <span class='line'>141</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ignore_mouse</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>142</span> </span><span class="WHIT"> </span><span class="NAME">ignore_mouse</span><span class="PUNC">--</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>143</span> </span><span class="WHIT"> </span><span class="KEYW">return</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>144</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>145</span> <span class='line'>146</span> </span><span class="WHIT"> </span><span class="NAME">guac_mouse.currentState.fromClientPosition</span><span class="PUNC">(</span><span class="NAME">element</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">e.clientX</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">e.clientY</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>147</span> <span class='line'>148</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_mouse.onmousemove</span><span class="PUNC">)</span><span class="WHIT"> <span class='line'>149</span> </span><span class="WHIT"> </span><span class="NAME">guac_mouse.onmousemove</span><span class="PUNC">(</span><span class="NAME">guac_mouse.currentState</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>150</span> <span class='line'>151</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>152</span> <span class='line'>153</span> </span><span class="WHIT"> </span><span class="NAME">element.addEventListener</span><span class="PUNC">(</span><span class="STRN">"mousedown"</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>154</span> <span class='line'>155</span> </span><span class="WHIT"> </span><span class="NAME">cancelEvent</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>156</span> <span class='line'>157</span> </span><span class="WHIT"> </span><span class="COMM">// Do not handle if ignoring events</span><span class="WHIT"> <span class='line'>158</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ignore_mouse</span><span class="PUNC">)</span><span class="WHIT"> <span class='line'>159</span> </span><span class="WHIT"> </span><span class="KEYW">return</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>160</span> <span class='line'>161</span> </span><span class="WHIT"> </span><span class="KEYW">switch</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">e.button</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>162</span> </span><span class="WHIT"> </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">:</span><span class="WHIT"> <span class='line'>163</span> </span><span class="WHIT"> </span><span class="NAME">guac_mouse.currentState.left</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>164</span> </span><span class="WHIT"> </span><span class="KEYW">break</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>165</span> </span><span class="WHIT"> </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">:</span><span class="WHIT"> <span class='line'>166</span> </span><span class="WHIT"> </span><span class="NAME">guac_mouse.currentState.middle</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>167</span> </span><span class="WHIT"> </span><span class="KEYW">break</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>168</span> </span><span class="WHIT"> </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">:</span><span class="WHIT"> <span class='line'>169</span> </span><span class="WHIT"> </span><span class="NAME">guac_mouse.currentState.right</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>170</span> </span><span class="WHIT"> </span><span class="KEYW">break</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>171</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>172</span> <span class='line'>173</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_mouse.onmousedown</span><span class="PUNC">)</span><span class="WHIT"> <span class='line'>174</span> </span><span class="WHIT"> </span><span class="NAME">guac_mouse.onmousedown</span><span class="PUNC">(</span><span class="NAME">guac_mouse.currentState</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>175</span> <span class='line'>176</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>177</span> <span class='line'>178</span> </span><span class="WHIT"> </span><span class="NAME">element.addEventListener</span><span class="PUNC">(</span><span class="STRN">"mouseup"</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>179</span> <span class='line'>180</span> </span><span class="WHIT"> </span><span class="NAME">cancelEvent</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>181</span> <span class='line'>182</span> </span><span class="WHIT"> </span><span class="COMM">// Do not handle if ignoring events</span><span class="WHIT"> <span class='line'>183</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">ignore_mouse</span><span class="PUNC">)</span><span class="WHIT"> <span class='line'>184</span> </span><span class="WHIT"> </span><span class="KEYW">return</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>185</span> <span class='line'>186</span> </span><span class="WHIT"> </span><span class="KEYW">switch</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">e.button</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>187</span> </span><span class="WHIT"> </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">:</span><span class="WHIT"> <span class='line'>188</span> </span><span class="WHIT"> </span><span class="NAME">guac_mouse.currentState.left</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>189</span> </span><span class="WHIT"> </span><span class="KEYW">break</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>190</span> </span><span class="WHIT"> </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">:</span><span class="WHIT"> <span class='line'>191</span> </span><span class="WHIT"> </span><span class="NAME">guac_mouse.currentState.middle</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>192</span> </span><span class="WHIT"> </span><span class="KEYW">break</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>193</span> </span><span class="WHIT"> </span><span class="KEYW">case</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">:</span><span class="WHIT"> <span class='line'>194</span> </span><span class="WHIT"> </span><span class="NAME">guac_mouse.currentState.right</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>195</span> </span><span class="WHIT"> </span><span class="KEYW">break</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>196</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>197</span> <span class='line'>198</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_mouse.onmouseup</span><span class="PUNC">)</span><span class="WHIT"> <span class='line'>199</span> </span><span class="WHIT"> </span><span class="NAME">guac_mouse.onmouseup</span><span class="PUNC">(</span><span class="NAME">guac_mouse.currentState</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>200</span> <span class='line'>201</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>202</span> <span class='line'>203</span> </span><span class="WHIT"> </span><span class="NAME">element.addEventListener</span><span class="PUNC">(</span><span class="STRN">"mouseout"</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>204</span> <span class='line'>205</span> </span><span class="WHIT"> </span><span class="COMM">// Get parent of the element the mouse pointer is leaving</span><span class="WHIT"> <span class='line'>206</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">!</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="NAME">e</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">window.event</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>207</span> <span class='line'>208</span> </span><span class="WHIT"> </span><span class="COMM">// Check that mouseout is due to actually LEAVING the element</span><span class="WHIT"> <span class='line'>209</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">target</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">e.relatedTarget</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT"> </span><span class="NAME">e.toElement</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>210</span> </span><span class="WHIT"> </span><span class="KEYW">while</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">target</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>211</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">target</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="NAME">element</span><span class="PUNC">)</span><span class="WHIT"> <span class='line'>212</span> </span><span class="WHIT"> </span><span class="KEYW">return</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>213</span> </span><span class="WHIT"> </span><span class="NAME">target</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">target.parentNode</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>214</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>215</span> <span class='line'>216</span> </span><span class="WHIT"> </span><span class="NAME">cancelEvent</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>217</span> <span class='line'>218</span> </span><span class="WHIT"> </span><span class="COMM">// Release all buttons</span><span class="WHIT"> <span class='line'>219</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_mouse.currentState.left</span><span class="WHIT"> <span class='line'>220</span> </span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT"> </span><span class="NAME">guac_mouse.currentState.middle</span><span class="WHIT"> <span class='line'>221</span> </span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT"> </span><span class="NAME">guac_mouse.currentState.right</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>222</span> <span class='line'>223</span> </span><span class="WHIT"> </span><span class="NAME">guac_mouse.currentState.left</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>224</span> </span><span class="WHIT"> </span><span class="NAME">guac_mouse.currentState.middle</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>225</span> </span><span class="WHIT"> </span><span class="NAME">guac_mouse.currentState.right</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>226</span> <span class='line'>227</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_mouse.onmouseup</span><span class="PUNC">)</span><span class="WHIT"> <span class='line'>228</span> </span><span class="WHIT"> </span><span class="NAME">guac_mouse.onmouseup</span><span class="PUNC">(</span><span class="NAME">guac_mouse.currentState</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>229</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>230</span> <span class='line'>231</span> </span><span class="WHIT"> </span><span class="COMM">// Fire onmouseout event</span><span class="WHIT"> <span class='line'>232</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_mouse.onmouseout</span><span class="PUNC">)</span><span class="WHIT"> <span class='line'>233</span> </span><span class="WHIT"> </span><span class="NAME">guac_mouse.onmouseout</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>234</span> <span class='line'>235</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>236</span> <span class='line'>237</span> </span><span class="WHIT"> </span><span class="COMM">// Override selection on mouse event element.