bindings/go/util_windows.go (43 lines of code) (raw):
//go:build windows
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
package opendal
import (
"golang.org/x/sys/windows"
)
func BytePtrFromString(s string) (*byte, error) {
if s == "" {
return new(byte), nil
}
return windows.BytePtrFromString(s)
}
func BytePtrToString(p *byte) string {
if p == nil {
return ""
}
return windows.BytePtrToString(p)
}
func LoadLibrary(path string) (uintptr, error) {
handle, err := windows.LoadLibrary(path)
if err != nil {
return 0, err
}
return uintptr(handle), nil
}
func FreeLibrary(handle uintptr) error {
if handle == 0 {
return nil
}
err := windows.FreeLibrary(windows.Handle(handle))
if err != nil {
return err
}
return nil
}
func GetProcAddress(handle uintptr, name string) (uintptr, error) {
if handle == 0 {
return 0, nil
}
proc, err := windows.GetProcAddress(windows.Handle(handle), name)
if err != nil {
return 0, err
}
return proc, nil
}