tools/fault-injection-service/Service/cpp/run_grpc_service.cc (28 lines of code) (raw):

/** * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with this * work for additional information regarding copyright ownership. The ASF * licenses this file to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance with the License. * You may obtain a copy of the License at * <p> * http://www.apache.org/licenses/LICENSE-2.0 * <p> * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS,WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations under * the License. */ #include <iostream> #include <memory> #include <string> #include <iostream> #include <grpcpp/grpcpp.h> #include "failure_injection_service.grpc.pb.h" #include "failure_injector_svc_server.h" #include "run_grpc_service.h" using grpc::Server; using grpc::ServerBuilder; using grpc::ServerContext; using namespace NoiseInjector; using namespace std; void RunGrpcService::RunServer() { string server_address("0.0.0.0:50051"); FailureInjectorSvcServiceImpl service(mFailureInjector); ServerBuilder builder; // Listen on the given address without any authentication mechanism. builder.AddListeningPort(server_address, grpc::InsecureServerCredentials()); // Register "service" as the instance through which we'll communicate with // clients. In this case it corresponds to an *synchronous* service. builder.RegisterService(&service); // Finally assemble the server. unique_ptr<Server> server(builder.BuildAndStart()); cout << "Server listening on " << server_address << endl; // Wait for the server to shutdown. server->Wait(); } RunGrpcService::RunGrpcService(FailureInjector *injector) { mFailureInjector = injector; }