</span><span class="WHIT"> <span class='line'>238</span> </span><span class="WHIT"> </span><span class="NAME">element.addEventListener</span><span class="PUNC">(</span><span class="STRN">"selectstart"</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>239</span> </span><span class="WHIT"> </span><span class="NAME">cancelEvent</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>240</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>241</span> <span class='line'>242</span> </span><span class="WHIT"> </span><span class="COMM">// Ignore all pending mouse events when touch events are the apparent source</span><span class="WHIT"> <span class='line'>243</span> </span><span class="WHIT"> </span><span class="KEYW">function</span><span class="WHIT"> </span><span class="NAME">ignorePendingMouseEvents</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> </span><span class="NAME">ignore_mouse</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">guac_mouse.touchMouseThreshold</span><span class="PUNC">;</span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>244</span> <span class='line'>245</span> </span><span class="WHIT"> </span><span class="NAME">element.addEventListener</span><span class="PUNC">(</span><span class="STRN">"touchmove"</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">ignorePendingMouseEvents</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>246</span> </span><span class="WHIT"> </span><span class="NAME">element.addEventListener</span><span class="PUNC">(</span><span class="STRN">"touchstart"</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">ignorePendingMouseEvents</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>247</span> </span><span class="WHIT"> </span><span class="NAME">element.addEventListener</span><span class="PUNC">(</span><span class="STRN">"touchend"</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">ignorePendingMouseEvents</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>248</span> <span class='line'>249</span> </span><span class="WHIT"> </span><span class="COMM">// Scroll wheel support</span><span class="WHIT"> <span class='line'>250</span> </span><span class="WHIT"> </span><span class="KEYW">function</span><span class="WHIT"> </span><span class="NAME">mousewheel_handler</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>251</span> <span class='line'>252</span> </span><span class="WHIT"> </span><span class="COMM">// Determine approximate scroll amount (in pixels)</span><span class="WHIT"> <span class='line'>253</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">delta</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">e.deltaY</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NAME">e.wheelDeltaY</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NAME">e.wheelDelta</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>254</span> <span class='line'>255</span> </span><span class="WHIT"> </span><span class="COMM">// If successfully retrieved scroll amount, convert to pixels if not</span><span class="WHIT"> <span class='line'>256</span> </span><span class="WHIT"> </span><span class="COMM">// already in pixels</span><span class="WHIT"> <span class='line'>257</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">delta</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>258</span> <span class='line'>259</span> </span><span class="WHIT"> </span><span class="COMM">// Convert to pixels if delta was lines</span><span class="WHIT"> <span class='line'>260</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">e.deltaMode</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">)</span><span class="WHIT"> <span class='line'>261</span> </span><span class="WHIT"> </span><span class="NAME">delta</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">e.deltaY</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">guac_mouse.PIXELS_PER_LINE</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>262</span> <span class='line'>263</span> </span><span class="WHIT"> </span><span class="COMM">// Convert to pixels if delta was pages</span><span class="WHIT"> <span class='line'>264</span> </span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">e.deltaMode</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">)</span><span class="WHIT"> <span class='line'>265</span> </span><span class="WHIT"> </span><span class="NAME">delta</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">e.deltaY</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">guac_mouse.PIXELS_PER_PAGE</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>266</span> <span class='line'>267</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>268</span> <span class='line'>269</span> </span><span class="WHIT"> </span><span class="COMM">// Otherwise, assume legacy mousewheel event and line scrolling</span><span class="WHIT"> <span class='line'>270</span> </span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> <span class='line'>271</span> </span><span class="WHIT"> </span><span class="NAME">delta</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">e.detail</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="NAME">guac_mouse.PIXELS_PER_LINE</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>272</span> </span><span class="WHIT"> <span class='line'>273</span> </span><span class="COMM">// Update overall delta</span><span class="WHIT"> <span class='line'>274</span> </span><span class="WHIT"> </span><span class="NAME">scroll_delta</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">delta</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>275</span> <span class='line'>276</span> </span><span class="WHIT"> </span><span class="COMM">// Up</span><span class="WHIT"> <span class='line'>277</span> </span><span class="WHIT"> </span><span class="KEYW">while</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">scroll_delta</span><span class="WHIT"> </span><span class="PUNC">&lt;=</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="NAME">guac_mouse.scrollThreshold</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>278</span> <span class='line'>279</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_mouse.onmousedown</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>280</span> </span><span class="WHIT"> </span><span class="NAME">guac_mouse.currentState.up</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>281</span> </span><span class="WHIT"> </span><span class="NAME">guac_mouse.onmousedown</span><span class="PUNC">(</span><span class="NAME">guac_mouse.currentState</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>282</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>283</span> <span class='line'>284</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_mouse.onmouseup</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>285</span> </span><span class="WHIT"> </span><span class="NAME">guac_mouse.currentState.up</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>286</span> </span><span class="WHIT"> </span><span class="NAME">guac_mouse.onmouseup</span><span class="PUNC">(</span><span class="NAME">guac_mouse.currentState</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>287</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>288</span> <span class='line'>289</span> </span><span class="WHIT"> </span><span class="NAME">scroll_delta</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">guac_mouse.scrollThreshold</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>290</span> <span class='line'>291</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>292</span> <span class='line'>293</span> </span><span class="WHIT"> </span><span class="COMM">// Down</span><span class="WHIT"> <span class='line'>294</span> </span><span class="WHIT"> </span><span class="KEYW">while</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">scroll_delta</span><span class="WHIT"> </span><span class="PUNC">>=</span><span class="WHIT"> </span><span class="NAME">guac_mouse.scrollThreshold</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>295</span> <span class='line'>296</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_mouse.onmousedown</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>297</span> </span><span class="WHIT"> </span><span class="NAME">guac_mouse.currentState.down</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>298</span> </span><span class="WHIT"> </span><span class="NAME">guac_mouse.onmousedown</span><span class="PUNC">(</span><span class="NAME">guac_mouse.currentState</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>299</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>300</span> <span class='line'>301</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_mouse.onmouseup</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>302</span> </span><span class="WHIT"> </span><span class="NAME">guac_mouse.currentState.down</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>303</span> </span><span class="WHIT"> </span><span class="NAME">guac_mouse.onmouseup</span><span class="PUNC">(</span><span class="NAME">guac_mouse.currentState</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>304</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>305</span> <span class='line'>306</span> </span><span class="WHIT"> </span><span class="NAME">scroll_delta</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">guac_mouse.scrollThreshold</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>307</span> <span class='line'>308</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>309</span> <span class='line'>310</span> </span><span class="WHIT"> </span><span class="NAME">cancelEvent</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>311</span> <span class='line'>312</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>313</span> <span class='line'>314</span> </span><span class="WHIT"> </span><span class="NAME">element.addEventListener</span><span class="PUNC">(</span><span class="STRN">'DOMMouseScroll'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">mousewheel_handler</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>315</span> </span><span class="WHIT"> </span><span class="NAME">element.addEventListener</span><span class="PUNC">(</span><span class="STRN">'mousewheel'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">mousewheel_handler</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>316</span> </span><span class="WHIT"> </span><span class="NAME">element.addEventListener</span><span class="PUNC">(</span><span class="STRN">'wheel'</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">mousewheel_handler</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>317</span> <span class='line'>318</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>319</span> * Whether the browser supports CSS3 cursor styling, including hotspot <span class='line'>320</span> * coordinates. <span class='line'>321</span> * <span class='line'>322</span> * @private <span class='line'>323</span> * @type Boolean <span class='line'>324</span> */</span><span class="WHIT"> <span class='line'>325</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">CSS3_CURSOR_SUPPORTED</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>326</span> <span class='line'>327</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">div</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">document.createElement</span><span class="PUNC">(</span><span class="STRN">"div"</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>328</span> <span class='line'>329</span> </span><span class="WHIT"> </span><span class="COMM">// If no cursor property at all, then no support</span><span class="WHIT"> <span class='line'>330</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">!</span><span class="PUNC">(</span><span class="STRN">"cursor"</span><span class="WHIT"> </span><span class="KEYW">in</span><span class="WHIT"> </span><span class="NAME">div.style</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> <span class='line'>331</span> </span><span class="WHIT"> </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>332</span> <span class='line'>333</span> </span><span class="WHIT"> </span><span class="KEYW">try</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>334</span> </span><span class="WHIT"> </span><span class="COMM">// Apply simple 1x1 PNG</span><span class="WHIT"> <span class='line'>335</span> </span><span class="WHIT"> </span><span class="NAME">div.style.cursor</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="STRN">"url(data:image/png;base64,"</span><span class="WHIT"> <span class='line'>336</span> </span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="STRN">"iVBORw0KGgoAAAANSUhEUgAAAAEAAAAB"</span><span class="WHIT"> <span class='line'>337</span> </span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="STRN">"AQMAAAAl21bKAAAAA1BMVEX///+nxBvI"</span><span class="WHIT"> <span class='line'>338</span> </span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="STRN">"AAAACklEQVQI12NgAAAAAgAB4iG8MwAA"</span><span class="WHIT"> <span class='line'>339</span> </span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="STRN">"AABJRU5ErkJggg==) 0 0, auto"</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>340</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>341</span> </span><span class="WHIT"> </span><span class="KEYW">catch</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>342</span> </span><span class="WHIT"> </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>343</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>344</span> <span class='line'>345</span> </span><span class="WHIT"> </span><span class="COMM">// Verify cursor property is set to URL with hotspot</span><span class="WHIT"> <span class='line'>346</span> </span><span class="WHIT"> </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="REGX">/\burl\([^()]*\)\s+0\s+0\b/</span><span class="PUNC">.