platform/networkstrate/replica_communicator.h (70 lines of code) (raw):

/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ #pragma once #include <thread> #include "interface/rdbc/net_channel.h" #include "platform/common/queue/batch_queue.h" #include "platform/common/queue/lock_free_queue.h" #include "platform/networkstrate/async_replica_client.h" #include "platform/proto/replica_info.pb.h" #include "platform/proto/resdb.pb.h" #include "platform/statistic/stats.h" namespace resdb { // ReplicaCommunicator is used for replicas to send messages // between replicas. class ReplicaCommunicator { public: ReplicaCommunicator(const std::vector<ReplicaInfo>& replicas, SignatureVerifier* verifier = nullptr, bool is_use_long_conn = false, int epoll_num = 1, int tcp_batch = 1); virtual ~ReplicaCommunicator(); // HeartBeat message is used to broadcast public keys. // It doesn't need the signature. virtual int SendHeartBeat(const Request& hb_info); virtual int SendMessage(const google::protobuf::Message& message); virtual int SendMessage(const google::protobuf::Message& message, const ReplicaInfo& replica_info); virtual void BroadCast(const google::protobuf::Message& message); virtual void SendMessage(const google::protobuf::Message& message, int64_t node_id); virtual int SendBatchMessage( const std::vector<std::unique_ptr<Request>>& messages, const ReplicaInfo& replica_info); void UpdateClientReplicas(const std::vector<ReplicaInfo>& replicas); std::vector<ReplicaInfo> GetClientReplicas(); protected: virtual std::unique_ptr<NetChannel> GetClient(const std::string& ip, int port); virtual AsyncReplicaClient* GetClientFromPool(const std::string& ip, int port); void StartBroadcastInBackGround(); int SendMessageInternal(const google::protobuf::Message& message, const std::vector<ReplicaInfo>& replicas); int SendMessageFromPool(const google::protobuf::Message& message, const std::vector<ReplicaInfo>& replicas); bool IsRunning() const; bool IsInPool(const ReplicaInfo& replica_info); void StartSingleInBackGround(const std::string& ip, int port); int SendSingleMessage(const google::protobuf::Message& message, const ReplicaInfo& replica_info); private: std::vector<ReplicaInfo> replicas_; SignatureVerifier* verifier_; std::map<std::pair<std::string, int>, std::unique_ptr<AsyncReplicaClient>> client_pools_; std::thread broadcast_thread_; std::atomic<bool> is_running_; struct QueueItem { std::string data; std::vector<ReplicaInfo> dest_replicas; }; BatchQueue<std::unique_ptr<QueueItem>> batch_queue_; bool is_use_long_conn_ = false; Stats* global_stats_; boost::asio::io_service io_service_; std::unique_ptr<boost::asio::io_service::work> worker_; std::vector<std::thread> worker_threads_; std::vector<ReplicaInfo> clients_; std::mutex mutex_; std::map<std::pair<std::string, int>, std::unique_ptr<BatchQueue<std::unique_ptr<QueueItem>>>> single_bq_; std::vector<std::thread> single_thread_; int tcp_batch_; std::mutex smutex_; }; } // namespace resdb