bindings/go/util_windows.go (43 lines of code) (raw):

//go:build windows /* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ package opendal import ( "golang.org/x/sys/windows" ) func BytePtrFromString(s string) (*byte, error) { if s == "" { return new(byte), nil } return windows.BytePtrFromString(s) } func BytePtrToString(p *byte) string { if p == nil { return "" } return windows.BytePtrToString(p) } func LoadLibrary(path string) (uintptr, error) { handle, err := windows.LoadLibrary(path) if err != nil { return 0, err } return uintptr(handle), nil } func FreeLibrary(handle uintptr) error { if handle == 0 { return nil } err := windows.FreeLibrary(windows.Handle(handle)) if err != nil { return err } return nil } func GetProcAddress(handle uintptr, name string) (uintptr, error) { if handle == 0 { return 0, nil } proc, err := windows.GetProcAddress(windows.Handle(handle), name) if err != nil { return 0, err } return proc, nil }