</span><span class="NAME">test</span><span class="PUNC">(</span><span class="NAME">div.style.cursor</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT"> </span><span class="STRN">""</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>347</span> <span class='line'>348</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="PUNC">)</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>349</span> <span class='line'>350</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>351</span> * Changes the local mouse cursor to the given canvas, having the given <span class='line'>352</span> * hotspot coordinates. This affects styling of the element backing this <span class='line'>353</span> * Guacamole.Mouse only, and may fail depending on browser support for <span class='line'>354</span> * setting the mouse cursor. <span class='line'>355</span> * <span class='line'>356</span> * If setting the local cursor is desired, it is up to the implementation <span class='line'>357</span> * to do something else, such as use the software cursor built into <span class='line'>358</span> * Guacamole.Display, if the local cursor cannot be set. <span class='line'>359</span> * <span class='line'>360</span> * @param {HTMLCanvasElement} canvas The cursor image. <span class='line'>361</span> * @param {Number} x The X-coordinate of the cursor hotspot. <span class='line'>362</span> * @param {Number} y The Y-coordinate of the cursor hotspot. <span class='line'>363</span> * @return {Boolean} true if the cursor was successfully set, false if the <span class='line'>364</span> * cursor could not be set for any reason. <span class='line'>365</span> */</span><span class="WHIT"> <span class='line'>366</span> </span><span class="WHIT"> </span><span class="NAME">this.setCursor</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">canvas</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">x</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">y</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>367</span> <span class='line'>368</span> </span><span class="WHIT"> </span><span class="COMM">// Attempt to set via CSS3 cursor styling</span><span class="WHIT"> <span class='line'>369</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">CSS3_CURSOR_SUPPORTED</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>370</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">dataURL</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">canvas.toDataURL</span><span class="PUNC">(</span><span class="STRN">'image/png'</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>371</span> </span><span class="WHIT"> </span><span class="NAME">element.style.cursor</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="STRN">"url("</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">dataURL</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="STRN">") "</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">x</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="STRN">" "</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">y</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="STRN">", auto"</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>372</span> </span><span class="WHIT"> </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>373</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>374</span> <span class='line'>375</span> </span><span class="WHIT"> </span><span class="COMM">// Otherwise, setting cursor failed</span><span class="WHIT"> <span class='line'>376</span> </span><span class="WHIT"> </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>377</span> <span class='line'>378</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>379</span> <span class='line'>380</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>381</span> <span class='line'>382</span> </span><span class="COMM">/** <span class='line'>383</span> * Simple container for properties describing the state of a mouse. <span class='line'>384</span> * <span class='line'>385</span> * @constructor <span class='line'>386</span> * @param {Number} x The X position of the mouse pointer in pixels. <span class='line'>387</span> * @param {Number} y The Y position of the mouse pointer in pixels. <span class='line'>388</span> * @param {Boolean} left Whether the left mouse button is pressed. <span class='line'>389</span> * @param {Boolean} middle Whether the middle mouse button is pressed. <span class='line'>390</span> * @param {Boolean} right Whether the right mouse button is pressed. <span class='line'>391</span> * @param {Boolean} up Whether the up mouse button is pressed (the fourth <span class='line'>392</span> * button, usually part of a scroll wheel). <span class='line'>393</span> * @param {Boolean} down Whether the down mouse button is pressed (the fifth <span class='line'>394</span> * button, usually part of a scroll wheel). <span class='line'>395</span> */</span><span class="WHIT"> <span class='line'>396</span> </span><span class="NAME">Guacamole.Mouse.State</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">x</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">y</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">left</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">middle</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">right</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">up</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">down</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>397</span> <span class='line'>398</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>399</span> * Reference to this Guacamole.Mouse.State. <span class='line'>400</span> * @private <span class='line'>401</span> */</span><span class="WHIT"> <span class='line'>402</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">guac_state</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>403</span> <span class='line'>404</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>405</span> * The current X position of the mouse pointer. <span class='line'>406</span> * @type Number <span class='line'>407</span> */</span><span class="WHIT"> <span class='line'>408</span> </span><span class="WHIT"> </span><span class="NAME">this.x</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">x</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>409</span> <span class='line'>410</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>411</span> * The current Y position of the mouse pointer. <span class='line'>412</span> * @type Number <span class='line'>413</span> */</span><span class="WHIT"> <span class='line'>414</span> </span><span class="WHIT"> </span><span class="NAME">this.y</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">y</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>415</span> <span class='line'>416</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>417</span> * Whether the left mouse button is currently pressed. <span class='line'>418</span> * @type Boolean <span class='line'>419</span> */</span><span class="WHIT"> <span class='line'>420</span> </span><span class="WHIT"> </span><span class="NAME">this.left</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">left</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>421</span> <span class='line'>422</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>423</span> * Whether the middle mouse button is currently pressed. <span class='line'>424</span> * @type Boolean <span class='line'>425</span> */</span><span class="WHIT"> <span class='line'>426</span> </span><span class="WHIT"> </span><span class="NAME">this.middle</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">middle</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>427</span> <span class='line'>428</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>429</span> * Whether the right mouse button is currently pressed. <span class='line'>430</span> * @type Boolean <span class='line'>431</span> */</span><span class="WHIT"> <span class='line'>432</span> </span><span class="WHIT"> </span><span class="NAME">this.right</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">right</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>433</span> <span class='line'>434</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>435</span> * Whether the up mouse button is currently pressed. This is the fourth <span class='line'>436</span> * mouse button, associated with upward scrolling of the mouse scroll <span class='line'>437</span> * wheel. <span class='line'>438</span> * @type Boolean <span class='line'>439</span> */</span><span class="WHIT"> <span class='line'>440</span> </span><span class="WHIT"> </span><span class="NAME">this.up</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">up</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>441</span> <span class='line'>442</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>443</span> * Whether the down mouse button is currently pressed. This is the fifth <span class='line'>444</span> * mouse button, associated with downward scrolling of the mouse scroll <span class='line'>445</span> * wheel. <span class='line'>446</span> * @type Boolean <span class='line'>447</span> */</span><span class="WHIT"> <span class='line'>448</span> </span><span class="WHIT"> </span><span class="NAME">this.down</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">down</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>449</span> <span class='line'>450</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>451</span> * Updates the position represented within this state object by the given <span class='line'>452</span> * element and clientX/clientY coordinates (commonly available within event <span class='line'>453</span> * objects). Position is translated from clientX/clientY (relative to <span class='line'>454</span> * viewport) to element-relative coordinates. <span class='line'>455</span> * <span class='line'>456</span> * @param {Element} element The element the coordinates should be relative <span class='line'>457</span> * to. <span class='line'>458</span> * @param {Number} clientX The X coordinate to translate, viewport-relative. <span class='line'>459</span> * @param {Number} clientY The Y coordinate to translate, viewport-relative. <span class='line'>460</span> */</span><span class="WHIT"> <span class='line'>461</span> </span><span class="WHIT"> </span><span class="NAME">this.fromClientPosition</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">element</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">clientX</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">clientY</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>462</span> </span><span class="WHIT"> <span class='line'>463</span> </span><span class="NAME">guac_state.x</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">clientX</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">element.offsetLeft</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>464</span> </span><span class="WHIT"> </span><span class="NAME">guac_state.y</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">clientY</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">element.offsetTop</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>465</span> <span class='line'>466</span> </span><span class="WHIT"> </span><span class="COMM">// This is all JUST so we can get the mouse position within the element</span><span class="WHIT"> <span class='line'>467</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">parent</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">element.offsetParent</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>468</span> </span><span class="WHIT"> </span><span class="KEYW">while</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">parent</span><span class="WHIT"> </span><span class="PUNC">&&</span><span class="WHIT"> </span><span class="PUNC">!</span><span class="PUNC">(</span><span class="NAME">parent</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="NAME">document.body</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>469</span> </span><span class="WHIT"> </span><span class="NAME">guac_state.x</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">parent.offsetLeft</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">parent.scrollLeft</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>470</span> </span><span class="WHIT"> </span><span class="NAME">guac_state.y</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">parent.offsetTop</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">parent.scrollTop</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>471</span> <span class='line'>472</span> </span><span class="WHIT"> </span><span class="NAME">parent</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">parent.offsetParent</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>473</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>474</span> <span class='line'>475</span> </span><span class="WHIT"> </span><span class="COMM">// Element ultimately depends on positioning within document body,</span><span class="WHIT"> <span class='line'>476</span> </span><span class="WHIT"> </span><span class="COMM">// take document scroll into account. </span><span class="WHIT"> <span class='line'>477</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">parent</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>478</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">documentScrollLeft</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">document.body.scrollLeft</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT"> </span><span class="NAME">document.documentElement.scrollLeft</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>479</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">documentScrollTop</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">document.body.scrollTop</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT"> </span><span