function handleImageLoad()

in _includes/scripts/utils/imagesLoad.js [11:21]


    function handleImageLoad() {
      loadedCount++;
      if (loadedCount === imagesCount) {
        loaded = true;
        if (cbs.length > 0) {
          for (j = 0; j < cbs.length; j++) {
            cbs[j]();
          }
        }
      }
    }