protected override void WriteElement()

in src/Proton/Codec/Encoders/Transport/FlowTypeEncoder.cs [53:167]


      protected override void WriteElement(Flow flow, int index, IProtonBuffer buffer, IEncoderState state)
      {
         // When encoding ensure that values that were never set are omitted and a simple
         // NULL entry is written in the slot instead (don't write defaults).
         buffer.EnsureWritable(sizeof(int));

         switch (index)
         {
            case 0:
               if (flow.HasNextIncomingId())
               {
                  state.Encoder.WriteUnsignedInteger(buffer, state, flow.NextIncomingId);
               }
               else
               {
                  buffer.WriteUnsignedByte((byte)EncodingCodes.Null);
               }
               break;
            case 1:
               if (flow.HasIncomingWindow())
               {
                  state.Encoder.WriteUnsignedInteger(buffer, state, flow.IncomingWindow);
               }
               else
               {
                  buffer.WriteUnsignedByte((byte)EncodingCodes.Null);
               }
               break;
            case 2:
               if (flow.HasNextOutgoingId())
               {
                  state.Encoder.WriteUnsignedInteger(buffer, state, flow.NextOutgoingId);
               }
               else
               {
                  buffer.WriteUnsignedByte((byte)EncodingCodes.Null);
               }
               break;
            case 3:
               if (flow.HasOutgoingWindow())
               {
                  state.Encoder.WriteUnsignedInteger(buffer, state, flow.OutgoingWindow);
               }
               else
               {
                  buffer.WriteUnsignedByte((byte)EncodingCodes.Null);
               }
               break;
            case 4:
               if (flow.HasHandle())
               {
                  state.Encoder.WriteUnsignedInteger(buffer, state, flow.Handle);
               }
               else
               {
                  buffer.WriteUnsignedByte((byte)EncodingCodes.Null);
               }
               break;
            case 5:
               if (flow.HasDeliveryCount())
               {
                  state.Encoder.WriteUnsignedInteger(buffer, state, flow.DeliveryCount);
               }
               else
               {
                  buffer.WriteUnsignedByte((byte)EncodingCodes.Null);
               }
               break;
            case 6:
               if (flow.HasLinkCredit())
               {
                  state.Encoder.WriteUnsignedInteger(buffer, state, flow.LinkCredit);
               }
               else
               {
                  buffer.WriteUnsignedByte((byte)EncodingCodes.Null);
               }
               break;
            case 7:
               if (flow.HasAvailable())
               {
                  state.Encoder.WriteUnsignedInteger(buffer, state, flow.Available);
               }
               else
               {
                  buffer.WriteUnsignedByte((byte)EncodingCodes.Null);
               }
               break;
            case 8:
               if (flow.HasDrain())
               {
                  buffer.WriteUnsignedByte((byte)(flow.Drain ? EncodingCodes.BooleanTrue : EncodingCodes.BooleanFalse));
               }
               else
               {
                  buffer.WriteUnsignedByte((byte)EncodingCodes.Null);
               }
               break;
            case 9:
               if (flow.HasEcho())
               {
                  buffer.WriteUnsignedByte((byte)(flow.Echo ? EncodingCodes.BooleanTrue : EncodingCodes.BooleanFalse));
               }
               else
               {
                  buffer.WriteUnsignedByte((byte)EncodingCodes.Null);
               }
               break;
            case 10:
               state.Encoder.WriteMap(buffer, state, flow.Properties);
               break;
            default:
               throw new ArgumentOutOfRangeException("Unknown Flow value index: " + index);
         }
      }