class="NAME">document.documentElement.scrollTop</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>480</span> <span class='line'>481</span> </span><span class="WHIT"> </span><span class="NAME">guac_state.x</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">parent.offsetLeft</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">documentScrollLeft</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>482</span> </span><span class="WHIT"> </span><span class="NAME">guac_state.y</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">parent.offsetTop</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">documentScrollTop</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>483</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>484</span> <span class='line'>485</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>486</span> <span class='line'>487</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>488</span> <span class='line'>489</span> </span><span class="COMM">/** <span class='line'>490</span> * Provides cross-browser relative touch event translation for a given element. <span class='line'>491</span> * <span class='line'>492</span> * Touch events are translated into mouse events as if the touches occurred <span class='line'>493</span> * on a touchpad (drag to push the mouse pointer, tap to click). <span class='line'>494</span> * <span class='line'>495</span> * @constructor <span class='line'>496</span> * @param {Element} element The Element to use to provide touch events. <span class='line'>497</span> */</span><span class="WHIT"> <span class='line'>498</span> </span><span class="NAME">Guacamole.Mouse.Touchpad</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">element</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>499</span> <span class='line'>500</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>501</span> * Reference to this Guacamole.Mouse.Touchpad. <span class='line'>502</span> * @private <span class='line'>503</span> */</span><span class="WHIT"> <span class='line'>504</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">guac_touchpad</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>505</span> <span class='line'>506</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>507</span> * The distance a two-finger touch must move per scrollwheel event, in <span class='line'>508</span> * pixels. <span class='line'>509</span> */</span><span class="WHIT"> <span class='line'>510</span> </span><span class="WHIT"> </span><span class="NAME">this.scrollThreshold</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">20</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">window.devicePixelRatio</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>511</span> <span class='line'>512</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>513</span> * The maximum number of milliseconds to wait for a touch to end for the <span class='line'>514</span> * gesture to be considered a click. <span class='line'>515</span> */</span><span class="WHIT"> <span class='line'>516</span> </span><span class="WHIT"> </span><span class="NAME">this.clickTimingThreshold</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">250</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>517</span> <span class='line'>518</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>519</span> * The maximum number of pixels to allow a touch to move for the gesture to <span class='line'>520</span> * be considered a click. <span class='line'>521</span> */</span><span class="WHIT"> <span class='line'>522</span> </span><span class="WHIT"> </span><span class="NAME">this.clickMoveThreshold</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">10</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">window.devicePixelRatio</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>523</span> <span class='line'>524</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>525</span> * The current mouse state. The properties of this state are updated when <span class='line'>526</span> * mouse events fire. This state object is also passed in as a parameter to <span class='line'>527</span> * the handler of any mouse events. <span class='line'>528</span> * <span class='line'>529</span> * @type Guacamole.Mouse.State <span class='line'>530</span> */</span><span class="WHIT"> <span class='line'>531</span> </span><span class="WHIT"> </span><span class="NAME">this.currentState</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">Guacamole.Mouse.State</span><span class="PUNC">(</span><span class="WHIT"> <span class='line'>532</span> </span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> <span class='line'>533</span> </span><span class="KEYW">false</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="WHIT"> <span class='line'>534</span> </span><span class="WHIT"> </span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>535</span> <span class='line'>536</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>537</span> * Fired whenever a mouse button is effectively pressed. This can happen <span class='line'>538</span> * as part of a "click" gesture initiated by the user by tapping one <span class='line'>539</span> * or more fingers over the touchpad element, as part of a "scroll" <span class='line'>540</span> * gesture initiated by dragging two fingers up or down, etc. <span class='line'>541</span> * <span class='line'>542</span> * @event <span class='line'>543</span> * @param {Guacamole.Mouse.State} state The current mouse state. <span class='line'>544</span> */</span><span class="WHIT"> <span class='line'>545</span> </span><span class="WHIT"> </span><span class="NAME">this.onmousedown</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>546</span> <span class='line'>547</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>548</span> * Fired whenever a mouse button is effectively released. This can happen <span class='line'>549</span> * as part of a "click" gesture initiated by the user by tapping one <span class='line'>550</span> * or more fingers over the touchpad element, as part of a "scroll" <span class='line'>551</span> * gesture initiated by dragging two fingers up or down, etc. <span class='line'>552</span> * <span class='line'>553</span> * @event <span class='line'>554</span> * @param {Guacamole.Mouse.State} state The current mouse state. <span class='line'>555</span> */</span><span class="WHIT"> <span class='line'>556</span> </span><span class="WHIT"> </span><span class="NAME">this.onmouseup</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>557</span> <span class='line'>558</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>559</span> * Fired whenever the user moves the mouse by dragging their finger over <span class='line'>560</span> * the touchpad element. <span class='line'>561</span> * <span class='line'>562</span> * @event <span class='line'>563</span> * @param {Guacamole.Mouse.State} state The current mouse state. <span class='line'>564</span> */</span><span class="WHIT"> <span class='line'>565</span> </span><span class="WHIT"> </span><span class="NAME">this.onmousemove</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>566</span> <span class='line'>567</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">touch_count</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>568</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">last_touch_x</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>569</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">last_touch_y</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>570</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">last_touch_time</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>571</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">pixels_moved</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>572</span> <span class='line'>573</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">touch_buttons</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>574</span> </span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="STRN">"left"</span><span class="PUNC">,</span><span class="WHIT"> <span class='line'>575</span> </span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="STRN">"right"</span><span class="PUNC">,</span><span class="WHIT"> <span class='line'>576</span> </span><span class="WHIT"> </span><span class="NUMB">3</span><span class="PUNC">:</span><span class="WHIT"> </span><span class="STRN">"middle"</span><span class="WHIT"> <span class='line'>577</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>578</span> <span class='line'>579</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">gesture_in_progress</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>580</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">click_release_timeout</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>581</span> <span class='line'>582</span> </span><span class="WHIT"> </span><span class="NAME">element.addEventListener</span><span class="PUNC">(</span><span class="STRN">"touchend"</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>583</span> </span><span class="WHIT"> <span class='line'>584</span> </span><span class="NAME">e.preventDefault</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>585</span> </span><span class="WHIT"> <span class='line'>586</span> </span><span class="COMM">// If we're handling a gesture AND this is the last touch</span><span class="WHIT"> <span class='line'>587</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">gesture_in_progress</span><span class="WHIT"> </span><span class="PUNC">&&</span><span class="WHIT"> </span><span class="NAME">e.touches.length</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>588</span> </span><span class="WHIT"> <span class='line'>589</span> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">time</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">Date</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">getTime</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>590</span> <span class='line'>591</span> </span><span class="WHIT"> </span><span class="COMM">// Get corresponding mouse button</span><span class="WHIT"> <span class='line'>592</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">button</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">touch_buttons</span><span class="PUNC">[</span><span class="NAME">touch_count</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>593</span> <span class='line'>594</span> </span><span class="WHIT"> </span><span class="COMM">// If mouse already down, release anad clear timeout</span><span class="WHIT"> <span class='line'>595</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_touchpad.currentState</span><span class="PUNC">[</span><span class="NAME">button</span><span class="PUNC">]</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>596</span> <span class='line'>597</span> </span><span class="WHIT"> </span><span class="COMM">// Fire button up event</span><span class="WHIT"> <span class='line'>598</span> </span><span class="WHIT"> </span><span class="NAME">guac_touchpad.currentState</span><span class="PUNC">[</span><span class="NAME">button</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>599</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_touchpad.onmouseup</span><span class="PUNC">)</span><span class="WHIT"> <span class='line'>600</span> </span><span class="WHIT"> </span><span class="NAME">guac_touchpad.onmouseup</span><span class="PUNC">(</span><span class="NAME">guac_touchpad.currentState</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>601</span> <span class='line'>602</span> </span><span class="WHIT"> </span><span class="COMM">// Clear timeout, if set</span><span class="WHIT"> <span class='line'>603</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">click_release_timeout</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>604</span> </span><span class="WHIT"> </span><span class="NAME">window.clearTimeout</span><span class="PUNC">(</span><span class="NAME">click_release_timeout</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>605</span> </span><span class="WHIT"> </span><span class="NAME">click_release_timeout</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>606</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>607</span> <span class='line'>608</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>609</span> <span class='line'>610</span> </span><span class="WHIT"> </span><span class="COMM">// If single tap detected (based on time and distance)</span><span class="WHIT"> <span class='line'>611</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">time</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">last_touch_time</span><span class="WHIT"> </span><span class="PUNC">&lt;=</span><span class="WHIT"> </span><span class="NAME">guac_touchpad.clickTimingThreshold</span><span class="WHIT"> <span class='line'>612</span> </span><span class="WHIT"> </span><span class="PUNC">&&</span><span class="WHIT"> </span><span class="NAME">pixels_moved</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NAME">guac_touchpad.clickMoveThreshold</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>613</span> <span class='line'>614</span> </span><span class="WHIT"> </span><span class="COMM">// Fire button down event</span><span class="WHIT"> <span class='line'>615</span> </span><span class="WHIT"> </span><span class="NAME">guac_touchpad.currentState</span><span class="PUNC">[</span><span class="NAME">button</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>616</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_touchpad.onmousedown</span><span class="PUNC">)</span><span class="WHIT"> <span class='line'>617</span> </span><span class="WHIT"> </span><span class="NAME">guac_touchpad.onmousedown</span><span class="PUNC">(</span><span class="NAME">guac_touchpad.currentState</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>618</span> <span class='line'>619</span> </span><span class="WHIT"> </span><span class="COMM">// Delay mouse up - mouse up should be canceled if</span><span class="WHIT"> <span class='line'>620</span> </span><span class="WHIT"> </span><span class="COMM">// touchstart within timeout.