in js/bootstrap.bundle.js [1254:1283]
_addTouchEventListeners() {
for (const img of SelectorEngine.find(SELECTOR_ITEM_IMG, this._element)) {
EventHandler.on(img, EVENT_DRAG_START, event => event.preventDefault());
}
const endCallBack = () => {
if (this._config.pause !== 'hover') {
return;
}
// If it's a touch-enabled device, mouseenter/leave are fired as
// part of the mouse compatibility events on first tap - the carousel
// would stop cycling until user tapped out of it;
// here, we listen for touchend, explicitly pause the carousel
// (as if it's the second time we tap on it, mouseenter compat event
// is NOT fired) and after a timeout (to allow for mouse compatibility
// events to fire) we explicitly restart cycling
this.pause();
if (this.touchTimeout) {
clearTimeout(this.touchTimeout);
}
this.touchTimeout = setTimeout(() => this._maybeEnableCycle(), TOUCHEVENT_COMPAT_WAIT + this._config.interval);
};
const swipeConfig = {
leftCallback: () => this._slide(this._directionToOrder(DIRECTION_LEFT)),
rightCallback: () => this._slide(this._directionToOrder(DIRECTION_RIGHT)),
endCallback: endCallBack
};
this._swipeHelper = new Swipe(this._element, swipeConfig);
}