modules/platforms/dotnet/Apache.Ignite/Internal/Compute/Executor/DeploymentUnitPaths.cs (40 lines of code) (raw):
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace Apache.Ignite.Internal.Compute.Executor;
using System;
using System.Collections.Generic;
using System.Text;
/// <summary>
/// Represents a set of deployment unit paths.
/// <para />
/// - A set of deployment unit paths is considered equal if it contains the same paths in the same order.
/// - Unit order affects assembly resolution order.
/// - A given deployment unit (name+ver) is always located at the same path (after it is uploaded to the cluster).
/// Example: ignite-3/target/work/PlatformTestNodeRunner/o.a.i.internal.runner.app.PlatformTestNodeRunner/deployment/UNIT_NAME/UNIT_VER
/// The facts above can be used to cache load contexts (IGNITE-25257).
/// </summary>
/// <param name="Paths">The list of deployment unit paths.</param>
internal readonly record struct DeploymentUnitPaths(IReadOnlyList<string> Paths)
{
/// <inheritdoc/>
public override int GetHashCode()
{
HashCode hashCode = default;
foreach (var path in Paths)
{
hashCode.Add(path);
}
return hashCode.ToHashCode();
}
/// <summary>
/// Determines whether the specified object instances are considered equal.
/// </summary>
/// <param name="other">The object to compare.</param>
/// <returns>
/// <see langword="true" /> if the objects are considered equal; otherwise, <see langword="false" />.
/// </returns>
public bool Equals(DeploymentUnitPaths other)
{
var otherPaths = other.Paths;
if (Paths.Count != otherPaths.Count)
{
return false;
}
for (var i = 0; i < Paths.Count; i++)
{
if (!Paths[i].Equals(otherPaths[i], StringComparison.Ordinal))
{
return false;
}
}
return true;
}
private bool PrintMembers(StringBuilder builder)
{
foreach (var path in Paths)
{
builder.Append(path).Append(", ");
}
return true;
}
}