</span><span class="WHIT"> <span class='line'>621</span> </span><span class="WHIT"> </span><span class="NAME">click_release_timeout</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">window.setTimeout</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>622</span> </span><span class="WHIT"> <span class='line'>623</span> </span><span class="COMM">// Fire button up event</span><span class="WHIT"> <span class='line'>624</span> </span><span class="WHIT"> </span><span class="NAME">guac_touchpad.currentState</span><span class="PUNC">[</span><span class="NAME">button</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>625</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_touchpad.onmouseup</span><span class="PUNC">)</span><span class="WHIT"> <span class='line'>626</span> </span><span class="WHIT"> </span><span class="NAME">guac_touchpad.onmouseup</span><span class="PUNC">(</span><span class="NAME">guac_touchpad.currentState</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>627</span> </span><span class="WHIT"> <span class='line'>628</span> </span><span class="COMM">// Gesture now over</span><span class="WHIT"> <span class='line'>629</span> </span><span class="WHIT"> </span><span class="NAME">gesture_in_progress</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>630</span> <span class='line'>631</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">guac_touchpad.clickTimingThreshold</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>632</span> <span class='line'>633</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>634</span> <span class='line'>635</span> </span><span class="WHIT"> </span><span class="COMM">// If we're not waiting to see if this is a click, stop gesture</span><span class="WHIT"> <span class='line'>636</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">!</span><span class="NAME">click_release_timeout</span><span class="PUNC">)</span><span class="WHIT"> <span class='line'>637</span> </span><span class="WHIT"> </span><span class="NAME">gesture_in_progress</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>638</span> <span class='line'>639</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>640</span> <span class='line'>641</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>642</span> <span class='line'>643</span> </span><span class="WHIT"> </span><span class="NAME">element.addEventListener</span><span class="PUNC">(</span><span class="STRN">"touchstart"</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>644</span> <span class='line'>645</span> </span><span class="WHIT"> </span><span class="NAME">e.preventDefault</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>646</span> <span class='line'>647</span> </span><span class="WHIT"> </span><span class="COMM">// Track number of touches, but no more than three</span><span class="WHIT"> <span class='line'>648</span> </span><span class="WHIT"> </span><span class="NAME">touch_count</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">Math.min</span><span class="PUNC">(</span><span class="NAME">e.touches.length</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">3</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>649</span> <span class='line'>650</span> </span><span class="WHIT"> </span><span class="COMM">// Clear timeout, if set</span><span class="WHIT"> <span class='line'>651</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">click_release_timeout</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>652</span> </span><span class="WHIT"> </span><span class="NAME">window.clearTimeout</span><span class="PUNC">(</span><span class="NAME">click_release_timeout</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>653</span> </span><span class="WHIT"> </span><span class="NAME">click_release_timeout</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>654</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>655</span> <span class='line'>656</span> </span><span class="WHIT"> </span><span class="COMM">// Record initial touch location and time for touch movement</span><span class="WHIT"> <span class='line'>657</span> </span><span class="WHIT"> </span><span class="COMM">// and tap gestures</span><span class="WHIT"> <span class='line'>658</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">!</span><span class="NAME">gesture_in_progress</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>659</span> <span class='line'>660</span> </span><span class="WHIT"> </span><span class="COMM">// Stop mouse events while touching</span><span class="WHIT"> <span class='line'>661</span> </span><span class="WHIT"> </span><span class="NAME">gesture_in_progress</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>662</span> <span class='line'>663</span> </span><span class="WHIT"> </span><span class="COMM">// Record touch location and time</span><span class="WHIT"> <span class='line'>664</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">starting_touch</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">e.touches</span><span class="PUNC">[</span><span class="NUMB">0</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>665</span> </span><span class="WHIT"> </span><span class="NAME">last_touch_x</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">starting_touch.clientX</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>666</span> </span><span class="WHIT"> </span><span class="NAME">last_touch_y</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">starting_touch.clientY</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>667</span> </span><span class="WHIT"> </span><span class="NAME">last_touch_time</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">Date</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">getTime</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>668</span> </span><span class="WHIT"> </span><span class="NAME">pixels_moved</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>669</span> <span class='line'>670</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>671</span> <span class='line'>672</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>673</span> <span class='line'>674</span> </span><span class="WHIT"> </span><span class="NAME">element.addEventListener</span><span class="PUNC">(</span><span class="STRN">"touchmove"</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>675</span> <span class='line'>676</span> </span><span class="WHIT"> </span><span class="NAME">e.preventDefault</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>677</span> <span class='line'>678</span> </span><span class="WHIT"> </span><span class="COMM">// Get change in touch location</span><span class="WHIT"> <span class='line'>679</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">touch</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">e.touches</span><span class="PUNC">[</span><span class="NUMB">0</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>680</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">delta_x</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">touch.clientX</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">last_touch_x</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>681</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">delta_y</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">touch.clientY</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">last_touch_y</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>682</span> <span class='line'>683</span> </span><span class="WHIT"> </span><span class="COMM">// Track pixels moved</span><span class="WHIT"> <span class='line'>684</span> </span><span class="WHIT"> </span><span class="NAME">pixels_moved</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">Math.abs</span><span class="PUNC">(</span><span class="NAME">delta_x</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">Math.abs</span><span class="PUNC">(</span><span class="NAME">delta_y</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>685</span> <span class='line'>686</span> </span><span class="WHIT"> </span><span class="COMM">// If only one touch involved, this is mouse move</span><span class="WHIT"> <span class='line'>687</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">touch_count</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>688</span> <span class='line'>689</span> </span><span class="WHIT"> </span><span class="COMM">// Calculate average velocity in Manhatten pixels per millisecond</span><span class="WHIT"> <span class='line'>690</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">velocity</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">pixels_moved</span><span class="WHIT"> </span><span class="PUNC">/</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">Date</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">.</span><span class="NAME">getTime</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">last_touch_time</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>691</span> <span class='line'>692</span> </span><span class="WHIT"> </span><span class="COMM">// Scale mouse movement relative to velocity</span><span class="WHIT"> <span class='line'>693</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">scale</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">velocity</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>694</span> <span class='line'>695</span> </span><span class="WHIT"> </span><span class="COMM">// Update mouse location</span><span class="WHIT"> <span class='line'>696</span> </span><span class="WHIT"> </span><span class="NAME">guac_touchpad.currentState.x</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">delta_x</span><span class="PUNC">*</span><span class="NAME">scale</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>697</span> </span><span class="WHIT"> </span><span class="NAME">guac_touchpad.currentState.y</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">delta_y</span><span class="PUNC">*</span><span class="NAME">scale</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>698</span> <span class='line'>699</span> </span><span class="WHIT"> </span><span class="COMM">// Prevent mouse from leaving screen</span><span class="WHIT"> <span class='line'>700</span> <span class='line'>701</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_touchpad.currentState.x</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">)</span><span class="WHIT"> <span class='line'>702</span> </span><span class="WHIT"> </span><span class="NAME">guac_touchpad.currentState.x</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>703</span> </span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_touchpad.currentState.x</span><span class="WHIT"> </span><span class="PUNC">>=</span><span class="WHIT"> </span><span class="NAME">element.offsetWidth</span><span class="PUNC">)</span><span class="WHIT"> <span class='line'>704</span> </span><span class="WHIT"> </span><span class="NAME">guac_touchpad.currentState.x</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">element.offsetWidth</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>705</span> <span class='line'>706</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_touchpad.currentState.y</span><span class="WHIT"> </span><span class="PUNC">&lt;</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">)</span><span class="WHIT"> <span class='line'>707</span> </span><span class="WHIT"> </span><span class="NAME">guac_touchpad.currentState.y</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>708</span> </span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_touchpad.currentState.y</span><span class="WHIT"> </span><span class="PUNC">>=</span><span class="WHIT"> </span><span class="NAME">element.offsetHeight</span><span class="PUNC">)</span><span class="WHIT"> <span class='line'>709</span> </span><span class="WHIT"> </span><span class="NAME">guac_touchpad.currentState.y</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">element.offsetHeight</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>710</span> <span