pkg/compressor/gzip_compress.go (35 lines of code) (raw):
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package compressor
import (
"bytes"
"compress/gzip"
"io/ioutil"
)
type Gzip struct {
}
// Compress gzip compress
func (g *Gzip) Compress(b []byte) ([]byte, error) {
var buffer bytes.Buffer
gz := gzip.NewWriter(&buffer)
if _, err := gz.Write(b); err != nil {
return nil, err
}
if err := gz.Flush(); err != nil {
return nil, err
}
if err := gz.Close(); err != nil {
return nil, err
}
return buffer.Bytes(), nil
}
// Decompress gzip decompress
func (g *Gzip) Decompress(in []byte) ([]byte, error) {
reader, err := gzip.NewReader(bytes.NewReader(in))
if err != nil {
return nil, err
}
if err = reader.Close(); err != nil {
return nil, err
}
return ioutil.ReadAll(reader)
}
func (g *Gzip) GetCompressorType() CompressorType {
return CompressorGzip
}