pkg/compressor/gzip_compress.go (35 lines of code) (raw):

/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package compressor import ( "bytes" "compress/gzip" "io/ioutil" ) type Gzip struct { } // Compress gzip compress func (g *Gzip) Compress(b []byte) ([]byte, error) { var buffer bytes.Buffer gz := gzip.NewWriter(&buffer) if _, err := gz.Write(b); err != nil { return nil, err } if err := gz.Flush(); err != nil { return nil, err } if err := gz.Close(); err != nil { return nil, err } return buffer.Bytes(), nil } // Decompress gzip decompress func (g *Gzip) Decompress(in []byte) ([]byte, error) { reader, err := gzip.NewReader(bytes.NewReader(in)) if err != nil { return nil, err } if err = reader.Close(); err != nil { return nil, err } return ioutil.ReadAll(reader) } func (g *Gzip) GetCompressorType() CompressorType { return CompressorGzip }