class='line'>711</span> </span><span class="WHIT"> </span><span class="COMM">// Fire movement event, if defined</span><span class="WHIT"> <span class='line'>712</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_touchpad.onmousemove</span><span class="PUNC">)</span><span class="WHIT"> <span class='line'>713</span> </span><span class="WHIT"> </span><span class="NAME">guac_touchpad.onmousemove</span><span class="PUNC">(</span><span class="NAME">guac_touchpad.currentState</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>714</span> <span class='line'>715</span> </span><span class="WHIT"> </span><span class="COMM">// Update touch location</span><span class="WHIT"> <span class='line'>716</span> </span><span class="WHIT"> </span><span class="NAME">last_touch_x</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">touch.clientX</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>717</span> </span><span class="WHIT"> </span><span class="NAME">last_touch_y</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">touch.clientY</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>718</span> <span class='line'>719</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>720</span> <span class='line'>721</span> </span><span class="WHIT"> </span><span class="COMM">// Interpret two-finger swipe as scrollwheel</span><span class="WHIT"> <span class='line'>722</span> </span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">touch_count</span><span class="WHIT"> </span><span class="PUNC">===</span><span class="WHIT"> </span><span class="NUMB">2</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>723</span> <span class='line'>724</span> </span><span class="WHIT"> </span><span class="COMM">// If change in location passes threshold for scroll</span><span class="WHIT"> <span class='line'>725</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">Math.abs</span><span class="PUNC">(</span><span class="NAME">delta_y</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">>=</span><span class="WHIT"> </span><span class="NAME">guac_touchpad.scrollThreshold</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>726</span> <span class='line'>727</span> </span><span class="WHIT"> </span><span class="COMM">// Decide button based on Y movement direction</span><span class="WHIT"> <span class='line'>728</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">button</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>729</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">delta_y</span><span class="WHIT"> </span><span class="PUNC">></span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="NAME">button</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="STRN">"down"</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>730</span> </span><span class="WHIT"> </span><span class="KEYW">else</span><span class="WHIT"> </span><span class="NAME">button</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="STRN">"up"</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>731</span> <span class='line'>732</span> </span><span class="WHIT"> </span><span class="COMM">// Fire button down event</span><span class="WHIT"> <span class='line'>733</span> </span><span class="WHIT"> </span><span class="NAME">guac_touchpad.currentState</span><span class="PUNC">[</span><span class="NAME">button</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>734</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_touchpad.onmousedown</span><span class="PUNC">)</span><span class="WHIT"> <span class='line'>735</span> </span><span class="WHIT"> </span><span class="NAME">guac_touchpad.onmousedown</span><span class="PUNC">(</span><span class="NAME">guac_touchpad.currentState</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>736</span> <span class='line'>737</span> </span><span class="WHIT"> </span><span class="COMM">// Fire button up event</span><span class="WHIT"> <span class='line'>738</span> </span><span class="WHIT"> </span><span class="NAME">guac_touchpad.currentState</span><span class="PUNC">[</span><span class="NAME">button</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>739</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_touchpad.onmouseup</span><span class="PUNC">)</span><span class="WHIT"> <span class='line'>740</span> </span><span class="WHIT"> </span><span class="NAME">guac_touchpad.onmouseup</span><span class="PUNC">(</span><span class="NAME">guac_touchpad.currentState</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>741</span> <span class='line'>742</span> </span><span class="WHIT"> </span><span class="COMM">// Only update touch location after a scroll has been</span><span class="WHIT"> <span class='line'>743</span> </span><span class="WHIT"> </span><span class="COMM">// detected</span><span class="WHIT"> <span class='line'>744</span> </span><span class="WHIT"> </span><span class="NAME">last_touch_x</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">touch.clientX</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>745</span> </span><span class="WHIT"> </span><span class="NAME">last_touch_y</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">touch.clientY</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>746</span> <span class='line'>747</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>748</span> <span class='line'>749</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>750</span> <span class='line'>751</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>752</span> <span class='line'>753</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>754</span> <span class='line'>755</span> </span><span class="COMM">/** <span class='line'>756</span> * Provides cross-browser absolute touch event translation for a given element. <span class='line'>757</span> * <span class='line'>758</span> * Touch events are translated into mouse events as if the touches occurred <span class='line'>759</span> * on a touchscreen (tapping anywhere on the screen clicks at that point, <span class='line'>760</span> * long-press to right-click). <span class='line'>761</span> * <span class='line'>762</span> * @constructor <span class='line'>763</span> * @param {Element} element The Element to use to provide touch events. <span class='line'>764</span> */</span><span class="WHIT"> <span class='line'>765</span> </span><span class="NAME">Guacamole.Mouse.Touchscreen</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">element</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>766</span> <span class='line'>767</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>768</span> * Reference to this Guacamole.Mouse.Touchscreen. <span class='line'>769</span> * @private <span class='line'>770</span> */</span><span class="WHIT"> <span class='line'>771</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">guac_touchscreen</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">this</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>772</span> <span class='line'>773</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>774</span> * Whether a gesture is known to be in progress. If false, touch events <span class='line'>775</span> * will be ignored. <span class='line'>776</span> */</span><span class="WHIT"> <span class='line'>777</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">gesture_in_progress</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>778</span> <span class='line'>779</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>780</span> * The start X location of a gesture. <span class='line'>781</span> * @private <span class='line'>782</span> */</span><span class="WHIT"> <span class='line'>783</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">gesture_start_x</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>784</span> <span class='line'>785</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>786</span> * The start Y location of a gesture. <span class='line'>787</span> * @private <span class='line'>788</span> */</span><span class="WHIT"> <span class='line'>789</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">gesture_start_y</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>790</span> <span class='line'>791</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>792</span> * The timeout associated with the delayed, cancellable click release. <span class='line'>793</span> */</span><span class="WHIT"> <span class='line'>794</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">click_release_timeout</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>795</span> <span class='line'>796</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>797</span> * The timeout associated with long-press for right click. <span class='line'>798</span> */</span><span class="WHIT"> <span class='line'>799</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">long_press_timeout</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>800</span> <span class='line'>801</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>802</span> * The distance a two-finger touch must move per scrollwheel event, in <span class='line'>803</span> * pixels. <span class='line'>804</span> */</span><span class="WHIT"> <span class='line'>805</span> </span><span class="WHIT"> </span><span class="NAME">this.scrollThreshold</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">20</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">window.devicePixelRatio</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>806</span> <span class='line'>807</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>808</span> * The maximum number of milliseconds to wait for a touch to end for the <span class='line'>809</span> * gesture to be considered a click. <span class='line'>810</span> */</span><span class="WHIT"> <span class='line'>811</span> </span><span class="WHIT"> </span><span class="NAME">this.clickTimingThreshold</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">250</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>812</span> <span class='line'>813</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>814</span> * The maximum number of pixels to allow a touch to move for the gesture to <span class='line'>815</span> * be considered a click. <span class='line'>816</span> */</span><span class="WHIT"> <span class='line'>817</span> </span><span class="WHIT"> </span><span class="NAME">this.clickMoveThreshold</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">16</span><span class="WHIT"> </span><span class="PUNC">*</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">window.devicePixelRatio</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>818</span> <span class='line'>819</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>820</span> * The amount of time a press must be held for long press to be <span class='line'>821</span> * detected. <span class='line'>822</span> */</span><span class="WHIT"> <span class='line'>823</span> </span><span class="WHIT"> </span><span class="NAME">this.longPressThreshold</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NUMB">500</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>824</span> <span class='line'>825</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>826</span> * The current mouse state. The properties of this state are updated when <span class='line'>827</span> * mouse events fire. This state object is also passed in as a parameter to <span class='line'>828</span> * the handler of any mouse events. <span class='line'>829</span> * <span class='line'>830</span> * @type Guacamole.Mouse.State <span class='line'>831</span> */</span><span class="WHIT"> <span class='line'>832</span> </span><span class="WHIT"> </span><span class="NAME">this.currentState</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">new</span><span class="WHIT"> </span><span class="NAME">Guacamole.Mouse.State</span><span class="PUNC">(</span><span class="WHIT"> <span class='line'>833</span> </span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="PUNC">,</span><span class="WHIT"> <span class='line'>834</span> </span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="WHIT"> <span class='line'>835</span> </span><span class="WHIT"> </span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>836</span> <span class='line'>837</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>838</span> * Fired whenever a mouse button is effectively pressed. This can happen <span class='line'>839</span> * as part of a "mousedown" gesture initiated by the user by pressing one <span class='line'>840</span> * finger over the touchscreen element, as part of a "scroll" gesture <span class='line'>841</span> * initiated by dragging two fingers up or down, etc. <span class='line'>842</span> * <span class='line'>843</span> * @event <span class='line'>844</span> * @param {Guacamole.Mouse.State} state The current mouse state. <span class='line'>845</span> */</span><span class="WHIT"> <span class='line'>846</span> </span><span class="WHIT"> </span><span