protected override void WriteElement()

in src/Proton/Codec/Encoders/Transport/AttachTypeEncoder.cs [46:197]


      protected override void WriteElement(Attach attach, int index, IProtonBuffer buffer, IEncoderState state)
      {
         // When encoding ensure that values that were never set are omitted and a simple
         // NULL entry is written in the slot instead (don't write defaults).
         buffer.EnsureWritable(sizeof(int));

         switch (index)
         {
            case 0:
               if (attach.HasName())
               {
                  state.Encoder.WriteString(buffer, state, attach.Name);
               }
               else
               {
                  buffer.WriteUnsignedByte((byte)EncodingCodes.Null);
               }
               break;
            case 1:
               if (attach.HasHandle())
               {
                  state.Encoder.WriteUnsignedInteger(buffer, state, attach.Handle);
               }
               else
               {
                  buffer.WriteUnsignedByte((byte)EncodingCodes.Null);
               }
               break;
            case 2:
               if (attach.HasRole())
               {
                  buffer.WriteUnsignedByte((byte)attach.Role.ToBooleanEncoding());
               }
               else
               {
                  buffer.WriteUnsignedByte((byte)EncodingCodes.Null);
               }
               break;
            case 3:
               if (attach.HasSenderSettleMode())
               {
                  state.Encoder.WriteUnsignedByte(buffer, state, (byte)attach.SenderSettleMode);
               }
               else
               {
                  buffer.WriteUnsignedByte((byte)EncodingCodes.Null);
               }
               break;
            case 4:
               if (attach.HasReceiverSettleMode())
               {
                  state.Encoder.WriteUnsignedByte(buffer, state, (byte)attach.ReceiverSettleMode);
               }
               else
               {
                  buffer.WriteUnsignedByte((byte)EncodingCodes.Null);
               }
               break;
            case 5:
               if (attach.HasSource())
               {
                  state.Encoder.WriteObject(buffer, state, attach.Source);
               }
               else
               {
                  buffer.WriteUnsignedByte((byte)EncodingCodes.Null);
               }
               break;
            case 6:
               if (attach.HasTargetOrCoordinator())
               {
                  state.Encoder.WriteObject(buffer, state, attach.Target);
               }
               else
               {
                  buffer.WriteUnsignedByte((byte)EncodingCodes.Null);
               }
               break;
            case 7:
               if (attach.HasUnsettled())
               {
                  state.Encoder.WriteMap(buffer, state, attach.Unsettled);
               }
               else
               {
                  buffer.WriteUnsignedByte((byte)EncodingCodes.Null);
               }
               break;
            case 8:
               if (attach.HasIncompleteUnsettled())
               {
                  buffer.WriteUnsignedByte((byte)(attach.IncompleteUnsettled ? EncodingCodes.BooleanTrue : EncodingCodes.BooleanFalse));
               }
               else
               {
                  buffer.WriteUnsignedByte((byte)EncodingCodes.Null);
               }
               break;
            case 9:
               if (attach.HasInitialDeliveryCount())
               {
                  state.Encoder.WriteUnsignedInteger(buffer, state, attach.InitialDeliveryCount);
               }
               else
               {
                  buffer.WriteUnsignedByte((byte)EncodingCodes.Null);
               }
               break;
            case 10:
               if (attach.HasMaxMessageSize())
               {
                  state.Encoder.WriteUnsignedLong(buffer, state, attach.MaxMessageSize);
               }
               else
               {
                  buffer.WriteUnsignedByte((byte)EncodingCodes.Null);
               }
               break;
            case 11:
               if (attach.HasOfferedCapabilities())
               {
                  state.Encoder.WriteArray(buffer, state, attach.OfferedCapabilities);
               }
               else
               {
                  buffer.WriteUnsignedByte((byte)EncodingCodes.Null);
               }
               break;
            case 12:
               if (attach.HasDesiredCapabilities())
               {
                  state.Encoder.WriteArray(buffer, state, attach.DesiredCapabilities);
               }
               else
               {
                  buffer.WriteUnsignedByte((byte)EncodingCodes.Null);
               }
               break;
            case 13:
               if (attach.HasProperties())
               {
                  state.Encoder.WriteMap(buffer, state, attach.Properties);
               }
               else
               {
                  buffer.WriteUnsignedByte((byte)EncodingCodes.Null);
               }
               break;
            default:
               throw new ArgumentOutOfRangeException("Unknown Attach value index: " + index);
         }
      }