vermeer/apps/serialize/map.go (360 lines of code) (raw):

/* Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to You under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ package serialize import ( "encoding/binary" "time" "github.com/bytedance/sonic" "github.com/sirupsen/logrus" ) type MapUint32Uint8 map[SUint32]SUint8 func (mui *MapUint32Uint8) Marshal(buffer []byte) (int, error) { offset := 0 binary.BigEndian.PutUint32(buffer, uint32(len(*mui))) offset += 4 for k, v := range *mui { n, err := k.Marshal(buffer[offset:]) if err != nil { return 0, err } offset += n n, err = v.Marshal(buffer[offset:]) if err != nil { return 0, err } offset += n } return offset, nil } func (mui *MapUint32Uint8) Unmarshal(buffer []byte) (int, error) { offset := 0 length := binary.BigEndian.Uint32(buffer) offset += 4 *mui = make(map[SUint32]SUint8, length) for i := 0; i < int(length); i++ { var k SUint32 n, err := k.Unmarshal(buffer[offset:]) if err != nil { return 0, err } offset += n var v SUint8 n, err = v.Unmarshal(buffer[offset:]) if err != nil { return 0, err } offset += n (*mui)[k] = v } return offset, nil } func (mui *MapUint32Uint8) ToString() string { return "" } func (mui *MapUint32Uint8) PredictSize() int { return 4 + 5*len(*mui) } type MapUint32Uint32 map[SUint32]SUint32 func (mui32 *MapUint32Uint32) Marshal(buffer []byte) (int, error) { offset := 0 binary.BigEndian.PutUint32(buffer, uint32(len(*mui32))) offset += 4 for k, v := range *mui32 { n, err := k.Marshal(buffer[offset:]) if err != nil { return 0, err } offset += n n, err = v.Marshal(buffer[offset:]) if err != nil { return 0, err } offset += n } return offset, nil } func (mui32 *MapUint32Uint32) Unmarshal(buffer []byte) (int, error) { offset := 0 length := binary.BigEndian.Uint32(buffer) offset += 4 *mui32 = make(map[SUint32]SUint32, length) for i := 0; i < int(length); i++ { var k SUint32 n, err := k.Unmarshal(buffer[offset:]) if err != nil { return 0, err } offset += n var v SUint32 n, err = v.Unmarshal(buffer[offset:]) if err != nil { return 0, err } offset += n (*mui32)[k] = v } return offset, nil } func (mui32 *MapUint32Uint32) ToString() string { return "" } func (mui32 *MapUint32Uint32) PredictSize() int { return 4 + 8*len(*mui32) } type MapUint32Float32 map[SUint32]SFloat32 func (muf *MapUint32Float32) Marshal(buffer []byte) (int, error) { offset := 0 binary.BigEndian.PutUint32(buffer, uint32(len(*muf))) offset += 4 for k, v := range *muf { n, err := k.Marshal(buffer[offset:]) if err != nil { return 0, err } offset += n n, err = v.Marshal(buffer[offset:]) if err != nil { return 0, err } offset += n } return offset, nil } func (muf *MapUint32Float32) Unmarshal(buffer []byte) (int, error) { offset := 0 length := binary.BigEndian.Uint32(buffer) offset += 4 *muf = make(map[SUint32]SFloat32, length) for i := 0; i < int(length); i++ { var k SUint32 n, err := k.Unmarshal(buffer[offset:]) if err != nil { return 0, err } offset += n var v SFloat32 n, err = v.Unmarshal(buffer[offset:]) if err != nil { return 0, err } offset += n (*muf)[k] = v } return offset, nil } func (muf *MapUint32Float32) ToString() string { bytes, err := sonic.Marshal(*muf) if err != nil { logrus.Errorf("MapUint32Float32.ToString() marshal error: %v", err) return "" } return string(bytes) } func (muf *MapUint32Float32) PredictSize() int { return 4 + 8*len(*muf) } type MapUint32Struct map[SUint32]struct{} func (mus *MapUint32Struct) Marshal(buffer []byte) (int, error) { offset := 0 binary.BigEndian.PutUint32(buffer, uint32(len(*mus))) offset += 4 for k := range *mus { n, err := k.Marshal(buffer[offset:]) if err != nil { return 0, err } offset += n } return offset, nil } func (mus *MapUint32Struct) Unmarshal(buffer []byte) (int, error) { offset := 0 length := binary.BigEndian.Uint32(buffer) offset += 4 *mus = make(map[SUint32]struct{}, length) for i := 0; i < int(length); i++ { var k SUint32 n, err := k.Unmarshal(buffer[offset:]) if err != nil { return 0, err } offset += n (*mus)[k] = struct{}{} } return offset, nil } func (mus *MapUint32Struct) ToString() string { return "" } func (mus *MapUint32Struct) PredictSize() int { return 4 + 4*len(*mus) } type MapStringStruct map[SString]struct{} func (mus *MapStringStruct) Marshal(buffer []byte) (int, error) { offset := 0 binary.BigEndian.PutUint32(buffer, uint32(len(*mus))) offset += 4 for k := range *mus { n, err := k.Marshal(buffer[offset:]) if err != nil { return 0, err } offset += n } return offset, nil } func (mus *MapStringStruct) Unmarshal(buffer []byte) (int, error) { offset := 0 length := binary.BigEndian.Uint32(buffer) offset += 4 *mus = make(map[SString]struct{}, length) for i := 0; i < int(length); i++ { var k SString n, err := k.Unmarshal(buffer[offset:]) if err != nil { return 0, err } offset += n (*mus)[k] = struct{}{} } return offset, nil } func (mus *MapStringStruct) ToString() string { return "" } func (mus *MapStringStruct) PredictSize() int { count := 4 for sString := range *mus { count += sString.PredictSize() } return count } type MapStringUint32 map[string]uint32 func (msu *MapStringUint32) Marshal(buffer []byte) (int, error) { offset := 0 binary.BigEndian.PutUint32(buffer, uint32(len(*msu))) offset += 4 for k, v := range *msu { kk := SString(k) n, err := kk.Marshal(buffer[offset:]) if err != nil { return 0, err } offset += n vv := SUint32(v) n, err = vv.Marshal(buffer[offset:]) if err != nil { return 0, err } offset += n } return offset, nil } func (msu *MapStringUint32) Unmarshal(buffer []byte) (int, error) { offset := 0 length := binary.BigEndian.Uint32(buffer) offset += 4 *msu = make(map[string]uint32, length) for i := 0; i < int(length); i++ { var k SString n, err := k.Unmarshal(buffer[offset:]) if err != nil { return 0, err } offset += n var v SUint32 n, err = v.Unmarshal(buffer[offset:]) if err != nil { return 0, err } offset += n (*msu)[string(k)] = uint32(v) } return offset, nil } func (msu *MapStringUint32) ToString() string { return "" } func (msu *MapStringUint32) PredictSize() int { size := 4 for k, v := range *msu { kk := SString(k) size += kk.PredictSize() vv := SUint32(v) size += vv.PredictSize() } return size } func (msu *MapStringUint32) Partition(limit int) []*MapStringUint32 { p := make([]*MapStringUint32, 0) tt := time.Now() size := msu.PredictSize() logrus.Infof("Serialize MapStringUint32 PredictSize cost=%v\n", time.Since(tt)) var partNum int if size/limit == 0 { partNum = 1 } else { partNum = size / limit } for i := 0; i < partNum; i++ { one := make(MapStringUint32) p = append(p, &one) } c := 0 for k, v := range *msu { index := c % partNum (*p[index])[k] = v c += 1 } return p } type MapUint32MapStrUint32 map[SUint32]MapStringUint32 func (mui32 *MapUint32MapStrUint32) Marshal(buffer []byte) (int, error) { offset := 0 binary.BigEndian.PutUint32(buffer, uint32(len(*mui32))) offset += 4 for k, v := range *mui32 { n, err := k.Marshal(buffer[offset:]) if err != nil { return 0, err } offset += n n, err = v.Marshal(buffer[offset:]) if err != nil { return 0, err } offset += n } return offset, nil } func (mui32 *MapUint32MapStrUint32) Unmarshal(buffer []byte) (int, error) { offset := 0 length := binary.BigEndian.Uint32(buffer) offset += 4 *mui32 = make(map[SUint32]MapStringUint32, length) for i := 0; i < int(length); i++ { var k SUint32 n, err := k.Unmarshal(buffer[offset:]) if err != nil { return 0, err } offset += n var v MapStringUint32 n, err = v.Unmarshal(buffer[offset:]) if err != nil { return 0, err } offset += n (*mui32)[k] = v } return offset, nil } func (mui32 *MapUint32MapStrUint32) ToString() string { return "" } func (mui32 *MapUint32MapStrUint32) PredictSize() int { length := 4 for k, v := range *mui32 { length += k.PredictSize() length += v.PredictSize() } return length }