class="NAME">this.onmousedown</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>847</span> <span class='line'>848</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>849</span> * Fired whenever a mouse button is effectively released. This can happen <span class='line'>850</span> * as part of a "mouseup" gesture initiated by the user by removing the <span class='line'>851</span> * finger pressed against the touchscreen element, or as part of a "scroll" <span class='line'>852</span> * gesture initiated by dragging two fingers up or down, etc. <span class='line'>853</span> * <span class='line'>854</span> * @event <span class='line'>855</span> * @param {Guacamole.Mouse.State} state The current mouse state. <span class='line'>856</span> */</span><span class="WHIT"> <span class='line'>857</span> </span><span class="WHIT"> </span><span class="NAME">this.onmouseup</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>858</span> <span class='line'>859</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>860</span> * Fired whenever the user moves the mouse by dragging their finger over <span class='line'>861</span> * the touchscreen element. Note that unlike Guacamole.Mouse.Touchpad, <span class='line'>862</span> * dragging a finger over the touchscreen element will always cause <span class='line'>863</span> * the mouse button to be effectively down, as if clicking-and-dragging. <span class='line'>864</span> * <span class='line'>865</span> * @event <span class='line'>866</span> * @param {Guacamole.Mouse.State} state The current mouse state. <span class='line'>867</span> */</span><span class="WHIT"> <span class='line'>868</span> </span><span class="WHIT"> </span><span class="NAME">this.onmousemove</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">null</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>869</span> <span class='line'>870</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>871</span> * Presses the given mouse button, if it isn't already pressed. Valid <span class='line'>872</span> * button values are "left", "middle", "right", "up", and "down". <span class='line'>873</span> * <span class='line'>874</span> * @private <span class='line'>875</span> * @param {String} button The mouse button to press. <span class='line'>876</span> */</span><span class="WHIT"> <span class='line'>877</span> </span><span class="WHIT"> </span><span class="KEYW">function</span><span class="WHIT"> </span><span class="NAME">press_button</span><span class="PUNC">(</span><span class="NAME">button</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>878</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">!</span><span class="NAME">guac_touchscreen.currentState</span><span class="PUNC">[</span><span class="NAME">button</span><span class="PUNC">]</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>879</span> </span><span class="WHIT"> </span><span class="NAME">guac_touchscreen.currentState</span><span class="PUNC">[</span><span class="NAME">button</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>880</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_touchscreen.onmousedown</span><span class="PUNC">)</span><span class="WHIT"> <span class='line'>881</span> </span><span class="WHIT"> </span><span class="NAME">guac_touchscreen.onmousedown</span><span class="PUNC">(</span><span class="NAME">guac_touchscreen.currentState</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>882</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>883</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>884</span> <span class='line'>885</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>886</span> * Releases the given mouse button, if it isn't already released. Valid <span class='line'>887</span> * button values are "left", "middle", "right", "up", and "down". <span class='line'>888</span> * <span class='line'>889</span> * @private <span class='line'>890</span> * @param {String} button The mouse button to release. <span class='line'>891</span> */</span><span class="WHIT"> <span class='line'>892</span> </span><span class="WHIT"> </span><span class="KEYW">function</span><span class="WHIT"> </span><span class="NAME">release_button</span><span class="PUNC">(</span><span class="NAME">button</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>893</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_touchscreen.currentState</span><span class="PUNC">[</span><span class="NAME">button</span><span class="PUNC">]</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>894</span> </span><span class="WHIT"> </span><span class="NAME">guac_touchscreen.currentState</span><span class="PUNC">[</span><span class="NAME">button</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>895</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_touchscreen.onmouseup</span><span class="PUNC">)</span><span class="WHIT"> <span class='line'>896</span> </span><span class="WHIT"> </span><span class="NAME">guac_touchscreen.onmouseup</span><span class="PUNC">(</span><span class="NAME">guac_touchscreen.currentState</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>897</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>898</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>899</span> <span class='line'>900</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>901</span> * Clicks (presses and releases) the given mouse button. Valid button <span class='line'>902</span> * values are "left", "middle", "right", "up", and "down". <span class='line'>903</span> * <span class='line'>904</span> * @private <span class='line'>905</span> * @param {String} button The mouse button to click. <span class='line'>906</span> */</span><span class="WHIT"> <span class='line'>907</span> </span><span class="WHIT"> </span><span class="KEYW">function</span><span class="WHIT"> </span><span class="NAME">click_button</span><span class="PUNC">(</span><span class="NAME">button</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>908</span> </span><span class="WHIT"> </span><span class="NAME">press_button</span><span class="PUNC">(</span><span class="NAME">button</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>909</span> </span><span class="WHIT"> </span><span class="NAME">release_button</span><span class="PUNC">(</span><span class="NAME">button</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>910</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>911</span> <span class='line'>912</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>913</span> * Moves the mouse to the given coordinates. These coordinates must be <span class='line'>914</span> * relative to the browser window, as they will be translated based on <span class='line'>915</span> * the touch event target's location within the browser window. <span class='line'>916</span> * <span class='line'>917</span> * @private <span class='line'>918</span> * @param {Number} x The X coordinate of the mouse pointer. <span class='line'>919</span> * @param {Number} y The Y coordinate of the mouse pointer. <span class='line'>920</span> */</span><span class="WHIT"> <span class='line'>921</span> </span><span class="WHIT"> </span><span class="KEYW">function</span><span class="WHIT"> </span><span class="NAME">move_mouse</span><span class="PUNC">(</span><span class="NAME">x</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">y</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>922</span> </span><span class="WHIT"> </span><span class="NAME">guac_touchscreen.currentState.fromClientPosition</span><span class="PUNC">(</span><span class="NAME">element</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">x</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">y</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>923</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_touchscreen.onmousemove</span><span class="PUNC">)</span><span class="WHIT"> <span class='line'>924</span> </span><span class="WHIT"> </span><span class="NAME">guac_touchscreen.onmousemove</span><span class="PUNC">(</span><span class="NAME">guac_touchscreen.currentState</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>925</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>926</span> <span class='line'>927</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>928</span> * Returns whether the given touch event exceeds the movement threshold for <span class='line'>929</span> * clicking, based on where the touch gesture began. <span class='line'>930</span> * <span class='line'>931</span> * @private <span class='line'>932</span> * @param {TouchEvent} e The touch event to check. <span class='line'>933</span> * @return {Boolean} true if the movement threshold is exceeded, false <span class='line'>934</span> * otherwise. <span class='line'>935</span> */</span><span class="WHIT"> <span class='line'>936</span> </span><span class="WHIT"> </span><span class="KEYW">function</span><span class="WHIT"> </span><span class="NAME">finger_moved</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>937</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">touch</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">e.touches</span><span class="PUNC">[</span><span class="NUMB">0</span><span class="PUNC">]</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT"> </span><span class="NAME">e.changedTouches</span><span class="PUNC">[</span><span class="NUMB">0</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>938</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">delta_x</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">touch.clientX</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">gesture_start_x</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>939</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">delta_y</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">touch.clientY</span><span class="WHIT"> </span><span class="PUNC">-</span><span class="WHIT"> </span><span class="NAME">gesture_start_y</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>940</span> </span><span class="WHIT"> </span><span class="KEYW">return</span><span class="WHIT"> </span><span class="NAME">Math.sqrt</span><span class="PUNC">(</span><span class="NAME">delta_x</span><span class="PUNC">*</span><span class="NAME">delta_x</span><span class="WHIT"> </span><span class="PUNC">+</span><span class="WHIT"> </span><span class="NAME">delta_y</span><span class="PUNC">*</span><span class="NAME">delta_y</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">>=</span><span class="WHIT"> </span><span class="NAME">guac_touchscreen.clickMoveThreshold</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>941</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>942</span> <span class='line'>943</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>944</span> * Begins a new gesture at the location of the first touch in the given <span class='line'>945</span> * touch event. <span class='line'>946</span> * <span class='line'>947</span> * @private <span class='line'>948</span> * @param {TouchEvent} e The touch event beginning this new gesture. <span class='line'>949</span> */</span><span class="WHIT"> <span class='line'>950</span> </span><span class="WHIT"> </span><span class="KEYW">function</span><span class="WHIT"> </span><span class="NAME">begin_gesture</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>951</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">touch</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">e.touches</span><span class="PUNC">[</span><span class="NUMB">0</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>952</span> </span><span class="WHIT"> </span><span class="NAME">gesture_in_progress</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">true</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>953</span> </span><span class="WHIT"> </span><span class="NAME">gesture_start_x</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">touch.clientX</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>954</span> </span><span class="WHIT"> </span><span class="NAME">gesture_start_y</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">touch.clientY</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>955</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>956</span> <span class='line'>957</span> </span><span class="WHIT"> </span><span class="COMM">/** <span class='line'>958</span> * End the current gesture entirely. Wait for all touches to be done before <span class='line'>959</span> * resuming gesture detection. <span class='line'>960</span> * <span class='line'>961</span> * @private <span class='line'>962</span> */</span><span class="WHIT"> <span class='line'>963</span> </span><span class="WHIT"> </span><span class="KEYW">function</span><span class="WHIT"> </span><span class="NAME">end_gesture</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>964</span> </span><span class="WHIT"> </span><span class="NAME">window.clearTimeout</span><span class="PUNC">(</span><span class="NAME">click_release_timeout</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>965</span> </span><span class="WHIT"> </span><span class="NAME">window.clearTimeout</span><span class="PUNC">(</span><span class="NAME">long_press_timeout</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>966</span> </span><span class="WHIT"> </span><span class="NAME">gesture_in_progress</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>967</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>968</span> <span class='line'>969</span> </span><span class="WHIT"> </span><span class="NAME">element.addEventListener</span><span class="PUNC">(</span><span class="STRN">"touchend"</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>970</span> <span class='line'>971</span> </span><span class="WHIT"> </span><span class="COMM">// Do not handle if no gesture</span><span class="WHIT"> <span class='line'>972</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">!