protected override void WriteElement()

in src/Proton/Codec/Encoders/Messaging/SourceTypeEncoder.cs [88:132]


      protected override void WriteElement(Source source, int index, IProtonBuffer buffer, IEncoderState state)
      {
         // When encoding ensure that values that were never set are omitted and a simple
         // NULL entry is written in the slot instead (don't write defaults).

         switch (index)
         {
            case 0:
               state.Encoder.WriteString(buffer, state, source.Address);
               break;
            case 1:
               state.Encoder.WriteUnsignedInteger(buffer, state, source.Durable.ToUInt32());
               break;
            case 2:
               state.Encoder.WriteSymbol(buffer, state, source.ExpiryPolicy.ToSymbol());
               break;
            case 3:
               state.Encoder.WriteUnsignedInteger(buffer, state, source.Timeout);
               break;
            case 4:
               buffer.EnsureWritable(sizeof(byte));
               buffer.WriteUnsignedByte((byte)(source.Dynamic ? EncodingCodes.BooleanTrue : EncodingCodes.BooleanFalse));
               break;
            case 5:
               state.Encoder.WriteMap(buffer, state, source.DynamicNodeProperties);
               break;
            case 6:
               state.Encoder.WriteSymbol(buffer, state, source.DistributionMode);
               break;
            case 7:
               state.Encoder.WriteMap(buffer, state, source.Filter);
               break;
            case 8:
               state.Encoder.WriteObject(buffer, state, source.DefaultOutcome);
               break;
            case 9:
               state.Encoder.WriteArray(buffer, state, source.Outcomes);
               break;
            case 10:
               state.Encoder.WriteArray(buffer, state, source.Capabilities);
               break;
            default:
               throw new ArgumentOutOfRangeException("Unknown Source value index: " + index);
         }
      }