_addTouchEventListeners()

in js/bootstrap.bundle.js [1254:1283]


    _addTouchEventListeners() {
      for (const img of SelectorEngine.find(SELECTOR_ITEM_IMG, this._element)) {
        EventHandler.on(img, EVENT_DRAG_START, event => event.preventDefault());
      }
      const endCallBack = () => {
        if (this._config.pause !== 'hover') {
          return;
        }

        // If it's a touch-enabled device, mouseenter/leave are fired as
        // part of the mouse compatibility events on first tap - the carousel
        // would stop cycling until user tapped out of it;
        // here, we listen for touchend, explicitly pause the carousel
        // (as if it's the second time we tap on it, mouseenter compat event
        // is NOT fired) and after a timeout (to allow for mouse compatibility
        // events to fire) we explicitly restart cycling

        this.pause();
        if (this.touchTimeout) {
          clearTimeout(this.touchTimeout);
        }
        this.touchTimeout = setTimeout(() => this._maybeEnableCycle(), TOUCHEVENT_COMPAT_WAIT + this._config.interval);
      };
      const swipeConfig = {
        leftCallback: () => this._slide(this._directionToOrder(DIRECTION_LEFT)),
        rightCallback: () => this._slide(this._directionToOrder(DIRECTION_RIGHT)),
        endCallback: endCallBack
      };
      this._swipeHelper = new Swipe(this._element, swipeConfig);
    }