</span><span class="NAME">gesture_in_progress</span><span class="PUNC">)</span><span class="WHIT"> <span class='line'>973</span> </span><span class="WHIT"> </span><span class="KEYW">return</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>974</span> <span class='line'>975</span> </span><span class="WHIT"> </span><span class="COMM">// Ignore if more than one touch</span><span class="WHIT"> <span class='line'>976</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">e.touches.length</span><span class="WHIT"> </span><span class="PUNC">!==</span><span class="WHIT"> </span><span class="NUMB">0</span><span class="WHIT"> </span><span class="PUNC">||</span><span class="WHIT"> </span><span class="NAME">e.changedTouches.length</span><span class="WHIT"> </span><span class="PUNC">!==</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>977</span> </span><span class="WHIT"> </span><span class="NAME">end_gesture</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>978</span> </span><span class="WHIT"> </span><span class="KEYW">return</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>979</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>980</span> <span class='line'>981</span> </span><span class="WHIT"> </span><span class="COMM">// Long-press, if any, is over</span><span class="WHIT"> <span class='line'>982</span> </span><span class="WHIT"> </span><span class="NAME">window.clearTimeout</span><span class="PUNC">(</span><span class="NAME">long_press_timeout</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>983</span> <span class='line'>984</span> </span><span class="WHIT"> </span><span class="COMM">// Always release mouse button if pressed</span><span class="WHIT"> <span class='line'>985</span> </span><span class="WHIT"> </span><span class="NAME">release_button</span><span class="PUNC">(</span><span class="STRN">"left"</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>986</span> <span class='line'>987</span> </span><span class="WHIT"> </span><span class="COMM">// If finger hasn't moved enough to cancel the click</span><span class="WHIT"> <span class='line'>988</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">!</span><span class="NAME">finger_moved</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>989</span> <span class='line'>990</span> </span><span class="WHIT"> </span><span class="NAME">e.preventDefault</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>991</span> <span class='line'>992</span> </span><span class="WHIT"> </span><span class="COMM">// If not yet pressed, press and start delay release</span><span class="WHIT"> <span class='line'>993</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">!</span><span class="NAME">guac_touchscreen.currentState.left</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>994</span> <span class='line'>995</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">touch</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">e.changedTouches</span><span class="PUNC">[</span><span class="NUMB">0</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>996</span> </span><span class="WHIT"> </span><span class="NAME">move_mouse</span><span class="PUNC">(</span><span class="NAME">touch.clientX</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">touch.clientY</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>997</span> </span><span class="WHIT"> </span><span class="NAME">press_button</span><span class="PUNC">(</span><span class="STRN">"left"</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>998</span> <span class='line'>999</span> </span><span class="WHIT"> </span><span class="COMM">// Release button after a delay, if not canceled</span><span class="WHIT"> <span class='line'>1000</span> </span><span class="WHIT"> </span><span class="NAME">click_release_timeout</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">window.setTimeout</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>1001</span> </span><span class="WHIT"> </span><span class="NAME">release_button</span><span class="PUNC">(</span><span class="STRN">"left"</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>1002</span> </span><span class="WHIT"> </span><span class="NAME">end_gesture</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>1003</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">guac_touchscreen.clickTimingThreshold</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>1004</span> <span class='line'>1005</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>1006</span> <span class='line'>1007</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> </span><span class="COMM">// end if finger not moved</span><span class="WHIT"> <span class='line'>1008</span> <span class='line'>1009</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>1010</span> <span class='line'>1011</span> </span><span class="WHIT"> </span><span class="NAME">element.addEventListener</span><span class="PUNC">(</span><span class="STRN">"touchstart"</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>1012</span> <span class='line'>1013</span> </span><span class="WHIT"> </span><span class="COMM">// Ignore if more than one touch</span><span class="WHIT"> <span class='line'>1014</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">e.touches.length</span><span class="WHIT"> </span><span class="PUNC">!==</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>1015</span> </span><span class="WHIT"> </span><span class="NAME">end_gesture</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>1016</span> </span><span class="WHIT"> </span><span class="KEYW">return</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>1017</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>1018</span> <span class='line'>1019</span> </span><span class="WHIT"> </span><span class="NAME">e.preventDefault</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>1020</span> <span class='line'>1021</span> </span><span class="WHIT"> </span><span class="COMM">// New touch begins a new gesture</span><span class="WHIT"> <span class='line'>1022</span> </span><span class="WHIT"> </span><span class="NAME">begin_gesture</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>1023</span> <span class='line'>1024</span> </span><span class="WHIT"> </span><span class="COMM">// Keep button pressed if tap after left click</span><span class="WHIT"> <span class='line'>1025</span> </span><span class="WHIT"> </span><span class="NAME">window.clearTimeout</span><span class="PUNC">(</span><span class="NAME">click_release_timeout</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>1026</span> <span class='line'>1027</span> </span><span class="WHIT"> </span><span class="COMM">// Click right button if this turns into a long-press</span><span class="WHIT"> <span class='line'>1028</span> </span><span class="WHIT"> </span><span class="NAME">long_press_timeout</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">window.setTimeout</span><span class="PUNC">(</span><span class="KEYW">function</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>1029</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">touch</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">e.touches</span><span class="PUNC">[</span><span class="NUMB">0</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>1030</span> </span><span class="WHIT"> </span><span class="NAME">move_mouse</span><span class="PUNC">(</span><span class="NAME">touch.clientX</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">touch.clientY</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>1031</span> </span><span class="WHIT"> </span><span class="NAME">click_button</span><span class="PUNC">(</span><span class="STRN">"right"</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>1032</span> </span><span class="WHIT"> </span><span class="NAME">end_gesture</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>1033</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">guac_touchscreen.longPressThreshold</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>1034</span> <span class='line'>1035</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>1036</span> <span class='line'>1037</span> </span><span class="WHIT"> </span><span class="NAME">element.addEventListener</span><span class="PUNC">(</span><span class="STRN">"touchmove"</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">function</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>1038</span> <span class='line'>1039</span> </span><span class="WHIT"> </span><span class="COMM">// Do not handle if no gesture</span><span class="WHIT"> <span class='line'>1040</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="PUNC">!</span><span class="NAME">gesture_in_progress</span><span class="PUNC">)</span><span class="WHIT"> <span class='line'>1041</span> </span><span class="WHIT"> </span><span class="KEYW">return</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>1042</span> <span class='line'>1043</span> </span><span class="WHIT"> </span><span class="COMM">// Cancel long press if finger moved</span><span class="WHIT"> <span class='line'>1044</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">finger_moved</span><span class="PUNC">(</span><span class="NAME">e</span><span class="PUNC">)</span><span class="PUNC">)</span><span class="WHIT"> <span class='line'>1045</span> </span><span class="WHIT"> </span><span class="NAME">window.clearTimeout</span><span class="PUNC">(</span><span class="NAME">long_press_timeout</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>1046</span> <span class='line'>1047</span> </span><span class="WHIT"> </span><span class="COMM">// Ignore if more than one touch</span><span class="WHIT"> <span class='line'>1048</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">e.touches.length</span><span class="WHIT"> </span><span class="PUNC">!==</span><span class="WHIT"> </span><span class="NUMB">1</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>1049</span> </span><span class="WHIT"> </span><span class="NAME">end_gesture</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>1050</span> </span><span class="WHIT"> </span><span class="KEYW">return</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>1051</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>1052</span> <span class='line'>1053</span> </span><span class="WHIT"> </span><span class="COMM">// Update mouse position if dragging</span><span class="WHIT"> <span class='line'>1054</span> </span><span class="WHIT"> </span><span class="KEYW">if</span><span class="WHIT"> </span><span class="PUNC">(</span><span class="NAME">guac_touchscreen.currentState.left</span><span class="PUNC">)</span><span class="WHIT"> </span><span class="PUNC">{</span><span class="WHIT"> <span class='line'>1055</span> <span class='line'>1056</span> </span><span class="WHIT"> </span><span class="NAME">e.preventDefault</span><span class="PUNC">(</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>1057</span> <span class='line'>1058</span> </span><span class="WHIT"> </span><span class="COMM">// Update state</span><span class="WHIT"> <span class='line'>1059</span> </span><span class="WHIT"> </span><span class="KEYW">var</span><span class="WHIT"> </span><span class="NAME">touch</span><span class="WHIT"> </span><span class="PUNC">=</span><span class="WHIT"> </span><span class="NAME">e.touches</span><span class="PUNC">[</span><span class="NUMB">0</span><span class="PUNC">]</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>1060</span> </span><span class="WHIT"> </span><span class="NAME">move_mouse</span><span class="PUNC">(</span><span class="NAME">touch.clientX</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="NAME">touch.clientY</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>1061</span> <span class='line'>1062</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="WHIT"> <span class='line'>1063</span> <span class='line'>1064</span> </span><span class="WHIT"> </span><span class="PUNC">}</span><span class="PUNC">,</span><span class="WHIT"> </span><span class="KEYW">false</span><span class="PUNC">)</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>1065</span> <span class='line'>1066</span> </span><span class="PUNC">}</span><span class="PUNC">;</span><span class="WHIT"> <span class='line'>1067</span> </span></pre> </body></html>